Can i lunch 9.5 GS whith this table there is way?
[id] int NOT NULL,
[name_id] int NOT NULL,
[tooltip_id] int NOT NULL,
[type] int NOT NULL,
[group] int NOT NULL,
[class] int NOT NULL,
[wear_type] int NOT NULL,
[set_id] int NOT NULL,
[set_part_flag] int NOT NULL,
[grade] tinyint NOT NULL,
[rank] int NOT NULL,
[level] int NOT NULL,
[enhance] int NOT NULL,
[socket] int NOT NULL,
[status_flag] int NOT NULL,
[limit_deva] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[limit_asura] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[limit_gaia] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[job_depth] tinyint NOT NULL,
[limit_fighter] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[limit_hunter] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[limit_magician] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[limit_summoner] char(1) COLLATE Korean_Wansung_CI_AS NOT NULL,
[use_min_level] int NOT NULL,
[use_max_level] int NOT NULL,
[target_min_level] int NOT NULL,
[target_max_level] int NOT NULL,
[range] decimal(10,2) NOT NULL,
[weight] decimal(10,2) NOT NULL,
[price] int NOT NULL,
[huntaholic_point] int NOT NULL,
[arena_point] int NOT NULL,
[ethereal_durability] int NOT NULL,
[endurance] int NOT NULL,
[material] int NOT NULL,
[summon_id] int NOT NULL,
[item_use_flag] int NOT NULL,
[available_period] int NOT NULL,
[decrease_type] tinyint NOT NULL,
[throw_range] decimal(10,2) NOT NULL,
[base_type_0] smallint NOT NULL,
[base_var1_0] decimal(12,2) NOT NULL,
[base_var2_0] decimal(12,2) NOT NULL,
[base_type_1] smallint NOT NULL,
[base_var1_1] decimal(12,2) NOT NULL,
[base_var2_1] decimal(12,2) NOT NULL,
[base_type_2] smallint NOT NULL,
[base_var1_2] decimal(12,2) NOT NULL,
[base_var2_2] decimal(12,2) NOT NULL,
[base_type_3] smallint NOT NULL,
[base_var1_3] decimal(12,2) NOT NULL,
[base_var2_3] decimal(12,2) NOT NULL,
[opt_type_0] smallint NOT NULL,
[opt_var1_0] decimal(12,2) NOT NULL,
[opt_var2_0] decimal(12,2) NOT NULL,
[opt_type_1] smallint NOT NULL,
[opt_var1_1] decimal(12,2) NOT NULL,
[opt_var2_1] decimal(12,2) NOT NULL,
[opt_type_2] smallint NOT NULL,
[opt_var1_2] decimal(12,2) NOT NULL,
[opt_var2_2] decimal(12,2) NOT NULL,
[opt_type_3] smallint NOT NULL,
[opt_var1_3] decimal(12,2) NOT NULL,
[opt_var2_3] decimal(12,2) NOT NULL,
[effect_id] int NOT NULL,
[enhance_id] int NOT NULL,
[skill_id] int NOT NULL,
[state_id] int NOT NULL,
[state_level] int NOT NULL,
[state_time] int NOT NULL,
[cool_time] int NOT NULL,
[cool_time_group] smallint NOT NULL,
[model_type_dem] int NOT NULL,
[model_type_def] int NOT NULL,
[model_type_asm] int NOT NULL,
[model_type_asf] int NOT NULL,
[model_type_gam] int NOT NULL,
[model_type_gaf] int NOT NULL,
[deco_model_change] tinyint NOT NULL,
[model_00] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[model_01] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[model_02] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[model_03] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[model_04] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[model_05] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[texture_filename] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[drop_type] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[icon_id] int NOT NULL,
[icon_file_name] varchar(256) COLLATE Korean_Wansung_CI_AS NOT NULL,
[script_text] varchar(512) COLLATE Korean_Wansung_CI_AS NOT NULL,
[2nd_array] int NOT NULL,
[group_bit_set] int NOT NULL
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i can't work or edit somthing with GS
some one can do this ?
sorry for my bad english