|
you'll need a monster kill event handler function put into monster's on dead script in a database. as like: on_monster_death(<mobID>, <... other parameters you can concat thourgh sql script>).
do some event listeners stuff round there after in a function definition. that simple
lazy to provide a straight example, maybe some other guys will give you some, will appreciate taking your time guys, this fella needs help in an interesting thing:P
P.S. remember that there are some issues raising an event that executes a function when your monster is killed by area damage skills - it does not relate to a player and if you will try to identify a player ID or nickname of the one who killed a mob you'll get 0 (actually, in simple words, it means that a server have killed a monster, not a player)
|