
It works, the mobs are grouped as patrols of the hidden dungeons like pp. How can you add a group of mobs using the monster_respawn.lua file and have the mobs spawn and respawn independently?
I understand the bottom of the structure. but I don't understand how this is linked to a coordinate and what is the id of the first line. Thank you very much for the help!
Ejem
elseif ID == 1200085 then
monster_ID = { 3052002, 3053002, 3055002, 3056001, 3057002, 0 }
density = { 0.50, 0.30, 0.20, 0.16, 0.12, 0.07 }
interval = { 1000, 1000, 1200, 1500, 2000, 3000 }






