Quote:
Originally Posted by thndr
Did you configure port 1433 for your SQL server or not?
The following step...
TCP/IP Enabled (In SQL Configuration Manager under protocols) enabled
Caution: It is advised to not only firewall lock 1433 but if you MUST have external use to use a custom port and change it often couple with strict permission based database accounts.
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sorry Yes I have configured ports + they have already opened in the brand Mauser now just can't understand where incorrectly put passwords just understand that the translation is not very precise and some moments I can't understand
well if he studied to be a programmer and I'm trying to understand something)
and runs but for some reason with this auth ) but writes here such error(
Database configuration
auth.db.server:127.0.0.1
auth.db.port:1433
auth.db.name:Auth
auth.db.account:derbish
#MD5 salt
auth.db.salt:5dd23
#The password is in plain text for auth.db.password if you have one
#auth.db.password:
Use auth.db.cryptedpassword instead of auth.db.password to use an encrypted password
auth.db.cryptedpassword:45560000030003ef2a13d8ed6a 1093f8bb4bef17ef6f6f6f6805200f6f
#Enable traffic dump, will be in traffic_log folder (default off)
#trafficdump.enable:true
#Where clients will connect (this is default values)
auth.clients.ip:0.0.0.0
auth.clients.port:4500
#Where the gameserver will connect (this is default values)
auth.gameserver.ip:127.0.0.1
auth.gameserver.port:4502
#Upload configuration, use "upload" folder for guild icons
upload.dir=upload
upload.clients.ip=0.0.0.0
upload.clients.port=4617
#Use port 5000 for the guild icon mini webserver
upload.iconserver.ip=0.0.0.0
upload.iconserver.port:5000
#Where the gameserver will connect (this is default values)
upload.gameserver.ip:127.0.0.1
upload.gameserver.port:4616
#Only for SQL Server: speed up selects with NOLOCK
sql.db_account.query:SELECT * FROM account WITH(NOLOCK) WHERE account = ? AND password = ?;
#Configure security password query. If this query return at least one row, the security password is accepted
#sql.db_securitynocheck.query:SELECT securty_no FROM account WHERE account = ? AND securty_no = ?;
#You can also use a stored procedure
#sql.db_securitynocheck.query:{CALL smp_new_check_security(?, ?)}
#Logging level
core.log.level:debug
core.log.consolelevel:info
2015-08-13 14:46:42 Info ConfigInfo0: N*upload.iconserver.idletimeout:31
2015-08-13 14:46:42 Info ConfigInfo0: S upload.iconserver.ip:0.0.0.0
2015-08-13 14:46:42 Info ConfigInfo0: N upload.iconserver.port:5000
2015-08-13 14:46:42 Info DbConnectionPool0: Checking connection to database
2015-08-13 14:46:42 Debug DbConnectionPool0: Connecting to database
2015-08-13 14:46:43 Info ODBC: SQLDriverConnect: additional info:
2015-08-13 14:46:43 Info ODBC: 01000:1:5701:[Microsoft][ODBC SQL Server Driver][SQL Server]Контекст базы данных изменен на "Auth".
2015-08-13 14:46:43 Info ODBC: 01000:2:5703:[Microsoft][ODBC SQL Server Driver][SQL Server]Параметры языка изменены на "русский".
2015-08-13 14:46:43 Info DbConnectionPool0: Connection ok
2015-08-13 14:46:43 Info SessionServer<AuthServer::ClientSession>: Starting server auth.clients on 0.0.0.0:4500
2015-08-13 14:46:43 Debug BanManager0: No ban ip file: "C:\Games\Cервер 91\Auth_bin/bannedip.txt"
2015-08-13 14:46:43 Info SessionServer<AuthServer::BillingInterface>: Starting server auth.billing on 127.0.0.1:4503
2015-08-13 14:46:43 Info SessionServer<AuthServer::GameServerSession>: Starting server auth.gameserver on 127.0.0.1:4502
2015-08-13 14:46:43 Info SessionServer<UploadServer::GameServerSession>: Starting server upload.gameserver on 127.0.0.1:4616
2015-08-13 14:46:43 Info SessionServer<UploadServer::ClientSession>: Starting server upload.clients on 0.0.0.0:4617
2015-08-13 14:46:43 Debug BanManager0: No ban ip file: "C:\Games\Cервер 91\Auth_bin/bannedip.txt"
2015-08-13 14:46:43 Info SessionServer<UploadServer::IconServerSession>: Starting server upload.iconserver on 0.0.0.0:5000
2015-08-13 14:46:43 Debug BanManager0: No ban ip file: "C:\Games\Cервер 91\Auth_bin/bannedip.txt"
2015-08-13 14:46:43 Info SessionServer<AdminServer::AdminInterface>: Starting server admin.telnet on 127.0.0.1:4501
2015-08-13 14:46:44 ERROR Socket[:0 <> 127.0.0.1:4516]: onConnected: connection refused
2015-08-13 14:46:44 Info SocketSession0: Disconnected from Log server 127.0.0.1:4516
2015-08-13 14:46:46 Info SessionServer<AuthServer::ClientSession>: Stopping server auth.clients
2015-08-13 14:46:46 Info SessionServer<AuthServer::BillingInterface>: Stopping server auth.billing
2015-08-13 14:46:46 Info SessionServer<AuthServer::GameServerSession>: Stopping server auth.gameserver
2015-08-13 14:46:46 Info SessionServer<UploadServer::GameServerSession>: Stopping server upload.gameserver
2015-08-13 14:46:46 Info SessionServer<UploadServer::ClientSession>: Stopping server upload.clients
2015-08-13 14:46:46 Info SessionServer<UploadServer::IconServerSession>: Stopping server upload.iconserver
2015-08-13 14:46:46 Info SessionServer<AdminServer::AdminInterface>: Stopping server admin.telnet
2015-08-13 14:46:46 Info Log0: Log thread stopped
awesome deal from where it displays an error about the port 4516