|
You last visited: Today at 09:18
Advertisement
[Dev] Decompiling the script files
Discussion on [Dev] Decompiling the script files within the SRO Private Server forum part of the Silkroad Online category.
04/24/2012, 21:10
|
#16
|
elite*gold: 0
Join Date: Feb 2010
Posts: 2,278
Received Thanks: 443
|
Quote:
Originally Posted by Neko*
Problem ??
|
so what lol
you cant make new quests still lol
|
|
|
04/24/2012, 21:12
|
#17
|
elite*gold: 0
Join Date: Apr 2012
Posts: 338
Received Thanks: 180
|
Quote:
Originally Posted by Shifty*
He said none needs **** from you. This thread is made for sharing and you said you won't share how you decompiled you can sincerly just gtfo from this thread.
|
well , check the first post Shifty ... i told them the way they are heading for , i tried it and come to a fail , i was trying to advice here , but when Last Thief appear , and he hate me for nothing , idk why ! .. he flamed others , how do i share information now ? + i promised who helped me in this , never to tell the way , and still i will not share , sorry ..
|
|
|
04/24/2012, 21:15
|
#18
|
elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
Received Thanks: 6,475
|
Quote:
Originally Posted by Neko*
well , check the first post Shifty ... i told them the way they are heading for , i tried it and come to a fail , i was trying to advice here , but when Last Thief appear , and he hate me for nothing , idk why ! .. he flamed others , how do i share information now ? + i promised who helped me in this , never to tell the way , and still i will not share , sorry ..
|
Hate you ? Watch out we got badass over here !
|
|
|
04/24/2012, 21:17
|
#19
|
elite*gold: 0
Join Date: Dec 2011
Posts: 1,121
Received Thanks: 1,320
|
Quote:
Originally Posted by vorosmihaly
it's not a big deal..you just download an app called "luadec" using google,and that's it...I've had those like months ago,omg,lol'd at that guy,showing off with this **** which doesn't take more than like 5 minutes..
|
But isn't there something to compile them back? or is that the problem in this case?
|
|
|
04/24/2012, 21:19
|
#20
|
elite*gold: 0
Join Date: Nov 2007
Posts: 959
Received Thanks: 602
|
Quote:
Originally Posted by Shifty*
But isn't there something to compile them back? or is that the problem in this case?
|
well,you just write new functions in LuaEdit for example,and instead of QNO_SOMETHING = function() you simply write function QNO_SOMETHING(){ those commands here }
and you simply compile the script,rename it,and that's all,I guess.
|
|
|
04/24/2012, 21:21
|
#21
|
elite*gold: 0
Join Date: Feb 2010
Posts: 2,278
Received Thanks: 443
|
Quote:
Originally Posted by vorosmihaly
well,you just write new functions in LuaEdit for example,and instead of QNO_SOMETHING = function() you simply write function QNO_SOMETHING(){ those commands here }
and you simply compile the script,rename it,and that's all,I guess.
|
not all this need to do..
|
|
|
04/24/2012, 21:23
|
#22
|
elite*gold: 0
Join Date: Nov 2007
Posts: 959
Received Thanks: 602
|
Quote:
Originally Posted by rushcrush
not all this need to do..
|
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. ![Big Grin](images/smilies/biggrin.gif) D
|
|
|
04/24/2012, 21:31
|
#23
|
elite*gold: 0
Join Date: Feb 2010
Posts: 2,278
Received Thanks: 443
|
Quote:
Originally Posted by vorosmihaly
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. ![Big Grin](images/smilies/biggrin.gif) D
|
SO WHAT GAME SERVER USE FOR EVENTS?
sorry caps xD
|
|
|
04/24/2012, 21:35
|
#24
|
elite*gold: 0
Join Date: Nov 2007
Posts: 959
Received Thanks: 602
|
Quote:
Originally Posted by rushcrush
SO WHAT GAME SERVER USE FOR EVENTS?
sorry caps xD
|
well,I guess they are hardcoded
|
|
|
04/24/2012, 21:47
|
#25
|
elite*gold: 0
Join Date: Feb 2010
Posts: 2,278
Received Thanks: 443
|
Quote:
Originally Posted by vorosmihaly
well,I guess they are hardcoded ![Big Grin](images/smilies/biggrin.gif)
|
explain more please
|
|
|
04/24/2012, 21:55
|
#26
|
elite*gold: 0
Join Date: Nov 2007
Posts: 959
Received Thanks: 602
|
Quote:
Originally Posted by rushcrush
explain more please
|
there's nothing to explain about it,lol xD
|
|
|
04/24/2012, 22:52
|
#27
|
elite*gold: 0
Join Date: Dec 2007
Posts: 3,210
Received Thanks: 6,289
|
Quote:
Originally Posted by rushcrush
explain more please
|
Hardcoded means that they are coded inside the gameserver, they are not readed from an external resource.
|
|
|
04/24/2012, 23:03
|
#28
|
elite*gold: 0
Join Date: Feb 2010
Posts: 2,278
Received Thanks: 443
|
Quote:
Originally Posted by Synx7
Hardcoded means that they are coded inside the gameserver, they are not readed from an external resource.
|
right....ok i will take a look at game server again
|
|
|
04/24/2012, 23:27
|
#29
|
elite*gold: 0
Join Date: Dec 2008
Posts: 533
Received Thanks: 227
|
Quote:
Originally Posted by vorosmihaly
well,probably not,I couldn't test this method since I was trying to test it with events once,but then I realised that the gameserver doesn't even use these scripts for events,so.. ![Big Grin](images/smilies/biggrin.gif) D
|
It does read from the files.
I fixed that **** myself after I seen some posts in ********, that some guy is exchanging a fix for a fix.
|
|
|
04/27/2012, 22:11
|
#30
|
elite*gold: 505
Join Date: Nov 2008
Posts: 600
Received Thanks: 522
|
Quote:
Originally Posted by vorosmihaly
it's not a big deal..you just download an app called "luadec" using google,and that's it...I've had those like months ago,omg,lol'd at that guy,showing off with this **** which doesn't take more than like 5 minutes..
|
LuaDec doesn't work.. :>
|
|
|
![Reply](images/elitepvpers/buttons/reply.gif) |
|
Similar Threads
|
[Tut] Edit / Decompiling .dll Files
07/21/2013 - Coding Tutorials - 10 Replies
I got some useful tutorials in other site about decompiling .dll files
Requirements: (Must download and install this first)
1. .NET Reflector (.NET Reflector: Decompiler and Assembly Browser | .NET Reflector)
2. FileGenerator plugin (FileGenerator For Reflector)
------------------------------------------------- -------
|
Help Decompiling .Dll files with IDA PRO 5.5?
07/13/2011 - Mabinogi - 20 Replies
Hello I am fairly new to this, and I've been trying my hardest to learn the language of the files, but sadly have hit a wall. So All I've been doing really is just looking inside them unsure of what to do exactly. With that said i'd appreciate some guidance from anyone who is experienced with this.
My goal is to:
De-compile and change Hackshield's v3pro32s.dll and any other dll that should be changed, so that they can't detect or find anything suspicious in my pc. Also I'm not sure but, is...
|
Decompiling ScriptProcess.dll
04/16/2009 - Dekaron Private Server - 8 Replies
Im trying to decompile the dll using boomerang and it keeps hanging during the decompile process. Any ideas anyone?
|
All times are GMT +2. The time now is 09:18.
|
|