Quote:
Originally Posted by Truth1010
You can try make each armor piece a different grade to see if they drop at all that way. (each set in 1 grade, or all helmets/tops/pants etc in separate grades)
The problem with it is.. at 5% you need on average 20 kills per drop.
Now, you have like 32 items in each grade. So for every 20 kills you have a random chance of ANY of those 32 items.. meaning each item in total has less than 4 % chance of dropping when you get a drop.
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The drops have been changed.
Now there's one big problem.
All "Gladiator" gears, have been divided in 3 grades.
All of those grades are added in the drops, all at 20%,
but ONLY the boots drop.
Any possible way to fix it?