Quote:
Originally Posted by Limoo
BASIC 0 25 0 400 368 0
BASIC 1 25 0 400 2520 0
BASIC 2 25 0 400 2524 0
BASIC 3 0 0 0 0 0
BASIC 4 0 0 0 0 0
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You have all you need here, according to OpenNos' Parser, it works as follow:
- 25 is the Type, (in this case, 25 = Apply buff, you can refer to this link, even though it's not 100% accurate.
)
- 400 is the probability of it happening times by 4 (so 400/4 = 100%)
- 368/2520/2524 are the buff ids. You can find them in Card.dat file and in the associated lang file