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I made some researching in Arcadia Database and I found a table called SummonLevelRsource which contains the following fields: [level],[normal_exp],[growth_exp],[evolve_exp].
The first and the second columns are obviously levels and exp needed to go from one level to the next one for pets. Couldn't manage to find out what the 2 other fields mean.
Well: I modified all the values in the [normal_exp] field, dividing them by 10. It did come out that pet exp was pretty messed up: I suppose this is because of the stored pet level in existing pets doesn't match anymore the lvl-exp table.
Also once died and crscrolled the pet started leveling incredibly fast, outlevelling me in a matter of few mobs.
and when i say outlevelling i mean me being 135 and the pet 147... lol (yes i had animal cracker popped and i was on a petclass)
Last note: with this mod pet's exp bar was always on some negative -1700% value...
I feel like the exp coming from different sources (like: creature breeding, animal cracker, stamina saver...) are treated in different ways by the gameserver.
Any suggestion?
Any other way to level pets faster ?
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