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VSRO Files | Options / Discussion & Suggestions

Discussion on VSRO Files | Options / Discussion & Suggestions within the SRO Private Server forum part of the Silkroad Online category.

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Old 05/02/2013, 20:06   #61
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ok, lets focus on the topic rather than talking like this
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Old 05/02/2013, 20:10   #62
 
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By the way, the WebDAV exploit wasn't an exploit, if anyone still cares. The developers simply turned on (or didn't turn off) WebDAV anonymous download and upload permissions, which allowed people to download certain files and upload ASP files and run them (via the web server) to mess with the database and get machine administrator access. It was a lot of fun and a tiny bit scary because they logged ****.

(I chickened out and let the downloading and SQL stuff over to vorosmihaly.)
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Old 05/02/2013, 20:44   #63
 
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****.imagine if the files werent leaked,or released or **** like that.sro would probably still be alive,the psro section that is.
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Old 05/02/2013, 21:06   #64
 
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Originally Posted by [B]ase[J]umP View Post
****.imagine if the files werent leaked,or released or **** like that.sro would probably still be alive,the psro section that is.
Yeah.. i wish it never happened.. i miss zszc, elitesro...
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Old 05/02/2013, 21:29   #65
 
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Leaking these files wasn't a bad thing to happen, it would've given us 3-4-5 more servers to play on, servers where you could play the way you wanted, not the monopolist.

Releasing these files was the worst thing Chernobyl could've done. What was done can't be undone, what was fun is now gone. Now it's time to move forward and destroy it - so that we can restore what we had. Releasing exploits, destroying current servers and having files where these exploits don't work, keeping them private.
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Old 05/02/2013, 22:03   #66


 
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Originally Posted by Haze* View Post
Leaking these files wasn't a bad thing to happen, it would've given us 3-4-5 more servers to play on, servers where you could play the way you wanted, not the monopolist.

Releasing these files was the worst thing Chernobyl could've done. What was done can't be undone, what was fun is now gone. Now it's time to move forward and destroy it - so that we can restore what we had. Releasing exploits, destroying current servers and having files where these exploits don't work, keeping them private.
Yep that's the only one way to safe the SRO community !
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Old 05/02/2013, 22:09   #67
 
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Yep that's the only one way to safe the SRO community !
No... u cant do anything .. u close a server a new one opens, and the only one who suffer are the players.
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Old 05/02/2013, 22:40   #68
 
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IMO that is probably the only way to save SRO
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Old 05/02/2013, 23:12   #69
 
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IMO that is probably the only way to save SRO
You talked much bullshit in your blog post.
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Old 05/03/2013, 01:04   #70
 
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IMO that is probably the only way to save SRO
It is nowhere being close to save SRO, not to mention that the chances it's going to happen are like... 10% at it's best. It'd be so much easier if we just release few exploits we currently have, but still, it might not be the wisest thing to do, all things considered. There's still money to milk =D
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Old 05/03/2013, 01:07   #71
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Quote:
Originally Posted by Haze* View Post
It is nowhere being close to save SRO, not to mention that the chances it's going to happen are like... 10% at it's best. It'd be so much easier if we just release few exploits we currently have, but still, it might not be the wisest thing to do, all things considered. There's still money to milk =D
I know it is the ideal to decrease the number of servers
but by making that, we could make SRO goes down faster
Imagine a community hatting SRO for being a hackers game. I think the solution is something else rather than going the harsh way. Don't ask me for ideas, since I'm not the one to answer them, but i think exploiting the game and DDoS is not the solution
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Old 05/03/2013, 01:43   #72
 
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I think its pretty obvious that its incredibly hard/near impossible to gather the whole sro community in 1 place unless you have a monopoly (doesnt have to be, just several choices, not several hundred).

option number 2: actually creating something so incredibly good it would become a monopoly in the sro scene.
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Old 05/03/2013, 07:37   #73
 
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how many people wouldve gotten the files if they werent released?like 4? that wouldve made the psro scene decently big.i wonder what got cherno to think he has to release the files
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Old 05/03/2013, 08:36   #74
 
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Originally Posted by [B]ase[J]umP View Post
how many people wouldve gotten the files if they werent released?like 4? that wouldve made the psro scene decently big.i wonder what got cherno to think he has to release the files
Cherno answer would be something like:
because cats

That guy is 99% of the time high XD
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Old 05/03/2013, 08:44   #75
 
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maybe epvpers themselves brainwashed him to release the files,remember how people were going nuts when he told he had the files but didnt release it lmao
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