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VSRO Files | Options / Discussion & Suggestions
Discussion on VSRO Files | Options / Discussion & Suggestions within the SRO Private Server forum part of the Silkroad Online category.
05/02/2013, 20:06
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#61
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Chat Killer In Duty
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ok, lets focus on the topic rather than talking like this
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05/02/2013, 20:10
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#62
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By the way, the WebDAV exploit wasn't an exploit, if anyone still cares. The developers simply turned on (or didn't turn off) WebDAV anonymous download and upload permissions, which allowed people to download certain files and upload ASP files and run them (via the web server) to mess with the database and get machine administrator access. It was a lot of fun and a tiny bit scary because they logged ****.
(I chickened out and let the downloading and SQL stuff over to vorosmihaly.)
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05/02/2013, 20:44
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#63
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****.imagine if the files werent leaked,or released or **** like that.sro would probably still be alive,the psro section that is.
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05/02/2013, 21:06
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#64
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Quote:
Originally Posted by [B]ase[J]umP
****.imagine if the files werent leaked,or released or **** like that.sro would probably still be alive,the psro section that is.
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Yeah.. i wish it never happened.. i miss zszc, elitesro...
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05/02/2013, 21:29
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#65
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Leaking these files wasn't a bad thing to happen, it would've given us 3-4-5 more servers to play on, servers where you could play the way you wanted, not the monopolist.
Releasing these files was the worst thing Chernobyl could've done. What was done can't be undone, what was fun is now gone. Now it's time to move forward and destroy it - so that we can restore what we had. Releasing exploits, destroying current servers and having files where these exploits don't work, keeping them private.
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05/02/2013, 22:03
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#66
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Quote:
Originally Posted by Haze*
Leaking these files wasn't a bad thing to happen, it would've given us 3-4-5 more servers to play on, servers where you could play the way you wanted, not the monopolist.
Releasing these files was the worst thing Chernobyl could've done. What was done can't be undone, what was fun is now gone. Now it's time to move forward and destroy it - so that we can restore what we had. Releasing exploits, destroying current servers and having files where these exploits don't work, keeping them private.
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Yep that's the only one way to safe the SRO community !
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05/02/2013, 22:09
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#67
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Quote:
Originally Posted by S0nek1337
Yep that's the only one way to safe the SRO community !
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No... u cant do anything .. u close a server a new one opens, and the only one who suffer are the players.
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05/02/2013, 22:40
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#68
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IMO that is probably the only way to save SRO
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05/02/2013, 23:12
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#69
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Quote:
Originally Posted by OverLimits
IMO that is probably the only way to save SRO 
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You talked much bullshit in your blog post.
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05/03/2013, 01:04
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#70
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Quote:
Originally Posted by OverLimits
IMO that is probably the only way to save SRO 
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It is nowhere being close to save SRO, not to mention that the chances it's going to happen are like... 10% at it's best. It'd be so much easier if we just release few exploits we currently have, but still, it might not be the wisest thing to do, all things considered. There's still money to milk =D
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05/03/2013, 01:07
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#71
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Chat Killer In Duty
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Quote:
Originally Posted by Haze*
It is nowhere being close to save SRO, not to mention that the chances it's going to happen are like... 10% at it's best. It'd be so much easier if we just release few exploits we currently have, but still, it might not be the wisest thing to do, all things considered. There's still money to milk =D
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I know it is the ideal to decrease the number of servers
but by making that, we could make SRO goes down faster
Imagine a community hatting SRO for being a hackers game. I think the solution is something else rather than going the harsh way. Don't ask me for ideas, since I'm not the one to answer them, but i think exploiting the game and DDoS is not the solution
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05/03/2013, 01:43
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#72
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I think its pretty obvious that its incredibly hard/near impossible to gather the whole sro community in 1 place unless you have a monopoly (doesnt have to be, just several choices, not several hundred).
option number 2: actually creating something so incredibly good it would become a monopoly in the sro scene.
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05/03/2013, 07:37
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#73
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how many people wouldve gotten the files if they werent released?like 4? that wouldve made the psro scene decently big.i wonder what got cherno to think he has to release the files
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05/03/2013, 08:36
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#74
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Quote:
Originally Posted by [B]ase[J]umP
how many people wouldve gotten the files if they werent released?like 4? that wouldve made the psro scene decently big.i wonder what got cherno to think he has to release the files
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Cherno answer would be something like:
because cats
That guy is 99% of the time high XD
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05/03/2013, 08:44
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#75
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maybe epvpers themselves brainwashed him to release the files,remember how people were going nuts when he told he had the files but didnt release it lmao
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