ok, so we got peopl who are working away at the server side, but do we have any ways to unpack the files/open them up fix client side bugs like description errors, or empty strings?
ok, so we got peopl who are working away at the server side, but do we have any ways to unpack the files/open them up fix client side bugs like description errors, or empty strings?
well its not that simple
this game is 99.9% server side
so the empty strings are db and script files,map files not to mention all the resource parts have to be in the client side and serverside folders
or it doesnt sync up
as Pyrok mentioned on another forum. He is trying to get the db info from the client by memory dumps. So they'll be able to find the missing dbs, also possibly get epic 7 working.
as Pyrok mentioned on another forum. He is trying to get the db info from the client by memory dumps. So they'll be able to find the missing dbs, also possibly get epic 7 working.
Just a small correction, we have the db info that is in the client. Epic 7 is a long ways down the road, need to get 6.2 fully working first.
Just a small correction, we have the db info that is in the client. Epic 7 is a long ways down the road, need to get 6.2 fully working first.
i knew that was coming :P be sometime before e7 is even concidered hell even when it is im hoping when e7p2 becomes a reality im not the onlyone who wants to work on a client reversal i love the content hate the dam new gui
that and the lack of people is 2 factors why i quit rappelz
speaking of which harmbasi 1 of the main things we dont have at least ive never seen any in game is dura and thats in the db partially *in the sense u can import it to a char from db but it comes off as a timed expired item or is broken strings* but not fully implimented in world thats 12% of the content right there
so like i said it will be sometime
as Pyrok mentioned on another forum. He is trying to get the db info from the client by memory dumps. So they'll be able to find the missing dbs, also possibly get epic 7 working.
Which Forum? Or is there another Dev Side for the rappelz server?
Rappelz is not so server sided as many people believe...
I tried to add a new item to the game by simply duplicating it and then change some of its stats...
So I picked an unused item code and added a new line to Arcadia.ItemResource for it. Then I called #insert_item(...) and got a new item in my inventory. But it showed up as empty string with completely transparent icon. My Rappelz client does not know this item ID, but in the server database, I assigned an icon. I tried some other item code (lower) which I believed to be free... and my item which should be a soul stone appeared as a an empty petcard (I just found out the ID for the unicorn petcard).
Why are there icon assignments in the server database... the clients ignore it...
Why are there strings in Arcadia database, they never go out to the clients... I just don't understand it.
The client data.*** files are mostly unencrypted, except data.000 which has multi-stage encryption (first one is XOR which is easy...). The directory tables and localized strings must be in there. Did anyone conentrate on data.000 yet?
Server side ann client Side things. 08/29/2011 - Battle of the Immortals - 10 Replies Just for more we know guys.. this way none will lose his time.
Wtaht we know now is:
Speed: Cleint Side.
Map Coord: Client side.
Damage : Server Side.
Client side or server side? 01/24/2010 - CO2 Private Server - 1 Replies I have a problem .. in karlos source 5165 with my clinet getted from webpage ..
Wen a player is in PK arena and other enter to loto they seeams to be on same map .. they try to hit each other but they don't dmg .. i was looking on source and it seams all is ok because .. lady luck get u in the Loto map and ArenaGurdian take u to other map ..
I think the client is massed up .. were can i find other client for 5165 .. my client is downloaded from this forum on section clinet relase
Hackable: Client side vs Server side 05/01/2008 - Dekaron - 7 Replies I'v been reading a bit and I was already familiar with winhex and the likes, so I was able to start messing around in the Dekaron process rather easily. What I'm wondering is, what exactly can be modified, and what use it could be.
For example, we know that character experience is server side, so modifying it would have no real purpose, but for some reason, it'll let you equip weapons of higher level if you meet the other requirements, which could also be modified should they need be. So all...
Character name restrictions are client side, not server side 04/24/2008 - Conquer Online 2 - 1 Replies "Sorry non-alpha numberic....."
That error message you get when you type in special characters in your character name, is client sided. It does no server check. Im not a coder or anything, so I'm not sure how to fix that.
But since it is client sided, it would be a lot easier to repair this problem.