Quote:
Originally Posted by LuigiChase
Hello.
I have a totally noob question about packet analysers/sniffers for silkroad.
Can they be used on client-end only, for example on private servers for development purposes (programming an auto target), or they only work when using inside the server machine?
I mean cause you gotta specificy the ip/port for proxying the game, is it possible to do it at the client side?
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Yes, that's where it all started. Filters are just an extension of the proxies we used to sniff and inject packets with. They're made to work with multiple connections instead of a single connection to the host. Now the proxies a built into the bot itself rather than being a separate application like phConnector or nuConnector back in the days.
You'll still need to redirect the client to the

on your local machine either by patching

using

(can't find the binary anymore) or IPInput.
You can also detour on WSAConnect as for example

and other loaders are doing with their redirect features.