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Old stone system , attractive or not?

Discussion on Old stone system , attractive or not? within the SRO Private Server forum part of the Silkroad Online category.

View Poll Results: Would you like that?
Yes 29 54.72%
No 24 45.28%
Voters: 53. You may not vote on this poll

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Old 01/03/2014, 12:43   #16
 
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I miss the times when there weren't any stones, tablets and elements in the game.
Getting a crit12 weapon with blues as a drop was ******* awesome.
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Old 01/03/2014, 12:53   #17
 
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Originally Posted by doge4president View Post
Hey ,
i got this idea in my head to make many or few servers more end-game and oldschool-ish.
Basically before 110 cap if im not mistaken mobs used to drop tablets instead of actual stones , but after that joymax made stones drop and no one gave two fucks about emblems , what i suggest is removing stone drops literally from every mob , unique etc, and increase table rate , to make a stone from tablet you needed elements ,you could gain them 2 ways, 1st was destroying certain degree item(depends on element degree u want to gain) or pick up bages from certain level mobs and destroy them for elements , by the end of it you fuse both(elements and tablets) to get a stone , i was curious if any one would like that feature by now , ofcourse it was removed bcuz previously it took way too long to make stones , but its always possible to increase bage and tablet drop rate by a little.
Thoughts?
Voted no.
What would it change besides the bot filter settings.
For the guys complaining or using the fact of a 3rd party program doing stats for them, nothing would change a few patches or even the current fuser could still do the same, all it need is to get an auto fuse tabs into stones system.
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Old 01/03/2014, 13:00   #18
 
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Quote:
Originally Posted by A new hope View Post
I miss the times when there weren't any stones, tablets and elements in the game.
Getting a crit12 weapon with blues as a drop was ******* awesome.
You mean botting for one haha
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Old 01/03/2014, 13:01   #19
 
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Originally Posted by Muliebrity View Post
Voted no.
What would it change besides the bot filter settings.
For the guys complaining or using the fact of a 3rd party program doing stats for them, nothing would change a few patches or even the current fuser could still do the same, all it need is to get an auto fuse tabs into stones system.
Really? Well how about this, collect 2-3k stones for each stat on the weapon, leave the fuser over night while u're sleeping, wake up with 100% stats all over, now that was a **** hard task wasn't it?
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Old 01/03/2014, 13:47   #20
 
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Originally Posted by WickedNite View Post
Really? Well how about this, collect 2-3k stones for each stat on the weapon, leave the fuser over night while u're sleeping, wake up with 100% stats all over, now that was a **** hard task wasn't it?
exactly the reason i voted no, with this suggestion all that need to happen is the autofuser to get patched to make stones out of elements/tabs. same **** all over again
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Old 01/03/2014, 14:22   #21
 
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Originally Posted by Muliebrity View Post
exactly the reason i voted no, with this suggestion all that need to happen is the autofuser to get patched to make stones out of elements/tabs. same **** all over again
On vsro, as long as the stones are not stack-able, you can't get 0%.So it doesn't matter if you have a tool to just create the stones for you, if you let it use them for you, well then it's your own risk for assimilation, I assume I don't need to explain again.
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Old 01/03/2014, 14:49   #22
 
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Originally Posted by WickedNite View Post
On vsro, as long as the stones are not stack-able, you can't get 0%.So it doesn't matter if you have a tool to just create the stones for you, if you let it use them for you, well then it's your own risk for assimilation, I assume I don't need to explain again.
why not simply modify the client so items cant ever get to 100% instead of making such a ridiculous option that wont work to solve the current problem.
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Old 01/03/2014, 15:09   #23
 
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Originally Posted by Muliebrity View Post
why not simply modify the client so items cant ever get to 100% instead of making such a ridiculous option that wont work to solve the current problem.
You're a lost cause buddy.
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Old 01/03/2014, 16:32   #24
 
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Originally Posted by WickedNite View Post
You're a lost cause buddy.
how so?
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Old 01/03/2014, 18:18   #25
 
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Originally Posted by Muliebrity View Post
how so?
Do you even read what you wrote before you post? In what world is it possible to forbid certain stats % from being obtained?
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Old 01/03/2014, 18:52   #26
 
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Originally Posted by WickedNite View Post
Do you even read what you wrote before you post? In what world is it possible to forbid certain stats % from being obtained?
exactly so my question is why did you vote yes for his suggestion?
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Old 01/03/2014, 19:05   #27
 
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Originally Posted by Muliebrity View Post
exactly so my question is why did you vote yes for his suggestion?
I didn't vote, and I believe you don't understand english.
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Old 01/03/2014, 19:12   #28
 
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Originally Posted by WickedNite View Post
I didn't vote, and I believe you don't understand english.
Not sure if troll or just a confused soul xd lets hope a troll cause i cant handle this level of stupidity.
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Old 01/03/2014, 21:17   #29
 
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Stop beeing that OT , thanks - We will close the poll when we got ~50 Votes
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Old 01/03/2014, 22:03   #30
 
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Originally Posted by WickedNite View Post
Do you even read what you wrote before you post? In what world is it possible to forbid certain stats % from being obtained?
You cant forbid certain stats but you can lower their maximum value. You can also adjust the stone success rate and % they give on items.
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