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[P-Server] Pet exp rate

Discussion on [P-Server] Pet exp rate within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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[P-Server] Pet exp rate

First of all Thx to all the devs for the great work they have done!

Just a quick question: I saw some P-Servers have high pet exp rate... does anyone know the server command to rise it?

Have been going through the whole forum and i've only been able to find someone askin the same question without answer :/
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Old 07/26/2011, 08:24   #2
 
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I made some researching in Arcadia Database and I found a table called SummonLevelRsource which contains the following fields: [level],[normal_exp],[growth_exp],[evolve_exp].
The first and the second columns are obviously levels and exp needed to go from one level to the next one for pets. Couldn't manage to find out what the 2 other fields mean.

Well: I modified all the values in the [normal_exp] field, dividing them by 10. It did come out that pet exp was pretty messed up: I suppose this is because of the stored pet level in existing pets doesn't match anymore the lvl-exp table.
Also once died and crscrolled the pet started leveling incredibly fast, outlevelling me in a matter of few mobs.
and when i say outlevelling i mean me being 135 and the pet 147... lol (yes i had animal cracker popped and i was on a petclass)
Last note: with this mod pet's exp bar was always on some negative -1700% value...

I feel like the exp coming from different sources (like: creature breeding, animal cracker, stamina saver...) are treated in different ways by the gameserver.

Any suggestion?
Any other way to level pets faster ?
aretheia is offline  
Old 01/08/2014, 09:41   #3
 
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thx
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Old 01/08/2014, 16:30   #4
 
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you have to hex that table to get it to be seen properly like in my servers we run 1.75x lower exp for pets and see them just fine
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Old 01/12/2014, 05:18   #5
 
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Quote:
Originally Posted by aretheia View Post
I made some researching in Arcadia Database and I found a table called SummonLevelRsource which contains the following fields: [level],[normal_exp],[growth_exp],[evolve_exp].
The first and the second columns are obviously levels and exp needed to go from one level to the next one for pets. Couldn't manage to find out what the 2 other fields mean.

Well: I modified all the values in the [normal_exp] field, dividing them by 10. It did come out that pet exp was pretty messed up: I suppose this is because of the stored pet level in existing pets doesn't match anymore the lvl-exp table.
Also once died and crscrolled the pet started leveling incredibly fast, outlevelling me in a matter of few mobs.
and when i say outlevelling i mean me being 135 and the pet 147... lol (yes i had animal cracker popped and i was on a petclass)
Last note: with this mod pet's exp bar was always on some negative -1700% value...

I feel like the exp coming from different sources (like: creature breeding, animal cracker, stamina saver...) are treated in different ways by the gameserver.

Any suggestion?
Any other way to level pets faster ?
for one this table which is the galanet table is actly incorrect so that could cause potental issues
the 2nd issue for you exp rate for pets,max lvl and etc is hard coded in gs best advice i can give
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