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Mobkill_counter script

Discussion on Mobkill_counter script within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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Mobkill_counter script

Hi guys,

Anyone have a mobkill_counter ?

for example look at Epicaria or Arcane..

Pls need help
PetTrainer is offline  
Old 02/12/2019, 23:25   #2
 
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you'll need a monster kill event handler function put into monster's on dead script in a database. as like: on_monster_death(<mobID>, <... other parameters you can concat thourgh sql script>).

do some event listeners stuff round there after in a function definition. that simple

lazy to provide a straight example, maybe some other guys will give you some, will appreciate taking your time guys, this fella needs help in an interesting thing:P

P.S. remember that there are some issues raising an event that executes a function when your monster is killed by area damage skills - it does not relate to a player and if you will try to identify a player ID or nickname of the one who killed a mob you'll get 0 (actually, in simple words, it means that a server have killed a monster, not a player)
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Old 02/12/2019, 23:59   #3
 
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Quote:
Originally Posted by Zelbov View Post
P.S. remember that there are some issues raising an event that executes a function when your monster is killed by area damage skills - it does not relate to a player and if you will try to identify a player ID or nickname of the one who killed a mob you'll get 0 (actually, in simple words, it means that a server have killed a monster, not a player)
This issue is fixed with Epic 9.1+, so that's not a problem anymore
It would just affect the executed function if the player with last-hit-DoT loggs out before the DoT runs out.
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Old 02/13/2019, 03:34   #4
 
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Originally Posted by InkDevil View Post
This issue is fixed with Epic 9.1+, so that's not a problem anymore
It would just affect the executed function if the player with last-hit-DoT loggs out before the DoT runs out.
didn't yet test it in 9.1+ ahead, good to know, thanks
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