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Revival of the SRO Underground section
Discussion on Revival of the SRO Underground section within the SRO Private Server forum part of the Silkroad Online category.
11/28/2014, 17:40
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#121
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Well I think there is something we could do. Decompiling silkroad server modules would be a pretty interesting and challenging task for many of us. Best things in da world are done just for lulz.
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11/28/2014, 18:18
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#122
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Quote:
Originally Posted by Z3r0n1337
Well I think there is something we could do. Decompiling silkroad server modules would be a pretty interesting and challenging task for many of us. Best things in da world are done just for lulz.
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There are no skilled-enough guys currently on the sro scene that can do such thing.
And even if there were, the question is why they will do it.
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11/28/2014, 18:32
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#123
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Quote:
Originally Posted by Synx7
There are no skilled-enough guys currently on the sro scene that can do such thing.
And even if there were, the question is why they will do it.
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The guy you just quoted him *aka cherno* can. Pushedx can. When you are talking about such hard thing, you must credit the hard-*** workers. Chernobyl pretty hard nailed it in sro, He understood how silkroad works and he applies what he learnt with his own way. Same as pushedx, same as you *in your field*, same as everybody who's claimed to be talented.
The answer to your question is pretty easy: for money. when you basically do such thing, you'll put your hands on 99% of silkroad itself. You can do whatever you want. Imagine the capabilities!
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11/28/2014, 19:12
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#124
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Quote:
Originally Posted by 鳳凰城
The guy you just quoted him *aka cherno* can. Pushedx can. When you are talking about such hard thing, you must credit the hard-*** workers. Chernobyl pretty hard nailed it in sro, He understood how silkroad works and he applies what he learnt with his own way. Same as pushedx, same as you *in your field*, same as everybody who's claimed to be talented.
The answer to your question is pretty easy: for money. when you basically do such thing, you'll put your hands on 99% of silkroad itself. You can do whatever you want. Imagine the capabilities!
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Is not about how much you know about SRO, doing such thing requires a very high reverse engineering skills. Pushedx left the scene, Cherno is not reliable enough (and not sure if he has the skills to do such thing) and I definitively can't do it (my skills are enough to find and patch stuff on the exe and do some codecaving, not for reverse engineer a 10MB executable like the gameserver and extract a readable and re-compilable C++ code out of it). Also with a good team of talented people, such thing will take at least a year of work.
And about the money thing, I dont know about you but I dont go to the supermarket and call the cashers "money greedy bastards" when I have to pay for the food I buy.
When I was a teenager and I studies were my only worry I didnt care much about money, yes it would be cool to get money to buy a new game or a new piece for my computer, but thats all, but right now Im working, and like me, any adult who back then spent months working on stuff to release or for fun has a job that he needs to attend in order to subsist, and that means there is no time for spend on such things.
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11/28/2014, 19:27
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#125
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Quote:
Originally Posted by Synx7
Is not about how much you know about SRO, doing such thing requires a very high reverse engineering skills. Pushedx left the scene, Cherno is not reliable enough (and not sure if he has the skills to do such thing) and I definitively can't do it (my skills are enough to find and patch stuff on the exe and do some codecaving, not for reverse engineer a 10MB executable like the gameserver and extract a readable and re-compilable C++ code out of it). Also with a good team of talented people, such thing will take at least a year of work.
And about the money thing, I dont know about you but I dont go to the supermarket and call the cashers "money greedy bastards" when I have to pay for the food I buy.
When I was a teenager and I studies were my only worry I didnt care much about money, yes it would be cool to get money to buy a new game or a new piece for my computer, but thats all, but right now Im working, and like me, any adult who back then spent months working on stuff to release or for fun has a job that he needs to attend in order to subsist, and that means there is no time for spend on such things.
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For me, it's a totally different story; I'm not a coder, I'm a graphic designer, my work's advantage in my freelance. OR waiting like an idiot till a shit company hire me. And when they'll, they'll ask for my CV, which will be empty if I did not work as a freelancer, and 100% will refuse. But I know how painful it's for you *coders* to achieve your maximum learnt-coding into a program. I've been sometimes with Chernobyl over tv, and damn, even when I thought I front-face my monitor for 6~8 hours to finish a web-design from scratch to the end, he stands literally the same amount only to create the structure of a big program. But eventually, he creates something worth, bugles and effective!
By the way, didn't know that pushedx left it, I've seen him online sometimes. :')
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11/28/2014, 19:55
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#126
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Quote:
Originally Posted by 鳳凰城
For me, it's a totally different story; I'm not a coder, I'm a graphic designer, my work's advantage in my freelance. OR waiting like an idiot till a **** company hire me. And when they'll, they'll ask for my CV, which will be empty if I did not work as a freelancer, and 100% will refuse. But I know how painful it's for you *coders* to achieve your maximum learnt-coding into a program. I've been sometimes with Chernobyl over tv, and ****, even when I thought I front-face my monitor for 6~8 hours to finish a web-design from scratch to the end, he stands literally the same amount only to create the structure of a big program. But eventually, he creates something worth, bugles and effective!
By the way, didn't know that pushedx left it, I've seen him online sometimes. :')
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Build a program and reverse engineer a program are two totally oposite things and almost no companies are really interested on a reverse engineer, as it is illegal to modify a software without the owner's consent. I remember one time I talked to pushedx he told me he couldn't find a company to work on, so go figure.
Pushedx left the SRO scene more than 2 years ago if I remember well, he is working now on HoN bots and other programs for that game.
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11/29/2014, 09:45
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#127
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Quote:
Originally Posted by Synx7
but thats all, but right now Im working, and like me, any adult who back then spent months working on stuff to release or for fun has a job that he needs to attend in order to subsist, and that means there is no time for spend on such things.
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I completely agree here. Now that I realise that money has to be earnt in order to progress, I am working 24/7.
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11/29/2014, 18:33
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#128
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Quote:
Originally Posted by Synx7
Pushedx contribution was indeed invaluable, back then in 2008-2010 when I didnt know how to code, for me he was just a cool and mysterious guy who did hacking stuff on 0x33, but now that I have increased my knowledge I look back and I get amazed by the stuff he had done. Without him there wouldnt even exists a private SRO scene (or at least not until a few years since the release of the server files) and there wouldnt be the huge variety of tools, bots and other programs that there are currenly. Even the PK2 editing scene would be so undeveloped compared to how it is now (old players like me probably will remember PK2 edits were done by hex-editing directly the .pk2 file and its only purpose was to make my D6 armor look like D9 armor)
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That's what I've been telling people for quite some time now.
I'm very glad to see that other people understand that.
Almost everything we have in the SRO scene is directly or indirectly there thanks to Drew.
Without him and his work we'd have pretty much nothing.
Drew was my inspiration to keep on learning, especially reverse-engineering-related things.
He'll always be a "programming ***" to me and I truly cherish everything he has given to the community.
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11/30/2014, 08:29
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#129
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Drew is everything, no one will ever beat drew.
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11/30/2014, 21:06
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#130
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Quote:
Originally Posted by LastThief*
Drew is everything, no one will ever beat drew.
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Drew is love, Drew is life
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11/30/2014, 21:56
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#131
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Is there a chance we can tell him to join back? He's online sometimes, maybe we can give it a shot!
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11/30/2014, 23:54
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#132
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Quote:
Originally Posted by xExorcist
Is there a chance we can tell him to join back? He's online sometimes, maybe we can give it a shot!
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Why would he come back? Someone with his skills should be taken by joymax itself if he'd get back to the field.
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12/01/2014, 10:49
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#133
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Quote:
Originally Posted by xExorcist
Is there a chance we can tell him to join back? He's online sometimes, maybe we can give it a shot!
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As I said in my previous post, most ideas / projects have been done now. He is a typical developer that likes a challenge and exploring new territories, so seeing him return is unlikely. If you managed to concept a project that gave him challenges, he would do it.
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12/02/2014, 10:15
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#134
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Well the other idea I have on my mind is developing a open-source silkroad server emulator on c#. Yeah, there were many projects... which failed gracefully, but at that time we didn't have actual server files.
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12/02/2014, 12:29
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#135
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Quote:
Originally Posted by Z3r0n1337
Well the other idea I have on my mind is developing a open-source silkroad server emulator on c#. Yeah, there were many projects... which failed gracefully, but at that time we didn't have actual server files.
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True, server files do help massively, but the question is what benefit would they bring? I know of course they could be updated to match any client version, however you would only be talking about gaining a couple of extra features and giving you the ability to maybe tweak how a few different server processes work. The files can quite easily have new content introduced to them, functional changes no.
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