It depends what you need with the Packet
Code:
CLIENT_OBJECTACTION = 0x7074, //OK
PickupControl
Code:
{
Packet packet = new Packet((ushort)WorldServerOpcodes.CLIENT_OPCODES.CLIENT_OBJECTACTION, false, enumDestination.Server);
packet.data.AddBYTE(0x01);
packet.data.AddBYTE(0x02);
packet.data.AddBYTE(0x01);
packet.data.AddDWORD(id);
Globals.ServerPC.SendPacket(packet);
}
Can also used for Monster,HP/MP,Skill,Spawn and Buff
Like Imbuecast
Code:
{
Packet packet = new Packet((ushort)WorldServerOpcodes.CLIENT_OPCODES.CLIENT_OBJECTACTION, false, enumDestination.Server);
packet.data.AddBYTE(0x01);
packet.data.AddBYTE(0x04);
packet.data.AddDWORD(imbue_id);
packet.data.AddBYTE(0x00);
Globals.ServerPC.SendPacket(packet);
}