Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Nostale
You last visited: Today at 11:35

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Packets encryption

Discussion on Packets encryption within the Nostale forum part of the MMORPGs category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2008
Posts: 10
Received Thanks: 11
Packets encryption

Hi guys,

did reverse all the packets encryption stuff.

i someone intrested contact me . (coderz only)
obscur666 is offline  
Thanks
1 User
Old 11/24/2010, 18:49   #2
 
elite*gold: 0
Join Date: Apr 2010
Posts: 2,832
Received Thanks: 4,152
What's the decryption for client recieve gamepacket? Just for the Numbers.
PM me.

I'm to lazy to make it by my self.
Elektrochemie is offline  
Old 11/24/2010, 18:58   #3
 
elite*gold: 0
Join Date: Feb 2008
Posts: 10
Received Thanks: 11
Decrypting server packets is easy
this is for auth encryption :
Code:
public class ServerCipher : CipherBase
    {

        override public int Decrypt(byte[] data, out byte[] buf)
        {
             if (!inGameEncryption)
            {
                buf = new byte[data.Length];
                for (int i = 0; i < data.Length; i++)
                    buf[i] = (byte)(data[i] - 0x0F);
                return data.Length;
            }

            int len = data.Length;
            int offset = 0;
            char[] table = { (char)0, ' ', '-', '.', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '\n' };

            ........


            return 0;
        }
      
    }
obscur666 is offline  
Thanks
1 User
Old 11/24/2010, 19:01   #4
 
elite*gold: 0
Join Date: Apr 2010
Posts: 2,832
Received Thanks: 4,152
Auth Packets are not my problem
Just the recieve game packets. Bytes of Number Chars are ****** up.

But Thanks.
Elektrochemie is offline  
Thanks
2 Users
Old 11/24/2010, 19:07   #5
 
elite*gold: 0
Join Date: Feb 2008
Posts: 10
Received Thanks: 11
Quote:
Originally Posted by Elektrochemie View Post
Auth Packets are not my problem
Just the recieve game packets. Bytes of Number Chars are ****** up.

But Thanks.
Code:
 char[] table = { (char)0, ' ', '-', '.', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '\n' };
should give you and idea on how to restore numbers.
it's more a string compression than an encryption
obscur666 is offline  
Old 12/20/2010, 01:09   #6
 
elite*gold: 0
Join Date: Dec 2010
Posts: 5
Received Thanks: 1
Encryption

HEllo obscur,

i'm really interested...

Maybe it's not a true encryption, but a zlib stream compression?

Can you elaborate more on this please?
delphiz is offline  
Old 12/21/2010, 17:17   #7
 
elite*gold: 0
Join Date: Dec 2010
Posts: 5
Received Thanks: 1
Quote:
Originally Posted by obscur666 View Post
Code:
 char[] table = { (char)0, ' ', '-', '.', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '\n' };
should give you and idea on how to restore numbers.
it's more a string compression than an encryption
HEllo,

i need to investigate more.. anyone avalilable to share info and thoughts?
delphiz is offline  
Reply


Similar Threads Similar Threads
encryption
08/17/2010 - CO2 Private Server - 0 Replies
anybody can explain this? I got it from another site about encryptions and cryptographers. but didn't understand much of it, so if anybody can explain better. //******************** //KEYS //******************** //Binary //******************** 01000101 01111000 01111000 00100000 01111011 00100000 00101111 00101111 01000101 01111000 01111000 00100000 01001000 01100101 01111000 00100000 01100011 01110010 01111001 01110000 01110100 01101111 00001101 00001010 01111000 00101000 01001000...
Packets encryption
08/04/2009 - Dragonica - 4 Replies
Hello, Well since a emulator project has raisen from the ground up this past days, I decided to study loginprotocol (Dragonica EU). From what I've saw server send a key to client on his connection...but I'm not sure if they use their own encryption or a public one such as RSA for exemple (I don't really find the corresponding routines/variables tbh). Guess I'll have to do some tests tomorrow. Any clues ? :)
Encryption
12/04/2008 - CO2 Private Server - 23 Replies
What is so good about having a client that is 5017+? And this encryption......what is it?
Packets Encryption
11/28/2008 - General Gaming Discussion - 3 Replies
Hi, I'm curently reversing the auth process and i'm close to get it. I would like to know if there some else working on packets encryption / auth process or any team doing a real bot not crappy macros.
RF CM encryption??
05/20/2008 - RF Online - 5 Replies
I was playing a little with WPE and now it seems all packets are ciphered, cause for example, when you throw away an item you could recognise a pattern, but now all i can see are random bytes in the throw away packets. Could it be cause of the last patch that CM has applied? Has anyone experienced this? Sorry pls move this thread to the other forum



All times are GMT +1. The time now is 11:37.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.