well, stability + botting is any player's dream. but for me, I'd rather joining a stable server than crowded with useless senseless walking characters looping like ultra gay naked justin biber.
You can compile your own bot using your own opcodes,there are several source code(s) for bots out there.But if you have enough money,you can hire a decent reverse engineer to fix these exploits without changing the abused opcode.
I'd rather play a stable server, with medium rates and hand-grind, than bot on an unstable server, return back after 30 minutes, and I've been disconnected. So yeah, I'd rather stability.
Give me another example? (I'm not being sarcastic, I'd really like to know)
I don't really get the question, there is no real co-relation between stability and allowing bots, it just happens that the only bugless server doesn't allow botting?
Quote:
Originally Posted by magicanoo
Why not both?
You can compile your own bot using your own opcodes,there are several source code(s) for bots out there.But if you have enough money,you can hire a decent reverse engineer to fix these exploits without changing the abused opcode.
Well, that wouldn't really work, if you're smart enough to fix these exploits you can find more efficient ways to block existing bots, and simply changing the opcodes in an open source bot won't really get you far
But if you could only choose one, which would you choose?
what's the point of botting in server that has 1 hour of normal, lagless gameplay?
I'd choose playing in lagless, crashless, botless server rather then fyll bug,fyll crash...
but ofcourse, if your server has like 10x-20x it won't attract alot of players, 40x-50x would be just fine for 80-100 caps.
Best server atm ? (stability ,rates ,got people ,etc) 09/02/2010 - Aion Private Server - 6 Replies ok so i am dling aion atm ,and found alot of servers ,so was wondering whats the best server atm ,having most stuff done and skills ,classes ,etc is most important ,2nd stability ,3rd actually got people playing not just 11 .. ,4th if available a high rates one ,thanks in advance ^^ .
oh english server btw .
Mass Spawn Stability 03/30/2010 - Dekaron - 18 Replies Lately, Ive been getting disconnected a lot while using Mass Spawn.
For example, when I do Oread, I use drako's all in one vac script with mobs speed set at 1, zoom, fareye, autopots, wall and speed, but no matter what I do, I get disconnected after killing spawns for around a minute to five or ten minutes.
I dont think graphics lag is what is causing me to get disconnected, cause I got an i5 750 processor and a ATI 5770 graphic card, which is overkill for 2moons.
Am I missing...
Increase Gatherbuddys stability 12/04/2009 - WoW Bots - 2 Replies Hello together,
since Gatherbuddy is out i can count myself to a member who use it nearly every day for 12 hours.
But i had a time where i got a lot of WoW Errors 132.
Just a few days ago i found a way how to avoid these annoying errors.
Its so simple .. you just have to run WoW on one core instead of 2 or 4 or whatever.
I dont know why it works but its confirmed by me (Gatherbuddy now runs 9 days without a wow error. Before wow crashed everytime i use an bot which inject)
But after...
Dekaron/CE stability -dc 10/20/2009 - Dekaron - 10 Replies Hi people!
There is something what bothers me and that is damn disconnect while farming..
I wonder how stable is your game whitout disc! 5min, 10min , hour ??
At first i tho there is problem whit offsets, but then some ppl gave me their script and guess what ,problem still stays.. Could it be bypass? I mean that would explain alot, thats why i ask how long u can play whitout disconnect.
Ofcourse im using ReXIGNation v1.1, so thats not a question..Now im done some tests whit CT..
Im...
[Release] one stability problem fixed 09/20/2008 - CO2 PServer Guides & Releases - 16 Replies For those of you who have been on my server recently and have noticed your level isn't what it was the day before, there was a problem in my SaveChar.. I was overloading mysql by saving so many strings that long..
here's the remedy! (if you start adding variables to the character database for saving)
in your catch(blah blah) {} clause in savechar replace it with:
catch (Exception Exc) {
General.WriteLine(Convert.ToString(Exc));
Connection.Close();