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[Release] BonusMapBot(No Custom Client)
Discussion on [Release] BonusMapBot(No Custom Client) within the Seafight forum part of the Browsergames category.
11/10/2014, 14:06
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#196
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elite*gold: 0
Join Date: Feb 2011
Posts: 229
Received Thanks: 48
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How can I use elite bullets instead of hollow?
It wont shoot any of the NPCs with elite ammo..
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11/10/2014, 14:42
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#197
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elite*gold: 0
Join Date: Jul 2013
Posts: 18
Received Thanks: 0
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11/10/2014, 15:25
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#198
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by comproputas
Sometimes it doesn't repair.
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Known issue. I will try to fix it within the week
Quote:
Originally Posted by KingoD
How can I use elite bullets instead of hollow?
It wont shoot any of the NPCs with elite ammo..
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Set AutochangeAmmo to false
Quote:
Originally Posted by damiani$4F
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Are you serious? Switch to your seamap before starting it.
If seamap is not found use manual definition
@To all
People, do not just download the script and run it! Dont be so lazy, there are some settings in it which are explained. Do not just write "don't work".
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11/10/2014, 22:16
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#199
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elite*gold: 0
Join Date: Aug 2013
Posts: 9
Received Thanks: 0
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Quote:
Originally Posted by trolleras9
What do you mean but nothing?
Do you still get DIB handle error?
Remember these coordinates must be written in lines 59-62
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Works great nice bot
but still disconnecting sometimes , i don't know but i came to take a look and found that the ship has disconnected .
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11/10/2014, 22:45
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#200
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by yazid03
Works great nice bot
but still disconnecting sometimes , i don't know but i came to take a look and found that the ship has disconnected .
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Did this happen after finishing a map? or server restart?
You'd better send me the debug messages in order to spot the problem faster
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11/10/2014, 23:54
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#201
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elite*gold: 0
Join Date: Aug 2013
Posts: 9
Received Thanks: 0
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Well i didn't get any error MSG  maybe restart , but it was on wave 10 of virgo :/ so maybe it was sunk
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11/10/2014, 23:58
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#202
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by yazid03
Well i didn't get any error MSG  maybe restart , but it was on wave 10 of virgo :/ so maybe it was sunk
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I didnt mean error messages. When you start the script, at the bottom of the scar's window there's a box. In there, there are a lot of messages. When something goes wrong, you copy the debug box's content(dont close scar or restart the script, because it will be deleted) and post it here.
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11/11/2014, 00:02
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#203
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elite*gold: 0
Join Date: Jul 2013
Posts: 175
Received Thanks: 63
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This has happened to me before, It's normally because of a server restart but just incase, manual define the sea map because it might be clicking the log out button
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11/11/2014, 00:16
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#204
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elite*gold: 0
Join Date: Aug 2013
Posts: 9
Received Thanks: 0
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Quote:
Originally Posted by trolleras9
I didnt mean error messages. When you start the script, at the bottom of the scar's window there's a box. In there, there are a lot of messages. When something goes wrong, you copy the debug box's content(dont close scar or restart the script, because it will be deleted) and post it here.
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I closed it  maybe next time ^^
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11/11/2014, 11:20
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#205
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elite*gold: 0
Join Date: Aug 2014
Posts: 135
Received Thanks: 10
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Why in this version is so slow to change and shot npc after sunk? In 1.3 its much faster
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11/11/2014, 12:53
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#206
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by XfightXX
Why in this version is so slow to change and shot npc after sunk? In 1.3 its much faster
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Im sorry but the new seafight patch with reloading times whe carrying out an action holds back the scripts at about 1,2 seconds for every target change
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11/11/2014, 22:13
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#207
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elite*gold: 0
Join Date: Oct 2014
Posts: 13
Received Thanks: 0
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SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
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11/11/2014, 22:14
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#208
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by -ANONS-
SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
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800x600 resolution?
Seamap's left up corner fully visible?
If both yes, then just use manual definitions
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11/12/2014, 05:29
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#209
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elite*gold: 0
Join Date: Oct 2014
Posts: 13
Received Thanks: 0
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Quote:
Originally Posted by trolleras9
800x600 resolution?
Seamap's left up corner fully visible?
If both yes, then just use manual definitions
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yeah bro, all good and that say me
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11/12/2014, 13:33
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#210
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by -ANONS-
yeah bro, all good and that say me 
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Then just use manual definition
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