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RO2:LOTS movement speed hack

Discussion on RO2:LOTS movement speed hack within the RO Exploits, Hacks, Bots & Guides forum part of the Ragnarok Online category.

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Old 02/17/2013, 23:22   #31
 
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Originally Posted by athori21 View Post
anyone can use wpe?
How did u know the movement speed is 5 without mount and 7 with mount?? mind to tell me??



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Old 02/18/2013, 01:49   #32
 
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if you know ce:
search for unknown initial value then changed value


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Old 02/18/2013, 02:55   #33
 
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ce not detect by hackshield?
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Old 02/18/2013, 03:04   #34
 
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i posted a bypass please check other threads


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Old 02/18/2013, 05:18   #35
 
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there seems to be a lot of people who are abusing the speed hack in coliseum... for you guys who are abusing it in coliseum, you are only gaining the gm's attention to fix the bypass as soon as possible...
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Old 02/18/2013, 08:43   #36
 
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link for the 1hit hack for ragnarok 2 sea server
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Old 02/18/2013, 11:11   #37
 
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i found some cheat like teleport to any place , etc

i not want to share , becouse too many people not used wisely

but if u have any cheat and want to exchange with my cheat pls pm me
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Old 02/18/2013, 11:27   #38
 
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if anyone found out the addresses of, for example, skill cooldown, gathering speed, etc., if you are willing to share with me, i am able to create scripts to automatically find the addresses (which always changes when you restart the game) so that you can save yourself the trouble of finding the addresses whenever the game is restarted. and i will keep the script to myself and give you a copy.
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Old 02/18/2013, 14:00   #39
 
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Quote:
Originally Posted by athori21 View Post
anyone can use wpe?

mind messaging me how the hiding works ? i got the movement but the hiding part Epic fail :P thanks in advance and can share to me how the cooldown works :P please ? just message me i dont abuse this ))))))))))))
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Old 02/18/2013, 21:55   #40
 
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i've managed to find "cooldown" timer for skills in CE... but i try locking "putting a cross" to lock it, no effect.. the numbers are still counting down... hmmm... i've got an idea, instead of locking it, how to pause the value at the current number?? =D
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Old 02/19/2013, 04:01   #41
 
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are you sure you are getting the correct cooldown address... if you are sure, pm me the way of how you find, i can try to change the assembly to make sure the values stay the way they are.
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Old 02/19/2013, 05:04   #42
 
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i think it's useless if got the address,
because the address always change every time the client restart.
i think it's better to guide how he got the cooldown address.
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Old 02/19/2013, 05:18   #43
 
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if u say the address will change every time when we restart the game, why you need the address then?? lol?? and im very sure that's the address because i've done many investigation like " using skill, and looking at the address" ... what's even sure is that you right click at the address and "browse memory region" and u can see that the "cooldown" timer is there... From my investigation, im a sorcerer class, all skills uses the same "cooldown"
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Old 02/19/2013, 05:37   #44
 
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don't you get what i mean? i've got a script that updates the address whenever it changes, therefore i will have a good old address from which i can set my movement speed from without worrying that it will change, because when the actual address changes, the script will automatically find the new address and updates it.. and undeadrex, pm me on how you get find the cooldown timer, maybe i can create a working script to lock the values...
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Old 02/19/2013, 05:46   #45
 
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lol okay )
sorc with no cd = super imba X.X


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