I rewrote the 3D Object Converter's .3dc export module based on the new idea I used firstly in the Rysk Your Life 2 .z3m save module.
(A nice user from Brazil tested it in the Shaiya Online already.)
I uploaded the latest version to my web page:
How to edit the original .3dc file:
- Open the original .3dc file with 3D O. C.
- Export it to 3D Studio .3ds format
(If you export it to .obj format the 3D Studio MAX maybe optimize the loaded model, in this case it is bad.)
- Import the .3ds to 3D Studio Max
- turn on the Completely replace current scene
- turn off the convert units
(if you will not turn it off the 3DS Max scale down the models 40-fold!)
- Modify the 3d geometry (you can move the 3d points, but don't delete 3d points)
- Export it to .3ds format
- Import the .3ds to 3D O. C.
- Export it to .3dc file (with selecting the original .3dc file).
- The exported .3dc file will contain the original bone related datas with the new 3d geometry.
How to register the 3D Object Converter v5.334 version:
I. Extract the downloaded package to the new directory
II. Copy the register.ini file only from your register.zip file over this package and you will get a registered version.
III. Run your 3D Object Converter.
or
II/1. Run your 3D Object Converter.
II/2. Open the registration window by selecting the menu item: Help / Registration, then enter your registration name and the serial number !
This will turn the shareware version into a registered version. You can check out the registration in the About Box.