Quote:
Originally Posted by ipapun
BTW Did you guys work on maximizing the game-play FPS (like Korean Rohan). Its un-believably smooth and give awesome game-play experience. I think that's client side and I know that can be optimized.
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Yep it is and I think we'll be launching at 30fps to start with. If we can optimise the models and drawcalls (which we have the capability of doing) we'll look at raising it to 60fps.
For now though 60fps just doesn't stay at 60fps for long enough to make it worthwhile for players to enjoy it properly.
You'll be surprised at the difference between 20 and 30fps though. It's a huge improvement.
I'm sure everyone would like to play with the silky smooth animations of the bottom clip
No point in uploading 60fps to Youtube as it drops it down to 30fps anyway.