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How to send S->C Value and object packet to client ???
Discussion on How to send S->C Value and object packet to client ??? within the SRO Private Server forum part of the Silkroad Online category.
04/04/2016, 22:02
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#31
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Quote:
Originally Posted by LastThief*
Holy **** dude, seriously find the nearest cactus and hop on it if you think that 3305 aka FRIEND_LIST is spawn confirmation, you need some help really.
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well i use it in my packet filter and working good
because of when player spawned in game server send his friendlist so it seems like spawn confirmation
you still doesn't get it it's not my fault then if you are stupid
if you need teleport data confirmation so
0x34b6
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04/04/2016, 22:16
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#32
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Quote:
Originally Posted by Alexiuns*
well i use it in my packet filter and working good
because of when player spawned in game server send his friendlist so it seems like spawn confirmation
you still doesn't get it it's not my fault then if you are stupid
if you need teleport data confirmation so
0x34b6
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Stop looking at the manual, 34B6 is never sent at spawn, you are clearly dumbfuck who does not know ****. To confirm spawn PROPERLY, the client must send two distinct packets which are 0x3012 and 0x750E. If you base your code on anything rather than those then you are a complete dumbfuck who does not know ****.
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04/05/2016, 02:31
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#33
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Quote:
Originally Posted by LastThief*
Stop looking at the manual, 34B6 is never sent at spawn, you are clearly dumbfuck who does not know ****. To confirm spawn PROPERLY, the client must send two distinct packets which are 0x3012 and 0x750E. If you base your code on anything rather than those then you are a complete dumbfuck who does not know ****.
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So Could you help me sending packets to one specific player ??
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04/05/2016, 04:00
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#34
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Quote:
Originally Posted by Kardil
So Could you help me sending packets to one specific player ??
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kill yourself
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04/05/2016, 08:33
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#35
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Quote:
Originally Posted by Kardil
So Could you help me sending packets to one specific player ??
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Show me your code.
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04/05/2016, 18:38
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#36
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Quote:
Originally Posted by LastThief*
Show me your code.
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there is no code yet
i just want this, in specific time, i want to send a packet with the filter like teleport packet(7010) to that player.
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04/05/2016, 18:56
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#37
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So you're expecting someone to write for you? rofl
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04/05/2016, 19:39
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#38
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Quote:
Originally Posted by WickedNite.
So you're expecting someone to write for you? rofl
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of course not, i didn't say that at all, iam not a dump
i just need the way to do that.
some one told me to specified that person with the socket and send it with security but here is my prob, i don't know how to specify him with that socket
another idea is to send pm(0x7025) to that player which i can type his name on it and then send my packet, it works almost but it does send an empty pm to him though i did continue to the S>-C packet(0x3026) which is kinda buggy to me
So, any more bright ideas ?
i need that socket thing
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04/05/2016, 19:42
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#39
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Quote:
Originally Posted by Kardil
of course not, i didn't say that at all, iam not a dump
i just need the way to do that.
some one told me to specified that person with the socket and send it with security but here is my prob, i don't know how to specify him with that socket
another idea is to send pm(0x7025) to that player which i can type his name on it and then send my packet, it works almost but it does send an empty pm to him though i did continue to the S>-C packet(0x3026) which is kinda buggy to me
So, any more bright ideas ?
i need that socket thing 
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From that sentence, Arab detection over 9000.
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04/05/2016, 20:07
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#40
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Quote:
Originally Posted by Goofie
From that sentence, Arab detection over 9000.
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and what is that suppose to mean ???
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04/05/2016, 20:37
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#41
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It means you need someone to do it for you.
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04/05/2016, 21:00
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#42
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Quote:
Originally Posted by WickedNite.
It means you need someone to do it for you.
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LOL after what i said
peace man peace
888
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04/06/2016, 04:03
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#43
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Quote:
Originally Posted by LastThief*
Stop looking at the manual, 34B6 is never sent at spawn, you are clearly dumbfuck who does not know ****. To confirm spawn PROPERLY, the client must send two distinct packets which are 0x3012 and 0x750E. If you base your code on anything rather than those then you are a complete dumbfuck who does not know ****.
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Screenshot is enough because it's talking &_&
go to kill yourself better
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04/06/2016, 06:43
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#44
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Quote:
Originally Posted by Alexiuns*
Screenshot is enough because it's talking &_&
go to kill yourself better
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I guess you are dyslexic because you can't read what I've said. I said that 34B6 is not sent at SPAWN do you know what is "SPAWN" ? Once you spawn ingame for the first time, you will never get 34B6, However you need this in order to teleport so I dunno dafuq you are still talking about when you cant even distinguish between two distinct things.
Why am I even debating with an Arab with IQ lower than a potato ?
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04/06/2016, 10:39
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#45
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Quote:
Originally Posted by LastThief*
I guess you are dyslexic because you can't read what I've said. I said that 34B6 is not sent at SPAWN do you know what is "SPAWN" ? Once you spawn ingame for the first time, you will never get 34B6, However you need this in order to teleport so I dunno dafuq you are still talking about when you cant even distinguish between two distinct things.
Why am I even debating with an Arab with IQ lower than a potato ?
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screen shot is enough again
and btw do not forget that you are arab also &&
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