He said none needs **** from you. This thread is made for sharing and you said you won't share how you decompiled you can sincerly just gtfo from this thread.
well , check the first post Shifty ... i told them the way they are heading for , i tried it and come to a fail , i was trying to advice here , but when Last Thief appear , and he hate me for nothing , idk why ! .. he flamed others , how do i share information now ? + i promised who helped me in this , never to tell the way , and still i will not share , sorry ..
well , check the first post Shifty ... i told them the way they are heading for , i tried it and come to a fail , i was trying to advice here , but when Last Thief appear , and he hate me for nothing , idk why ! .. he flamed others , how do i share information now ? + i promised who helped me in this , never to tell the way , and still i will not share , sorry ..
it's not a big deal..you just download an app called "luadec" using google,and that's it...I've had those like months ago,omg,lol'd at that guy,showing off with this **** which doesn't take more than like 5 minutes..
But isn't there something to compile them back? or is that the problem in this case?
But isn't there something to compile them back? or is that the problem in this case?
well,you just write new functions in LuaEdit for example,and instead of QNO_SOMETHING = function() you simply write function QNO_SOMETHING(){ those commands here }
and you simply compile the script,rename it,and that's all,I guess.
well,you just write new functions in LuaEdit for example,and instead of QNO_SOMETHING = function() you simply write function QNO_SOMETHING(){ those commands here }
and you simply compile the script,rename it,and that's all,I guess.
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. D
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. D
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. D
It does read from the files.
I fixed that **** myself after I seen some posts in ********, that some guy is exchanging a fix for a fix.
it's not a big deal..you just download an app called "luadec" using google,and that's it...I've had those like months ago,omg,lol'd at that guy,showing off with this **** which doesn't take more than like 5 minutes..
[Tut] Edit / Decompiling .dll Files 07/21/2013 - Coding Tutorials - 10 Replies I got some useful tutorials in other site about decompiling .dll files
Requirements: (Must download and install this first)
1. .NET Reflector (.NET Reflector: Decompiler and Assembly Browser | .NET Reflector)
2. FileGenerator plugin (FileGenerator For Reflector)
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Help Decompiling .Dll files with IDA PRO 5.5? 07/13/2011 - Mabinogi - 20 Replies Hello I am fairly new to this, and I've been trying my hardest to learn the language of the files, but sadly have hit a wall. So All I've been doing really is just looking inside them unsure of what to do exactly. With that said i'd appreciate some guidance from anyone who is experienced with this.
My goal is to:
De-compile and change Hackshield's v3pro32s.dll and any other dll that should be changed, so that they can't detect or find anything suspicious in my pc. Also I'm not sure but, is...
Decompiling ScriptProcess.dll 04/16/2009 - Dekaron Private Server - 8 Replies Im trying to decompile the dll using boomerang and it keeps hanging during the decompile process. Any ideas anyone?