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[RELEASE] Captain Herlock without 170 Pet Level Cap

Discussion on [RELEASE] Captain Herlock without 170 Pet Level Cap within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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[RELEASE] Captain Herlock without 170 Pet Level Cap

I don't know if this got leaked allready but since I did it one year ago and I'm almost out of this section I decided to release this for public.

This is the 8.1 Gameserver which allows you to level pets up to level 300.

Install Instructions:

1. Replace CaptainHerlockServer.exe with the one in the archive.
2. Put Levels 171-300 into your SummonLevelResource in your Arcadia Database.
3. Create the Summonlevelresource RDB file and put it in your client.

Have fun.

EDIT:

If you do have problems post them into this thread.
Attached Files
File Type: zip CaptainHerlockServer_without_pet_level_cap.zip (1.80 MB, 500 views)
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Old 10/14/2014, 17:45   #2
 
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Care to explain how you did it?

Phrase:

Give a man a fish, you feed him for a day. Teach a man to fish, you'll have fed him his whole life.
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Old 10/14/2014, 17:53   #3
 
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Thank for awesome release ! :')
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Old 10/14/2014, 18:04   #4
 
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Hexed a good value
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Old 10/15/2014, 09:08   #5
 
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D9A5E
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Old 10/15/2014, 09:44   #6
 
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Quote:
Originally Posted by mongreldogg View Post
D9A5E
It isn't hard to find the hexed byte by comparing the same captain herlock versions. But the moment the code of the captain herlock changed it won't be the same bytes anymore. So you have to search in every version again.

So it isn't hard to find the hexed bytes if you have the hexed version. The hard part is to find it if you don't have a hexed version and have to find it by disassembling the captain herlock
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Old 10/15/2014, 17:19   #7
 
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Quote:
Originally Posted by c1ph3r View Post
It isn't hard to find the hexed byte by comparing the same captain herlock versions. But the moment the code of the captain herlock changed it won't be the same bytes anymore. So you have to search in every version again.

So it isn't hard to find the hexed bytes if you have the hexed version. The hard part is to find it if you don't have a hexed version and have to find it by disassembling the captain herlock
youre surely right.
if you dont talk about me, cuz i have found it a way before, when tired of 9000 gajillions matches but the correct value was not in the ******* of a program, fortunately=)

but think its easy to find it in newer versions if there will be a correct .pdb for captainherlock (just think, prove me wrong)
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Old 10/15/2014, 18:03   #8
 
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Quote:
Originally Posted by mongreldogg View Post
youre surely right.
if you dont talk about me, cuz i have found it a way before, when tired of 9000 gajillions matches but the correct value was not in the ******* of a program, fortunately=)

but think its easy to find it in newer versions if there will be a correct .pdb for captainherlock (just think, prove me wrong)
I do not understand the end of the first part of your post sry xD

I used IDA to modify it. And i did it last Year when nemesis announced this feature. And if you found it on your own you will find it in every gs because you know where to search.
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Old 10/15/2014, 18:08   #9
 
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Quote:
Originally Posted by c1ph3r View Post
I do not understand the end of the first part of your post sry xD

I used IDA to modify it. And i did it last Year when nemesis announced this feature. And if you found it on your own you will find it in every gs because you know where to search.
i know when you have done it =)
i just tried to explain that i did not use "comparing" as you told.

only XVI32. only hardcore hexing
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Old 10/21/2014, 18:00   #10
 
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Thanks and Nice release, however there is a bug with this release, not sure if you're aware of it, the pets does not gain any EXP when killing mobs, yes it gets to lv 181, when using the command to learn all skills, otherwise the pet gets 0 EXP and 0% even at level 1
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Old 10/21/2014, 18:43   #11
 
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Quote:
Originally Posted by stivenson2005 View Post
Thanks and Nice release, however there is a bug with this release, not sure if you're aware of it, the pets does not gain any EXP when killing mobs, yes it gets to lv 181, when using the command to learn all skills, otherwise the pet gets 0 EXP and 0% even at level 1
I will check that perhaps i forgot a value anyone can proof this?
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Old 10/21/2014, 19:06   #12
 
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Quote:
Originally Posted by stivenson2005 View Post
Thanks and Nice release, however there is a bug with this release, not sure if you're aware of it, the pets does not gain any EXP when killing mobs, yes it gets to lv 181, when using the command to learn all skills, otherwise the pet gets 0 EXP and 0% even at level 1
you have just an exp value overflow for a creature when it gets too much exp at 181 level.
google about 4-byte unsigned integer overflow.
and about gaining EXP by killing monsters - just make a SummonLevelResource RDB for a client. also make sure you have no rows in that table as like:
level10 = 100 exp
level11 = 100 exp (or maybe even lower).
every next level must require more exp than its previous.
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Old 10/21/2014, 19:08   #13
 
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or they diddnt put all 300 levels in which wont let any pet gain any experiance
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Old 10/21/2014, 21:43   #14
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You do have to resource the new summon level resource changes from the server to the client.

My pets would not gain experience until I did so, after making the new RDB it worked fine.
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Old 10/25/2014, 14:01   #15
 
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Quote:
Originally Posted by hackfever View Post
or they diddnt put all 300 levels in which wont let any pet gain any experiance


Thanks, this was the issue, didnt know I had to have all the 300 levels there to work, I just added them all and worked just fine, thanks for your help.


And thanks for the release it is awesome!
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