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[Release] RRaidBot (Big and Mini Raid)

Discussion on [Release] RRaidBot (Big and Mini Raid) within the Seafight forum part of the Browsergames category.

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Old 10/13/2013, 12:30   #211
 
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Bei mir kommt immer die fehlermeldung das die HP nicht gefunden werden.
Ich bin vollgereppt mit Normalen HP und Voodoopunkten.
Was muss ich jetzt machen ?
Ich kann das eine ja mit dem automatischen auf False stellen aber was muss ich dann bei X und Y hinschreiben ?
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Old 10/13/2013, 18:17   #212
 
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guys for all you having f5 problems, just download the previous version, which works very good too, so you will not having your team closed because of refreshing
cheers
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Old 10/16/2013, 19:06   #213
 
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I can not run :S
the bottom of the map shows a continuous.does not make anything
I'm sorry my english is bad.


HP has been found via Colour at 25,91

SeaChart AutoDefined: x1 = 284, y1 = 127, x2 = 1083, y2 = 713.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1136, y1 = 130, x2 = 1225, y2 = 219
If your MiniMap is NOT at this position, please use manual define.


RepButton AutoDefined: repx = 141, repy = 565
If your RepButton is NOT at this position, please use manual define.

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Old 10/16/2013, 20:08   #214
 
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Quote:
Originally Posted by badey View Post
I can not run :S
the bottom of the map shows a continuous.does not make anything
I'm sorry my english is bad.


HP has been found via Colour at 25,91

SeaChart AutoDefined: x1 = 284, y1 = 127, x2 = 1083, y2 = 713.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1136, y1 = 130, x2 = 1225, y2 = 219
If your MiniMap is NOT at this position, please use manual define.


RepButton AutoDefined: repx = 141, repy = 565
If your RepButton is NOT at this position, please use manual define.

your seacart seems good to me, do you have scar 3.22, as none in here has problem with this
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Old 10/16/2013, 22:41   #215
 
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Quote:
Originally Posted by badey View Post
I can not run :S
the bottom of the map shows a continuous.does not make anything
I'm sorry my english is bad.


HP has been found via Colour at 25,91

SeaChart AutoDefined: x1 = 284, y1 = 127, x2 = 1083, y2 = 713.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1136, y1 = 130, x2 = 1225, y2 = 219
If your MiniMap is NOT at this position, please use manual define.


RepButton AutoDefined: repx = 141, repy = 565
If your RepButton is NOT at this position, please use manual define.

I have this problem
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Old 10/16/2013, 22:58   #216
 
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First of all, sorry for the long delay between versions, I have been busy with school and other things.
Right now, I am tired so will not be answering past posts, I will however try to answer some tomorrow along with updating of some other scripts.

Note: There may be further delays between updates in the future, however I will try my best to keep these updated.


v1.6!

First off, I have hopefully fixed the bug which caused the bot to detect a flash crash when sunk/changing map - please let me know if it still refreshes when entering the raid again.
Secondly, I have added an autoplace for the Group box. This works by looking for a black area slightly bigger than the group box on your screen, then opening the group, and moving it to that position.
Lastly, added code so that as soon as the boss ship spawns, the bot should stop shooting what ship it is shooting and go and shoot the boss ship (if the shoot boss option is chosen).
If you have any other issues please let me know asap in detail.

RRaidBot v1.6 - 16/10/2013 Changelog:
Code:
[list][*]Fixed F5 (Flash Crash) bug.[*]Added autoplace Group if not found and available.[*]Stops shooting Leviation/Sunburst when Boss spawns.[/list]
Known Issues:
Code:
These are being worked on:[LIST][*][/LIST]
Planned:
Code:
[LIST][*] Nothing planned right now, post your suggestions.[/LIST]
Notes:
Please make sure you are full rep when starting the bot!
Group box must be open, and positioned to the side when the bot is started!


Thanks,
xRiddi
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Old 10/17/2013, 10:45   #217
 
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I really like version 1.6 because of the option to stop shooting the leviathans and shoot big ship. But an option that it waits with reparing until it shot de npc would be nice. It now stops shooting the npc and goes to repair.
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Old 10/17/2013, 14:44   #218
 
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just perfect
oh and cheating-nl's idea is good, but i dont know if this can be done though
thanks again riddi
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Old 10/17/2013, 14:47   #219
 
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Quote:
Originally Posted by badey View Post
I can not run :S
the bottom of the map shows a continuous.does not make anything
I'm sorry my english is bad.


HP has been found via Colour at 25,91

SeaChart AutoDefined: x1 = 284, y1 = 127, x2 = 1083, y2 = 713.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1136, y1 = 130, x2 = 1225, y2 = 219
If your MiniMap is NOT at this position, please use manual define.


RepButton AutoDefined: repx = 141, repy = 565
If your RepButton is NOT at this position, please use manual define.

What should I do ? I can not work
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Old 10/17/2013, 15:02   #220
 
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Quote:
Originally Posted by Cheating-nl View Post
I really like version 1.6 because of the option to stop shooting the leviathans and shoot big ship. But an option that it waits with reparing until it shot de npc would be nice. It now stops shooting the npc and goes to repair.
Hmm, i will have another look at this, it will only got to repair if you need it right now.. your idea can be done, but i will have to try weigh up some the benefits.

Quote:
Originally Posted by badey View Post
What should I do ? I can not work
Are you still having this issue with the new version of the bot?
If so, make sure your color is set to True Color (32bit).

If it doesnt work after that, please upload the screen shot of your seachart as a 24bit Bitmap image, so I can run tests on your layout/screen.
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Old 10/17/2013, 17:13   #221
 
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Riddi i want ask, when my bot run in behemoth map it is work very well, but the problem is when repair. when my hp reach 25% it not going to corner of the map, but still stuck in last position, and repair there. after click repair then get shoot from leviathan it repair again without move to corner, i really confused and make my ship get sunk from leviathan, can you help me. please
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Old 10/17/2013, 17:42   #222
 
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Quote:
Originally Posted by wirateguhprakasa View Post
Riddi i want ask, when my bot run in behemoth map it is work very well, but the problem is when repair. when my hp reach 25% it not going to corner of the map, but still stuck in last position, and repair there. after click repair then get shoot from leviathan it repair again without move to corner, i really confused and make my ship get sunk from leviathan, can you help me. please
That is most likely due to your ship moving slower than the wait time, so it thinks your ship has stopped moving and presses repair.

Try changing line 110 from:
CheckMoveWait:=1000;
to:
CheckMoveWait:=3000;
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Old 10/17/2013, 18:34   #223
 
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Witam może głupie pytanie ale jak to uruchomić żeby zbierało błyskotki? jakis skrypt do tego?


Hi maybe a stupid question but how do you start to gathered trinkets?some script for this?
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Old 10/17/2013, 22:56   #224


 
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Very Nive!!
BIGGGG THX
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Old 10/18/2013, 07:52   #225
 
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owh, thanks riddi. the bot work very very perfect mate.

riddi, i just found new problem in ur Raidbot1.6. it doesn't repair after sunk. can u check it mate ?
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bot, raid, raidbot, seafight, xriddi


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