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Originally Posted by Banana Bandit
Oh! Oh! I'll Start!
Will evolved dekans be able to fart?
O wait. I'm not allowed to as questions. nvm...
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No but I'll make sure they shit rainbows during evolve just for you
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Originally Posted by Kenxis
How bad will temps be nerfed? Or will they change roles entirely? Just asking since temps been always my favorite char :P
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Originally Posted by Beetle Juice
Templar's will be Nerfed pretty good, though i do not know how much yet. The actual dev's for the server will know the specific's.
I know for sure they will not be the "Power house god killers" that everyone loves!!
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Very very good and relevant question. Now I'm going to be honest and say the outcome for templars hasn't been fully decided however the consensus is they will take a massive hit to their damage output regardless of how we decide it's done.
At the moment we're split 3 ways: blunt mastery melee becomes inflated, the blunt mastery conversion can no longer be increased by melee attack and intelligence should no longer be a multiplier for blunt mastery.
Obviously there's a lot in there that most players won't really be able to understand or even get their head around but my own personal stance on the matter (which I'm steadfast on) is that templars should not get a bonus from melee and magic %, in other words the double dipping which has dragged this class back to the 10th century of gaming.
While not everyone agreed with my way of changing things, we were all united in the damage output templars should have so at least there's some common ground we (the developers) can agree on.
No matter how high or low templars hit, I personally think that they should never have access to 2 attack multipliers when every other class only has 1. That's just how I feel myself though.
In the end, we've made tentative agreements on how to proceed but the actual output of templars will always be the same no matter how it's decided they get there. As a rough figure they may be hitting around 20% more per hit than a guardian in the exact same endgame gear but there is a good chance they might hit less than that. They will definitely become a very important member for party pvp whilst not dealing great damage - in the end the team with the templar still wins but it wasn't the templar that steam rollered the group!
I know that's kind of vague but it does encompass an awful lot with templars being such a critical class.