Noch was anderes wenn das Internet kurzeitig weg ist bleibt das Schiff stehen und lässt sich nicht mehr steuern der Bot erkennt das nicht und refresht so auch nicht die Seekarte sodass das Schiff sozusagen auf einer stelle hängen bleibt weil nicht refresht wird
Oh, yes now i understand what you mean. I have thought of making a procedure that refreshes the page every some time.
However from what i know, either you will get the connection window(which will be closed by the script) or you will start moving again once your internet is "up"
Heute hat der Bot wieder nach einer gewissen Zeit nicht auf ''Verbinde'' bzw. Reparieren geklickt hier der Debugmode am Anfang und Ende. Es scheint so als hätte er einfach nicht mehr reagiert bzw. dieses Fenster nicht wahrgenommen, der Bot an sich hat nicht gestoppt halt nur nichts mehr gemacht.
DB (14.11.2014 07:09:13): Settings:
DB (14.11.2014 07:09:13): AutoDefineSeamap: True
DB (14.11.2014 07:09:13): AutoDefineMiniMap: True
DB (14.11.2014 07:09:13): AutoDefineRepButton: True
DB (14.11.2014 07:09:13): AutoDefineURLbarAndLogOutButton: True
DB (14.11.2014 07:09:13): ShootAdmirals: False
DB (14.11.2014 07:09:13): AutoChangeAmmo: False
DB (14.11.2014 07:09:13): ShootAdmiralWithElite: False
DB (14.11.2014 07:09:13): AutoPowdersAndShields: False
DB (14.11.2014 07:09:13): ShootSwashBuckler: False
DB (14.11.2014 07:09:13): ShootDrakeMarauder: False
DB (14.11.2014 07:09:13): ShootNotos: False
DB (14.11.2014 07:09:13): ShootBoreas: False
DB (14.11.2014 07:09:13): ShootMagmor: False
DB (14.11.2014 07:09:13): ShootSyanite: False
DB (14.11.2014 07:09:13): ShootVuur: False
DB (14.11.2014 07:09:13): ShootQuintor: False
DB (14.11.2014 07:09:13): ShootAlmiranto: False
DB (14.11.2014 07:09:13): ShootNerus: False
DB (14.11.2014 07:09:13): ShootMarant: False
DB (14.11.2014 07:09:13): ShootAlmirante: False
DB (14.11.2014 07:09:13): ShootEsmeralda: False
DB (14.11.2014 07:09:13): ShootSantaLucia: False
DB (14.11.2014 07:09:13): ShootTrinidad: False
DB (14.11.2014 07:09:13): ShootKiribati: False
DB (14.11.2014 07:09:13): ShootKokelau: False
DB (14.11.2014 07:09:13): ShootKilimatu: False
DB (14.11.2014 07:09:13): ShootKiliwallis: False
DB (14.11.2014 07:09:13): ShootTentakel: True
DB (14.11.2014 07:09:13): ShootMorgan: False
DB (14.11.2014 07:09:13): ShootTortuga: True
DB (14.11.2014 07:09:13): ShootAmistadores: False
DB (14.11.2014 07:09:13): ShootCalico: False
DB (14.11.2014 07:09:13): ShootRatPack: True
DB (14.11.2014 07:09:13): ShootDutchman: False
DB (14.11.2014 07:09:13): ShootSinclair: True
DB (14.11.2014 07:09:13): ShootRenegados: True
DB (14.11.2014 07:09:13): ShootRedCorsar: True
DB (14.11.2014 07:09:13): ShootWild13: True
DB (14.11.2014 07:09:13): SafeModeStyle: 1
DB (14.11.2014 07:09:13): LogoutWait: 4
DB (14.11.2014 07:09:13): StuckWait: 2
DB (14.11.2014 07:09:13): ShootDullahan: False
DB (14.11.2014 07:09:13): ShootGarguille: False
DB (14.11.2014 07:09:13): ShootInferno: False
DB (14.11.2014 07:09:13): ShootRevento: False
DB (14.11.2014 07:09:13): ShootPumpkin: False
DB (14.11.2014 07:09:13): Level5Carpenter: True
DB (14.11.2014 07:09:13): NpcStealer: True
DB (14.11.2014 07:09:13): RepOnCorner: False
DB (14.11.2014 07:09:13): CollectChests: 0
DB (14.11.2014 07:09:13): BuyHollowsSystem: 1
DB (14.11.2014 07:09:13): NpcBeforeHollows: 6
DB (14.11.2014 07:09:13): TimesToBuy: 2
DB (14.11.2014 07:09:13): RangeNpc: False
DB (14.11.2014 07:09:13): AvoidIsland: False
DB (14.11.2014 07:09:13): MapCol: 1
DB (14.11.2014 07:09:13): HoursToRun: 100
DB (14.11.2014 07:09:13): FireKey: f
DB (14.11.2014 07:09:13): DriveKey: v
DB (14.11.2014 07:09:13): RepKey: q
DB (14.11.2014 07:09:13): ToShipKey:
DB (14.11.2014 07:09:13): AbortAttack: t
DB (14.11.2014 07:09:13): BallMenuButton: b
DB (14.11.2014 07:09:13): HollowsSlotNumber: 1
DB (14.11.2014 07:09:13): ElitesSlotNumber: 2
DB (14.11.2014 07:09:13): PowdersSlotNumber: 3
DB (14.11.2014 07:09:13): ShieldsSlotNumber: 4
DB (14.11.2014 07:09:13): UpKey: 87
DB (14.11.2014 07:09:13): HpPerc: 1
DB (14.11.2014 07:09:13): LoadVariables:
DB (14.11.2014 07:09:13): ClientDimensions: 1920x1080
DB (14.11.2014 07:09:13): HpFull: 29440
DB (14.11.2014 07:09:13): MMship: 65280
DB (14.11.2014 07:09:13): MMNpc: 39423
DB (14.11.2014 07:09:13): MMChest: 65535
DB (14.11.2014 07:09:13): CheckMoveWait: 1600
DB (14.11.2014 07:09:13): RandomWait: 100
DB (14.11.2014 07:09:13): StartWait: 5000
DB (14.11.2014 07:09:13): HoursToRun (ms): 360000000
DB (14.11.2014 07:09:13): NpcCounter: 0
DB (14.11.2014 07:09:13): AmmoType: Hollows
DB (14.11.2014 07:09:13): CoolDownWait: 1150
DB (14.11.2014 07:09:13): MouseAccuracy: 1
DB (14.11.2014 07:09:13): LogoutWait (ms): 240000
DB (14.11.2014 07:09:13): StuckWait (ms): 120000
DB (14.11.2014 07:09:18): PROCEDURE: Positions - START
Seamap Found at 1064, 234, 1862, 849.
Minimap Found at 772, 182, 862, 271.
RepButton Found at 848, 849, 886, 887.
Hp Found at 558, 280.
Logout button found at 1875, 67.
Url bar found at 1805, 42.
DB (14.11.2014 07:09:18): PROCEDURE: Positions - END
DB (14.11.2014 07:09:18): PROCEDURE: FreeBmps - START
DB (14.11.2014 07:09:18): PROCEDURE: FreeBmps - END
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:19): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:19): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:19): FlashCounter: 1
DB (14.11.2014 07:09:19): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:19): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:19): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:19): Dont Need Hollows Yet
DB (14.11.2014 07:09:19): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:19): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:19): PROCEDURE: NpcMMMove - START
DB (14.11.2014 07:09:19): Player Found In Minimap
DB (14.11.2014 07:09:19): Npc Found In Minimap
DB (14.11.2014 07:09:19): PROCEDURE: Click - START
DB (14.11.2014 07:09:19): Click:x:811 y:233
DB (14.11.2014 07:09:19): PROCEDURE: Click - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcMMMove - END
DB (14.11.2014 07:09:19): PROCEDURE: AdmiralMove - START
DB (14.11.2014 07:09:19): PROCEDURE: AdmiralMove - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcMove - START
DB (14.11.2014 07:09:20): PROCEDURE: Click - START
DB (14.11.2014 07:09:20): Click:x:1340 y:474
DB (14.11.2014 07:09:20): PROCEDURE: Click - END
DB (14.11.2014 07:09:21): PROCEDURE: Drive - START
DB (14.11.2014 07:09:21): PROCEDURE: Click - START
DB (14.11.2014 07:09:21): Click:x:1303 y:346
DB (14.11.2014 07:09:22): PROCEDURE: Click - END
DB (14.11.2014 07:09:22): PROCEDURE: Drive - END
DB (14.11.2014 07:09:23): PROCEDURE: Attack - START
DB (14.11.2014 07:09:23): Trying To Attack
DB (14.11.2014 07:09:25): PROCEDURE: Attack - END
DB (14.11.2014 07:09:25): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:25): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:25): Hp Is Full No Repair Needed
DB (14.11.2014 07:09:25): PROCEDURE: HpCheck - END
DB (14.11.2014 07:09:25): PROCEDURE: RepLoop - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:09:25): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:09:25): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:09:25): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:25): FlashCounter: 2
DB (14.11.2014 07:09:25): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:25): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:25): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:25): Dont Need Hollows Yet
DB (14.11.2014 07:09:25): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:25): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:25): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:25): Firing Target
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans - START
DB (14.11.2014 07:09:25): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:09:26): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:26): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:26): Hp Is Full No Repair Needed
DB (14.11.2014 07:09:26): PROCEDURE: HpCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: RepLoop - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:09:26): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:09:26): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:09:26): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:09:26): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:26): FlashCounter: 3
DB (14.11.2014 07:09:26): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:26): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:26): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:27): Dont Need Hollows Yet
DB (14.11.2014 07:09:27): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:27): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:27): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:27): Firing Target
DB (14.11.2014 07:09:27): PROCEDURE: AntiBans - START
DB (14.11.2014 07:09:27): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:09:27): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:09:27): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:27): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:27): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:27): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:27): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:27): Hp Is Full No Repair Needed
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:43:40): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:43:40): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:43:40): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:43:40): FlashCounter: 15
DB (14.11.2014 07:43:40): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:43:40): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:43:40): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:43:40): Dont Need Hollows Yet
DB (14.11.2014 07:43:40): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:43:40): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:43:40): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:43:40): Firing Target
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans - START
DB (14.11.2014 07:43:40): PROCEDURE: BoredHuman - START
DB (14.11.2014 07:43:43): PROCEDURE: BoredHuman - END
DB (14.11.2014 07:43:43): PROCEDURE: AntiBans - END
DB (14.11.2014 07:43:43): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:43:43): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:43:43): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:43): PROCEDURE: RepLoop - START
DB (14.11.2014 07:43:43): PROCEDURE: HpCheck - START
DB (14.11.2014 07:43:43): Ship Need Repair
DB (14.11.2014 07:43:43): PROCEDURE: HpCheck - END
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:44): PROCEDURE: RepCheck - START
DB (14.11.2014 07:43:44): Player Is Not Repping
DB (14.11.2014 07:43:44): PROCEDURE: RepCheck - END
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:44): PROCEDURE: AbortAttack - START
DB (14.11.2014 07:43:44): PROCEDURE: AbortAttack - END
DB (14.11.2014 07:43:44): PROCEDURE: Center - START
DB (14.11.2014 07:43:44): PROCEDURE: Center - END
DB (14.11.2014 07:43:44): Waiting 7,5 secs for poison burn to stop
DB (14.11.2014 07:43:52): PROCEDURE: Repair - START
DB (14.11.2014 07:43:52): Pressing Rep Button
DB (14.11.2014 07:43:52): PROCEDURE: Repair - END
DB (14.11.2014 07:43:52): PROCEDURE: AntiBans - START
DB (14.11.2014 07:43:52): PROCEDURE: BoredHuman - START
DB (14.11.2014 07:43:56): PROCEDURE: BoredHuman - END
DB (14.11.2014 07:43:56): PROCEDURE: AntiBans - END
DB (14.11.2014 07:43:56): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:56): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:57): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:57): Ship Was Sunk, Refreshing
DB (14.11.2014 07:43:57): PROCEDURE: Click - START
DB (14.11.2014 07:43:57): Click:x:855 y:615
DB (14.11.2014 07:43:57): PROCEDURE: Click - END
DB (14.11.2014 07:43:57): PROCEDURE: Refresh - START
DB (14.11.2014 07:44:01): PROCEDURE: Refresh - END
Heute hat der Bot wieder nach einer gewissen Zeit nicht auf ''Verbinde'' bzw. Reparieren geklickt hier der Debugmode am Anfang und Ende. Es scheint so als hätte er einfach nicht mehr reagiert bzw. dieses Fenster nicht wahrgenommen, der Bot an sich hat nicht gestoppt halt nur nichts mehr gemacht.
DB (14.11.2014 07:09:13): Settings:
DB (14.11.2014 07:09:13): AutoDefineSeamap: True
DB (14.11.2014 07:09:13): AutoDefineMiniMap: True
DB (14.11.2014 07:09:13): AutoDefineRepButton: True
DB (14.11.2014 07:09:13): AutoDefineURLbarAndLogOutButton: True
DB (14.11.2014 07:09:13): ShootAdmirals: False
DB (14.11.2014 07:09:13): AutoChangeAmmo: False
DB (14.11.2014 07:09:13): ShootAdmiralWithElite: False
DB (14.11.2014 07:09:13): AutoPowdersAndShields: False
DB (14.11.2014 07:09:13): ShootSwashBuckler: False
DB (14.11.2014 07:09:13): ShootDrakeMarauder: False
DB (14.11.2014 07:09:13): ShootNotos: False
DB (14.11.2014 07:09:13): ShootBoreas: False
DB (14.11.2014 07:09:13): ShootMagmor: False
DB (14.11.2014 07:09:13): ShootSyanite: False
DB (14.11.2014 07:09:13): ShootVuur: False
DB (14.11.2014 07:09:13): ShootQuintor: False
DB (14.11.2014 07:09:13): ShootAlmiranto: False
DB (14.11.2014 07:09:13): ShootNerus: False
DB (14.11.2014 07:09:13): ShootMarant: False
DB (14.11.2014 07:09:13): ShootAlmirante: False
DB (14.11.2014 07:09:13): ShootEsmeralda: False
DB (14.11.2014 07:09:13): ShootSantaLucia: False
DB (14.11.2014 07:09:13): ShootTrinidad: False
DB (14.11.2014 07:09:13): ShootKiribati: False
DB (14.11.2014 07:09:13): ShootKokelau: False
DB (14.11.2014 07:09:13): ShootKilimatu: False
DB (14.11.2014 07:09:13): ShootKiliwallis: False
DB (14.11.2014 07:09:13): ShootTentakel: True
DB (14.11.2014 07:09:13): ShootMorgan: False
DB (14.11.2014 07:09:13): ShootTortuga: True
DB (14.11.2014 07:09:13): ShootAmistadores: False
DB (14.11.2014 07:09:13): ShootCalico: False
DB (14.11.2014 07:09:13): ShootRatPack: True
DB (14.11.2014 07:09:13): ShootDutchman: False
DB (14.11.2014 07:09:13): ShootSinclair: True
DB (14.11.2014 07:09:13): ShootRenegados: True
DB (14.11.2014 07:09:13): ShootRedCorsar: True
DB (14.11.2014 07:09:13): ShootWild13: True
DB (14.11.2014 07:09:13): SafeModeStyle: 1
DB (14.11.2014 07:09:13): LogoutWait: 4
DB (14.11.2014 07:09:13): StuckWait: 2
DB (14.11.2014 07:09:13): ShootDullahan: False
DB (14.11.2014 07:09:13): ShootGarguille: False
DB (14.11.2014 07:09:13): ShootInferno: False
DB (14.11.2014 07:09:13): ShootRevento: False
DB (14.11.2014 07:09:13): ShootPumpkin: False
DB (14.11.2014 07:09:13): Level5Carpenter: True
DB (14.11.2014 07:09:13): NpcStealer: True
DB (14.11.2014 07:09:13): RepOnCorner: False
DB (14.11.2014 07:09:13): CollectChests: 0
DB (14.11.2014 07:09:13): BuyHollowsSystem: 1
DB (14.11.2014 07:09:13): NpcBeforeHollows: 6
DB (14.11.2014 07:09:13): TimesToBuy: 2
DB (14.11.2014 07:09:13): RangeNpc: False
DB (14.11.2014 07:09:13): AvoidIsland: False
DB (14.11.2014 07:09:13): MapCol: 1
DB (14.11.2014 07:09:13): HoursToRun: 100
DB (14.11.2014 07:09:13): FireKey: f
DB (14.11.2014 07:09:13): DriveKey: v
DB (14.11.2014 07:09:13): RepKey: q
DB (14.11.2014 07:09:13): ToShipKey:
DB (14.11.2014 07:09:13): AbortAttack: t
DB (14.11.2014 07:09:13): BallMenuButton: b
DB (14.11.2014 07:09:13): HollowsSlotNumber: 1
DB (14.11.2014 07:09:13): ElitesSlotNumber: 2
DB (14.11.2014 07:09:13): PowdersSlotNumber: 3
DB (14.11.2014 07:09:13): ShieldsSlotNumber: 4
DB (14.11.2014 07:09:13): UpKey: 87
DB (14.11.2014 07:09:13): HpPerc: 1
DB (14.11.2014 07:09:13): LoadVariables:
DB (14.11.2014 07:09:13): ClientDimensions: 1920x1080
DB (14.11.2014 07:09:13): HpFull: 29440
DB (14.11.2014 07:09:13): MMship: 65280
DB (14.11.2014 07:09:13): MMNpc: 39423
DB (14.11.2014 07:09:13): MMChest: 65535
DB (14.11.2014 07:09:13): CheckMoveWait: 1600
DB (14.11.2014 07:09:13): RandomWait: 100
DB (14.11.2014 07:09:13): StartWait: 5000
DB (14.11.2014 07:09:13): HoursToRun (ms): 360000000
DB (14.11.2014 07:09:13): NpcCounter: 0
DB (14.11.2014 07:09:13): AmmoType: Hollows
DB (14.11.2014 07:09:13): CoolDownWait: 1150
DB (14.11.2014 07:09:13): MouseAccuracy: 1
DB (14.11.2014 07:09:13): LogoutWait (ms): 240000
DB (14.11.2014 07:09:13): StuckWait (ms): 120000
DB (14.11.2014 07:09:18): PROCEDURE: Positions - START
Seamap Found at 1064, 234, 1862, 849.
Minimap Found at 772, 182, 862, 271.
RepButton Found at 848, 849, 886, 887.
Hp Found at 558, 280.
Logout button found at 1875, 67.
Url bar found at 1805, 42.
DB (14.11.2014 07:09:18): PROCEDURE: Positions - END
DB (14.11.2014 07:09:18): PROCEDURE: FreeBmps - START
DB (14.11.2014 07:09:18): PROCEDURE: FreeBmps - END
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:18): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:19): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:19): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:19): FlashCounter: 1
DB (14.11.2014 07:09:19): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:19): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:19): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:19): Dont Need Hollows Yet
DB (14.11.2014 07:09:19): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:19): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:19): PROCEDURE: NpcMMMove - START
DB (14.11.2014 07:09:19): Player Found In Minimap
DB (14.11.2014 07:09:19): Npc Found In Minimap
DB (14.11.2014 07:09:19): PROCEDURE: Click - START
DB (14.11.2014 07:09:19): Click:x:811 y:233
DB (14.11.2014 07:09:19): PROCEDURE: Click - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcMMMove - END
DB (14.11.2014 07:09:19): PROCEDURE: AdmiralMove - START
DB (14.11.2014 07:09:19): PROCEDURE: AdmiralMove - END
DB (14.11.2014 07:09:19): PROCEDURE: NpcMove - START
DB (14.11.2014 07:09:20): PROCEDURE: Click - START
DB (14.11.2014 07:09:20): Click:x:1340 y:474
DB (14.11.2014 07:09:20): PROCEDURE: Click - END
DB (14.11.2014 07:09:21): PROCEDURE: Drive - START
DB (14.11.2014 07:09:21): PROCEDURE: Click - START
DB (14.11.2014 07:09:21): Click:x:1303 y:346
DB (14.11.2014 07:09:22): PROCEDURE: Click - END
DB (14.11.2014 07:09:22): PROCEDURE: Drive - END
DB (14.11.2014 07:09:23): PROCEDURE: Attack - START
DB (14.11.2014 07:09:23): Trying To Attack
DB (14.11.2014 07:09:25): PROCEDURE: Attack - END
DB (14.11.2014 07:09:25): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:25): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:25): Hp Is Full No Repair Needed
DB (14.11.2014 07:09:25): PROCEDURE: HpCheck - END
DB (14.11.2014 07:09:25): PROCEDURE: RepLoop - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:09:25): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:09:25): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:09:25): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:25): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:25): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:25): FlashCounter: 2
DB (14.11.2014 07:09:25): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:25): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:25): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:25): Dont Need Hollows Yet
DB (14.11.2014 07:09:25): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:25): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:25): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:25): Firing Target
DB (14.11.2014 07:09:25): PROCEDURE: AntiBans - START
DB (14.11.2014 07:09:25): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:09:26): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:26): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:26): Hp Is Full No Repair Needed
DB (14.11.2014 07:09:26): PROCEDURE: HpCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: RepLoop - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:09:26): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:09:26): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:09:26): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:09:26): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:26): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:26): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:09:26): FlashCounter: 3
DB (14.11.2014 07:09:26): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:09:26): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:09:26): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:09:27): Dont Need Hollows Yet
DB (14.11.2014 07:09:27): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:09:27): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:09:27): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:09:27): Firing Target
DB (14.11.2014 07:09:27): PROCEDURE: AntiBans - START
DB (14.11.2014 07:09:27): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:09:27): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:09:27): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:09:27): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:09:27): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:09:27): PROCEDURE: RepLoop - START
DB (14.11.2014 07:09:27): PROCEDURE: HpCheck - START
DB (14.11.2014 07:09:27): Hp Is Full No Repair Needed
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans2 - START
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans2 - END
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: BooleanReset - START
DB (14.11.2014 07:43:40): PROCEDURE: BooleanReset - END
DB (14.11.2014 07:43:40): PROCEDURE: TimeCheck - START
DB (14.11.2014 07:43:40): PROCEDURE: TimeCheck - END
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:40): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:40): PROCEDURE: FlashCrashCheck - START
DB (14.11.2014 07:43:40): FlashCounter: 15
DB (14.11.2014 07:43:40): PROCEDURE: FlashCrash - END
DB (14.11.2014 07:43:40): PROCEDURE: HollowsBuy - START
DB (14.11.2014 07:43:40): PROCEDURE: CheckIfNeedHollows - START
DB (14.11.2014 07:43:40): Dont Need Hollows Yet
DB (14.11.2014 07:43:40): PROCEDURE: CheckIfNeedHollows - END
DB (14.11.2014 07:43:40): PROCEDURE: HollowsBuy - END
DB (14.11.2014 07:43:40): PROCEDURE: NpcLoop - START
DB (14.11.2014 07:43:40): Firing Target
DB (14.11.2014 07:43:40): PROCEDURE: AntiBans - START
DB (14.11.2014 07:43:40): PROCEDURE: BoredHuman - START
DB (14.11.2014 07:43:43): PROCEDURE: BoredHuman - END
DB (14.11.2014 07:43:43): PROCEDURE: AntiBans - END
DB (14.11.2014 07:43:43): PROCEDURE: StopAttackCheck - START
DB (14.11.2014 07:43:43): PROCEDURE: StopAttackCheck - END
DB (14.11.2014 07:43:43): PROCEDURE: NpcLoop - END
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:43): PROCEDURE: RepLoop - START
DB (14.11.2014 07:43:43): PROCEDURE: HpCheck - START
DB (14.11.2014 07:43:43): Ship Need Repair
DB (14.11.2014 07:43:43): PROCEDURE: HpCheck - END
DB (14.11.2014 07:43:43): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:44): PROCEDURE: RepCheck - START
DB (14.11.2014 07:43:44): Player Is Not Repping
DB (14.11.2014 07:43:44): PROCEDURE: RepCheck - END
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:44): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:44): PROCEDURE: AbortAttack - START
DB (14.11.2014 07:43:44): PROCEDURE: AbortAttack - END
DB (14.11.2014 07:43:44): PROCEDURE: Center - START
DB (14.11.2014 07:43:44): PROCEDURE: Center - END
DB (14.11.2014 07:43:44): Waiting 7,5 secs for poison burn to stop
DB (14.11.2014 07:43:52): PROCEDURE: Repair - START
DB (14.11.2014 07:43:52): Pressing Rep Button
DB (14.11.2014 07:43:52): PROCEDURE: Repair - END
DB (14.11.2014 07:43:52): PROCEDURE: AntiBans - START
DB (14.11.2014 07:43:52): PROCEDURE: BoredHuman - START
DB (14.11.2014 07:43:56): PROCEDURE: BoredHuman - END
DB (14.11.2014 07:43:56): PROCEDURE: AntiBans - END
DB (14.11.2014 07:43:56): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:56): PROCEDURE: CloseMessages - END
DB (14.11.2014 07:43:57): PROCEDURE: CloseMessages - START
DB (14.11.2014 07:43:57): Ship Was Sunk, Refreshing
DB (14.11.2014 07:43:57): PROCEDURE: Click - START
DB (14.11.2014 07:43:57): Click:x:855 y:615
DB (14.11.2014 07:43:57): PROCEDURE: Click - END
DB (14.11.2014 07:43:57): PROCEDURE: Refresh - START
DB (14.11.2014 07:44:01): PROCEDURE: Refresh - END
[/IMG]
Yap, I think I spotted the bug. Will be fixed in 3.1
gj i will share some problems that i had:
1 ) some times npc left with 15k life cause of range and bot left it too...so if u can remake the bot to click closer to the npc (in the mode without range ofc)
2 )some times when it shoot a npc it clicks in a corner and left it too (with full hp)
anyway thanks awesome work
gj i will share some problems that i had:
1 ) some times npc left with 15k life cause of range and bot left it too...so if u can remake the bot to click closer to the npc (in the mode without range ofc)
2 )some times when it shoot a npc it clicks in a corner and left it too (with full hp)
anyway thanks awesome work
The first one is a known problem which is easy to be fixed, but the second
Whenever it try to go to the corner with full hp, please immediately stop the bot and send me the debug of the last 20-30 seconds so i can spot the problem faster
The first one is a known problem which is easy to be fixed, but the second
Whenever it try to go to the corner with full hp, please immediately stop the bot and send me the debug of the last 20-30 seconds so i can spot the problem faster
[Release] Seafight Custom Client! NEW! 02/13/2015 - Seafight - 968 Replies I fixed the problem with custom client :)
Updated 07/08/2014
New ships added
New island added
Background color changed
New ships added
Updated, 13/05/2014
Turtles color fixed
Turtle Hunter added
[Release] ShipwreckBot(No Custom Client) 01/13/2015 - Seafight - 68 Replies Hey all!!!
Since the event has started, i saw people asking for a shipwreckbot. I was working on npcbot but the "base script" was already ready. So i made some changes in range and bitmaps in order to shoot wrecks.
For one more time, i have to mention that more than half of the procedures belong to xRiDDi, so part of the credits go to him.
The bot is almost ready. Everything is working good, however if you find any bug report it here in order to be fixed as fast as possible.
What does it...
Release seafight custom client scar 03/30/2013 - Seafight - 2 Replies http://www.elitepvpers.com/forum/seafight/2450719- release-seafight-custom-client-scar-bot-edition.ht ml
What is the script that i need for glitzi with this custom client from _Creator_ ?? :)
[RELEASE]Custom Client Background PSD 02/19/2010 - EO Weapon, Armor, Effects & Interface edits - 4 Replies I better not find this released ANYWHERE unless I've posted it.
:rtfm::rtfm::rtfm:
Here is the PSD to my custom client background.
Preview:
http://i46.tinypic.com/iwuk3q.png