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[Release] NpcBot(No Custom Client)

Discussion on [Release] NpcBot(No Custom Client) within the Seafight forum part of the Browsergames category.

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Old 11/21/2014, 17:43   #406
 
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Quote:
Originally Posted by trolleras9 View Post
_______________________________________
I am not able to get the command to work. Found out another command that was what i needed. However you cant imagine how slow the command is, so it is useless.
So i started thinking of other npc elements that stay the same on 30% zoom. NOTHING was same. However i tried something, and for some reason it worked way better than expected. I searched for part of the name of the according npc. Came out that with a high but "safe" tolerance(not getting spam clicks, 30) the find ratio was 100%!! So the script will search for slightly smaller bitmaps(little faster search) and it will be able to work on 30% zoom.
Pros.
ANY Npc will be found(even damaged, npc stealing hehe).
Faster search.
Faster npc recognition(the field of view will be higher, so it will "see" more npcs at once)
Rare flash crashes due to low zoom.
Better ranging mode(very good for events too)
Cons.
Probably chests will not be found that easy.
When an npc's name is "blocked" by other object(ship, other name, island) it will not be found.
These are the problems i found.

Should i proceed? Update will take some time, because i have to capture A LOT of bitmaps. Also im not sure of it's gonna work with every npc good. + I need to implement the new hp check system from bmbot. It is also needed to remake whole procedures that worked with 100% zoom.

Waiting for your answers.
Would appreciate it much if someone collected all the current script bugs and post them in order to be fixed on the next version.
U will use Names to find NPCs?
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Old 11/21/2014, 17:53   #407
 
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Quote:
Originally Posted by delemojo View Post
U will use Names to find NPCs?
Why not?
It worked pretty good and allows 30% zoom
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Old 11/21/2014, 17:56   #408

 
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Why shouldn't chests be found easily?
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Old 11/21/2014, 18:06   #409
 
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Quote:
Originally Posted by moneypulation View Post
Why shouldn't chests be found easily?
I dont know why. Maybe the bitmap i captured was not very good. I used 55(which is very high) tolerance and still find ratio wasnt bigger that 50%
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Old 11/21/2014, 23:57   #410
 
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Keep up the good work man, we all appreciate it
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Old 11/22/2014, 08:44   #411
 
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The hp detection is perfect. But it can not be repaired if it is shot or if there is a hp.1.52 BM perfect.
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Old 11/22/2014, 12:32   #412
 
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Quote:
Originally Posted by digeria View Post
The hp detection is perfect. But it can not be repaired if it is shot or if there is a hp.1.52 BM perfect.
I may add RepairHitCheck but when repairing and getting shot it should go to other corner
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Old 11/22/2014, 13:08   #413
 
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The problem is that if you come back and edge weights . Can not be repaired
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Old 11/22/2014, 21:33   #414
 
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Quote:
Originally Posted by digeria View Post
The problem is that if you come back and edge weights . Can not be repaired
Post the debug when it happens.
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Old 11/23/2014, 00:22   #415
 
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bot moves just but does not click and neither attack npc
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Old 11/23/2014, 00:40   #416
 
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Quote:
Originally Posted by billybmx View Post
bot moves just but does not click and neither attack npc
use 100% zoom and set to true the npcs you want to shoot.
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Old 11/23/2014, 01:00   #417
 
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Quote:
Originally Posted by trolleras9 View Post
use 100% zoom and set to true the npcs you want to shoot.

ty perfect


Buy on 2 million gold(buggy) <<<< defect
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Old 11/23/2014, 03:20   #418
 
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Tolleras i leave bot working about 16:30 and i go work i return now about 2 o'clock and bot are stoped, checke what happen,

DB (22.11.2014 16:50:44): PROCEDURE: Click - START
DB (22.11.2014 16:50:44): Click:x:1149 y:223
DB (22.11.2014 16:50:45): PROCEDURE: Click - END
DB (22.11.2014 16:50:45): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:46): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:46): Quarter: 3
DB (22.11.2014 16:50:46): Clicking Seamap Corner
DB (22.11.2014 16:50:46): PROCEDURE: Click - START
DB (22.11.2014 16:50:46): Click:x:328 y:656
DB (22.11.2014 16:50:47): PROCEDURE: Click - END
DB (22.11.2014 16:50:47): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:47): PROCEDURE: Center - START
DB (22.11.2014 16:50:47): PROCEDURE: Center - END
DB (22.11.2014 16:50:47): PROCEDURE: Repair - START
DB (22.11.2014 16:50:47): Pressing Rep Button
DB (22.11.2014 16:50:47): PROCEDURE: Repair - END
DB (22.11.2014 16:50:47): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:47): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:47): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:48): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): Full Hp Reached Or Repair Interrupted
DB (22.11.2014 16:50:49): PROCEDURE: HpCheck - START
DB (22.11.2014 16:50:49): Ship Need Repair
DB (22.11.2014 16:50:49): PROCEDURE: HpCheck - END
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): PROCEDURE: RepCheck - START
DB (22.11.2014 16:50:49): Player Is Not Repping
DB (22.11.2014 16:50:49): PROCEDURE: RepCheck - END
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): PROCEDURE: AbortAttack - START
DB (22.11.2014 16:50:49): PROCEDURE: AbortAttack - END
DB (22.11.2014 16:50:49): PROCEDURE: PlayerPos - START
DB (22.11.2014 16:50:50): Player Found Bottom Left
DB (22.11.2014 16:50:50): PROCEDURE: PlayerPos - END
DB (22.11.2014 16:50:50): PROCEDURE: RepMMMove - START
DB (22.11.2014 16:50:50): Quarter: 3
DB (22.11.2014 16:50:50): Clicking Minimap Corner
DB (22.11.2014 16:50:50): PROCEDURE: Click - START
DB (22.11.2014 16:50:50): Click:x:1151 y:221
DB (22.11.2014 16:50:50): PROCEDURE: Click - END
DB (22.11.2014 16:50:50): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:51): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:51): Quarter: 3
DB (22.11.2014 16:50:51): Clicking Seamap Corner
DB (22.11.2014 16:50:51): PROCEDURE: Click - START
DB (22.11.2014 16:50:51): Click:x:334 y:655
DB (22.11.2014 16:50:52): PROCEDURE: Click - END
DB (22.11.2014 16:50:52): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:52): PROCEDURE: Center - START
DB (22.11.2014 16:50:52): PROCEDURE: Center - END
DB (22.11.2014 16:50:52): PROCEDURE: Repair - START
DB (22.11.2014 16:50:52): Pressing Rep Button
DB (22.11.2014 16:50:53): PROCEDURE: Repair - END
DB (22.11.2014 16:50:53): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:53): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:53): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): Full Hp Reached Or Repair Interrupted
DB (22.11.2014 16:50:54): PROCEDURE: HpCheck - START
DB (22.11.2014 16:50:54): PROCEDURE: HpCheck - END
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): PROCEDURE: RepCheck - START
DB (22.11.2014 16:50:54): Player Is Not Repping
DB (22.11.2014 16:50:55): PROCEDURE: RepCheck - END
DB (22.11.2014 16:50:55): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:55): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:55): PROCEDURE: AbortAttack - START
DB (22.11.2014 16:50:55): PROCEDURE: AbortAttack - END
DB (22.11.2014 16:50:55): PROCEDURE: PlayerPos - START
DB (22.11.2014 16:50:55): Player Found Bottom Left
DB (22.11.2014 16:50:55): PROCEDURE: PlayerPos - END
DB (22.11.2014 16:50:55): PROCEDURE: RepMMMove - START
DB (22.11.2014 16:50:55): Quarter: 3
DB (22.11.2014 16:50:55): Clicking Minimap Corner
DB (22.11.2014 16:50:55): PROCEDURE: Click - START
DB (22.11.2014 16:50:55): Click:x:1147 y:220
DB (22.11.2014 16:50:56): PROCEDURE: Click - END
DB (22.11.2014 16:50:56): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:56): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:56): Quarter: 3
DB (22.11.2014 16:50:56): Clicking Seamap Corner
DB (22.11.2014 16:50:56): PROCEDURE: Click - START
DB (22.11.2014 16:50:56): Click:x:331 y:655
DB (22.11.2014 16:50:57): PROCEDURE: Click - END
DB (22.11.2014 16:50:58): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:58): PROCEDURE: Center - START
DB (22.11.2014 16:50:58): PROCEDURE: Center - END
DB (22.11.2014 16:50:58): PROCEDURE: Repair - START
DB (22.11.2014 16:50:58): Pressing Rep Button
DB (22.11.2014 16:50:58): PROCEDURE: Repair - END
DB (22.11.2014 16:50:58): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:58): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:58): Ship Was Sunk, Refreshing
DB (22.11.2014 16:50:58): PROCEDURE: Click - START
DB (22.11.2014 16:50:58): Click:x:578 y:457
DB (22.11.2014 16:50:59): PROCEDURE: Click - END
DB (22.11.2014 16:50:59): PROCEDURE: Refresh - START
DB (22.11.2014 16:51:02): PROCEDURE: Refresh - END
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Old 11/23/2014, 11:34   #419
 
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Quote:
Originally Posted by sp0wn3d View Post
Tolleras i leave bot working about 16:30 and i go work i return now about 2 o'clock and bot are stoped, checke what happen,

DB (22.11.2014 16:50:44): PROCEDURE: Click - START
DB (22.11.2014 16:50:44): Click:x:1149 y:223
DB (22.11.2014 16:50:45): PROCEDURE: Click - END
DB (22.11.2014 16:50:45): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:46): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:46): Quarter: 3
DB (22.11.2014 16:50:46): Clicking Seamap Corner
DB (22.11.2014 16:50:46): PROCEDURE: Click - START
DB (22.11.2014 16:50:46): Click:x:328 y:656
DB (22.11.2014 16:50:47): PROCEDURE: Click - END
DB (22.11.2014 16:50:47): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:47): PROCEDURE: Center - START
DB (22.11.2014 16:50:47): PROCEDURE: Center - END
DB (22.11.2014 16:50:47): PROCEDURE: Repair - START
DB (22.11.2014 16:50:47): Pressing Rep Button
DB (22.11.2014 16:50:47): PROCEDURE: Repair - END
DB (22.11.2014 16:50:47): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:47): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:47): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:48): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): Full Hp Reached Or Repair Interrupted
DB (22.11.2014 16:50:49): PROCEDURE: HpCheck - START
DB (22.11.2014 16:50:49): Ship Need Repair
DB (22.11.2014 16:50:49): PROCEDURE: HpCheck - END
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): PROCEDURE: RepCheck - START
DB (22.11.2014 16:50:49): Player Is Not Repping
DB (22.11.2014 16:50:49): PROCEDURE: RepCheck - END
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:49): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:49): PROCEDURE: AbortAttack - START
DB (22.11.2014 16:50:49): PROCEDURE: AbortAttack - END
DB (22.11.2014 16:50:49): PROCEDURE: PlayerPos - START
DB (22.11.2014 16:50:50): Player Found Bottom Left
DB (22.11.2014 16:50:50): PROCEDURE: PlayerPos - END
DB (22.11.2014 16:50:50): PROCEDURE: RepMMMove - START
DB (22.11.2014 16:50:50): Quarter: 3
DB (22.11.2014 16:50:50): Clicking Minimap Corner
DB (22.11.2014 16:50:50): PROCEDURE: Click - START
DB (22.11.2014 16:50:50): Click:x:1151 y:221
DB (22.11.2014 16:50:50): PROCEDURE: Click - END
DB (22.11.2014 16:50:50): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:51): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:51): Quarter: 3
DB (22.11.2014 16:50:51): Clicking Seamap Corner
DB (22.11.2014 16:50:51): PROCEDURE: Click - START
DB (22.11.2014 16:50:51): Click:x:334 y:655
DB (22.11.2014 16:50:52): PROCEDURE: Click - END
DB (22.11.2014 16:50:52): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:52): PROCEDURE: Center - START
DB (22.11.2014 16:50:52): PROCEDURE: Center - END
DB (22.11.2014 16:50:52): PROCEDURE: Repair - START
DB (22.11.2014 16:50:52): Pressing Rep Button
DB (22.11.2014 16:50:53): PROCEDURE: Repair - END
DB (22.11.2014 16:50:53): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:53): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:53): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): Full Hp Reached Or Repair Interrupted
DB (22.11.2014 16:50:54): PROCEDURE: HpCheck - START
DB (22.11.2014 16:50:54): PROCEDURE: HpCheck - END
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:54): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:54): PROCEDURE: RepCheck - START
DB (22.11.2014 16:50:54): Player Is Not Repping
DB (22.11.2014 16:50:55): PROCEDURE: RepCheck - END
DB (22.11.2014 16:50:55): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:55): PROCEDURE: CloseMessages - END
DB (22.11.2014 16:50:55): PROCEDURE: AbortAttack - START
DB (22.11.2014 16:50:55): PROCEDURE: AbortAttack - END
DB (22.11.2014 16:50:55): PROCEDURE: PlayerPos - START
DB (22.11.2014 16:50:55): Player Found Bottom Left
DB (22.11.2014 16:50:55): PROCEDURE: PlayerPos - END
DB (22.11.2014 16:50:55): PROCEDURE: RepMMMove - START
DB (22.11.2014 16:50:55): Quarter: 3
DB (22.11.2014 16:50:55): Clicking Minimap Corner
DB (22.11.2014 16:50:55): PROCEDURE: Click - START
DB (22.11.2014 16:50:55): Click:x:1147 y:220
DB (22.11.2014 16:50:56): PROCEDURE: Click - END
DB (22.11.2014 16:50:56): PROCEDURE: RepMMMove - END
DB (22.11.2014 16:50:56): PROCEDURE: RepMove - START
DB (22.11.2014 16:50:56): Quarter: 3
DB (22.11.2014 16:50:56): Clicking Seamap Corner
DB (22.11.2014 16:50:56): PROCEDURE: Click - START
DB (22.11.2014 16:50:56): Click:x:331 y:655
DB (22.11.2014 16:50:57): PROCEDURE: Click - END
DB (22.11.2014 16:50:58): PROCEDURE: RepMove - END
DB (22.11.2014 16:50:58): PROCEDURE: Center - START
DB (22.11.2014 16:50:58): PROCEDURE: Center - END
DB (22.11.2014 16:50:58): PROCEDURE: Repair - START
DB (22.11.2014 16:50:58): Pressing Rep Button
DB (22.11.2014 16:50:58): PROCEDURE: Repair - END
DB (22.11.2014 16:50:58): PROCEDURE: AntiBans - START
DB (22.11.2014 16:50:58): PROCEDURE: CloseMessages - START
DB (22.11.2014 16:50:58): Ship Was Sunk, Refreshing
DB (22.11.2014 16:50:58): PROCEDURE: Click - START
DB (22.11.2014 16:50:58): Click:x:578 y:457
DB (22.11.2014 16:50:59): PROCEDURE: Click - END
DB (22.11.2014 16:50:59): PROCEDURE: Refresh - START
DB (22.11.2014 16:51:02): PROCEDURE: Refresh - END
Yes i have same problem, when i'm back i see logout message
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Old 11/23/2014, 12:33   #420
 
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Yes, it seems that it was getting shot and was trying to repair. RepairHitCheck is needed. Give me some time, im having some issues with the npc name search. Seems that npcs' names are different when comparing adobe flash and pepper flash.
Can someone send me the bitmap of esmeralda in both chrome and mozilla?(need its name, not the skin)
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