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[Release] Synx's Pk2 Edit
Discussion on [Release] Synx's Pk2 Edit within the SRO Hacks, Bots, Cheats & Exploits forum part of the Silkroad Online category.
06/21/2010, 02:38
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#16
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Join Date: Aug 2009
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i have a question
does pk2 changes make sro lag?
cuz when i installed anti invisible and ingame unique spawn map i more often got a dc...
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06/21/2010, 07:43
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#17
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Join Date: Dec 2007
Posts: 3,210
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Quote:
Originally Posted by undermaker4535
i have a question
does pk2 changes make sro lag?
cuz when i installed anti invisible and ingame unique spawn map i more often got a dc...
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Sure, and it also gives to you 10 sosuns and 10m, check storage...
PK2 doesn't affect the connection with the server, if you get many dc's is cuz you get kicked for make space for the goldbots, it happens to me too sometimes at the day.
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06/21/2010, 21:33
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#18
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Join Date: Dec 2008
Posts: 191
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Holy Cow!! Very ******* good !!
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06/21/2010, 22:06
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#19
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Quote:
Originally Posted by kaperucito
Sure, and it also gives to you 10 sosuns and 10m, check storage...
PK2 doesn't affect the connection with the server, if you get many dc's is cuz you get kicked for make space for the goldbots, it happens to me too sometimes at the day.
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no sosuns :'(
ty for your information
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06/22/2010, 19:14
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#20
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Join Date: Mar 2009
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Quote:
Originally Posted by undermaker4535
no sosuns :'(
ty for your information 
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are you being serious right now?
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06/22/2010, 20:43
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#21
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Join Date: Mar 2007
Posts: 93
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awesome pk2 edit kaperucito and love the intro that "sucks", your words not mine, it has more of a custom touch then the one you used, which is still good too, and ....
Quote:
Originally Posted by kaperucito
Sure, and it also gives to you 10 sosuns and 10m, check storage...
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with the right edits this is possible, but only looks real its not the REAL thing.
but still good job on the edit.
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06/22/2010, 21:20
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#22
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Join Date: Dec 2007
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Quote:
Originally Posted by thepitster
awesome pk2 edit kaperucito and love the intro that "sucks", your words not mine, it has more of a custom touch then the one you used, which is still good too, and ....
with the right edits this is possible, but only looks real its not the REAL thing.
but still good job on the edit.
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With the right edits I can make that even the NPC's sells SON's XD
But as I said edit just the client is pretty limited.
And I don't get the first part, you like the pk2 I used or the ones I descarted?
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06/23/2010, 13:13
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#23
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Join Date: Dec 2007
Posts: 622
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If u still need prem account to test ur pk2 n **** then pm me or add meh msn. ( On my profile)  im glad to help
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06/23/2010, 22:08
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#24
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Join Date: Sep 2009
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Anti-invisible cause ban?
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06/23/2010, 22:09
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#25
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Join Date: Dec 2007
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Quote:
Originally Posted by ferpa125
Anti-invisible cause ban?
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Is more dangerous say in global "Fu** Turkey" than use my pk2 edit.
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06/24/2010, 00:41
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#26
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Join Date: Aug 2009
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Quote:
Originally Posted by Jsus
are you being serious right now?
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thats irony lol
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06/24/2010, 00:44
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#27
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Join Date: Aug 2009
Posts: 71
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btw
can you add some features like:
-hide chars
-hide objectives/sky/ground
-injecting any function of your pk.2 edition (because i dont want have all pk.2 edits"
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06/24/2010, 00:59
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#28
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Join Date: Dec 2007
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Quote:
Originally Posted by undermaker4535
btw
can you add some features like:
-hide chars
-hide objectives/sky/ground
-injecting any function of your pk.2 edition (because i dont want have all pk.2 edits"
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I don't get what you mean. You can do the 2 first things with the GM console, it's explained on the in-game guide (/char for hide all the chars and mobs around you, /sky for disable the sky textures, /ground for disable the ground textures, etc). About the inject the features without download the pk2, I don't know enough programing for do a program that do something like that. I can put the files I edited in a .rar if people preffers it but I don't want to start solving stupid doubts like "how I import them to the pk2?". Also some stuff like the actual spawnmap requires manual import or an external .exe file, that might can cause confusion on the newcomers. So until now upload the full pk2 edit is the best option.
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06/25/2010, 01:17
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#29
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Join Date: Jan 2008
Posts: 55
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I seem to be having some problem getting to the GM console, I read your guide by pressing "H" and it told me to press the little icon underneath the character, but pressing that only yields the results as a normal client would, the phy reinforce, phy def, mag def etc etc stats. Am I missing something?
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06/25/2010, 04:23
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#30
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Join Date: Dec 2007
Posts: 3,210
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Quote:
Originally Posted by lbrtdy
I seem to be having some problem getting to the GM console, I read your guide by pressing "H" and it told me to press the little icon underneath the character, but pressing that only yields the results as a normal client would, the phy reinforce, phy def, mag def etc etc stats. Am I missing something?
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The GM console doesn't appear if your resolution is under 1024x768, I will fix it on the next version since I set the X position of the console too high for small resolutions and appears out of the screen.
If your screen resolution is higher or the same as I said above you shouldn't have any problem for get the GM console. It appears next to the minimap:
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