Here, an example of what I mean. It is just a small gap, where the pointer has to point at (only vertically. Horizontally, it doesn't matter at all):
Also, just a neat feature, if possible, but not that necessary: does anyone have the shadow render offset for the Vsro 188 client?
Afaik, cSRO had an offset changing the limit of shadows being cast from mobs and players in visible range.






