sry for the late reply
Quote:
Originally Posted by DaxterSoul
Spoofing NodeType was just debug code. I had problems certifying when hosting the ModuleFilter on a dev machine.
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works perfectly fine, i've just tested it

tho i have it configured on the same machine ... for ex i have my gameserver on machineid 2 and the shard on machineid 1, the filter will be on machineid 2 so it's spoofin the 1 into 2
Quote:
Originally Posted by DaxterSoul
Not familiar with CSRO-R but the architecture should be similar if not the same. A mistake your certification would be my first guess.
No, but it should work by adding related services. That's how the structure was planned.
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i've kinda miss-worded the problem, i didn't mean anything about the actual certification

i was referring to the server cords

more specifically the parent - child relation

and well i've just tested it

running 2 agentservers and 3 gameservers

the only configuration that works is having each of the gameservers be child to farm, shard and the 2 agentservers

and the agentservers be child to farm, shard and the other agentserver

note it won't work if it's as u have it now (agentserver being child to gameserver not the other way around) if there are more than 1 gameservers or agenservers
Quote:
Originally Posted by DaxterSoul
Yet, this application is not usable outside of development scope as dispatched encrypted packets (for example 0x704C - ITEM_USE_REQ) are incorrectly handled by current  implementation.
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sadly didn't know that

and seems u guys have given up on it

will give it a few more tries myself tho
le: got it workin

most likely ur packet didn't get accepted and u got dc due to not padding it