Well, it depends. People with at least 4GB RAM are able to host and play silkroad. I have had a Dual Core 2.0GHz, 4GB RAM DDR3 and a 460M GTX (tho, you can use an GPU intel2 chip for this game to play it ... seriously) on my previous laptop, was running quite well. Took long booting up the client, but once loaded, it was working fine.
But on a mobile device? Can it even handle the about 30k - 50k mobs? I am not sure.
Each PC triggers a stacked mob spawn in the corresponding grid (if you know what I mean, otherwise check your radar, if you walk around, when ever a mob disappears, you are changing your grid on the navmesh and maps) and a mobile device does have, dunno, about 2GB RAM? I have 8GB and can run a server with 50k+ mobs only, if I use a second server within the first instance, which you cannot do with a mobile device, obviously?
It could be handy and fitting for LAN stuff with friends, but I rather rely on my hosting rig instead.
Well, it depends. People with at least 4GB RAM are able to host and play silkroad. I have had a Dual Core 2.0GHz, 4GB RAM DDR3 and a 460M GTX (tho, you can use an GPU intel2 chip for this game to play it ... seriously) on my previous laptop, was running quite well. Took long booting up the client, but once loaded, it was working fine.
But on a mobile device? Can it even handle the about 30k - 50k mobs? I am not sure.
Each PC triggers a stacked mob spawn in the corresponding grid (if you know what I mean, otherwise check your radar, if you walk around, when ever a mob disappears, you are changing your grid on the navmesh and maps) and a mobile device does have, dunno, about 2GB RAM? I have 8GB and can run a server with 50k+ mobs only, if I use a second server within the first instance, which you cannot do with a mobile device, obviously?
It could be handy and fitting for LAN stuff with friends, but I rather rely on my hosting rig instead.
I understand your point but remember its going to be multiplatform not only for mobile devices. My target is giving to people much more possibilities than they have in vsro. In SSE-Mobile emulator you will be able to create your own minigame and in near future (i hope)your own silkroad based world, its going to be more like rpg-maker. I hope people will join development and it will stay free and open source. I am working on tutorials and website so be patient
Knight's Of Silkroad ( Silkroad 2 Whole New Mobile Game ) + SIlkroad 2 Evidence 07/12/2014 - Silkroad Online - 4 Replies Hey Guys i'd like to share my minds about Silkorad 2 Did Its just a rumor or Really going to Come I think there going to be Silkroad 2 WHY:
A Whole New Silkroad Game For Mobile and Looks Awesome Joymax Deal With ''WeMade'' about wemade helping them with source's about developing and they take about 25-27% from the money i forgot the Right % anyway they create a new silkroad for mobiles so maybe they going to make for PC to.
Joymax Buyed PathEngine which mean going to developing something...
Battlefield 3: Chip from Nvidia enables the Game for Mobile Devices 04/26/2013 - Gaming News - EN - 13 Replies Battlefield 3 is a game, which doesn't only convince many gamers with its gripping gameplay, but also with graphic elements. Currently, it's only possible to play this game on computers and some notebooks due to high requirements. Not many people would have thought, that Battlefield 3 could soon be enjoyed on mobile devices as well - Nvidia now plans to launch a chip, which is supposed to make exactly this possible.
Nvidia's new project is called Kepler Mobile, which is said to make recent...