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Buffs dont work ?

Discussion on Buffs dont work ? within the Nostale forum part of the MMORPGs category.

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Old   #1


 
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Buffs dont work ?

does anyone know why the buffs dont work on opennos source ?
the effect and icon works but the effects not , the once which works is the def buff of sp3 (swordi) which increases the hp by 15% , but why does windwalker and other stuff not work even if they are defined in db too ?!
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Old 10/04/2018, 02:44   #2
 
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The buff system is actually coded, but all the effects are not. Take a look at the Bcards and the additional types of the buff you're wanting to use and code the effect.
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Old 10/04/2018, 04:33   #3
 
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Because I was too lazy to code those effects, I just work for what matter to me.
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Old 10/04/2018, 12:02   #4


 
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uff still dont know how to add the **** .... can anyone maybe give me just 1 buff as example ?
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Old 10/04/2018, 13:41   #5
 
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Quote:
Originally Posted by Singleplayer™ View Post
uff still dont know how to add the **** .... can anyone maybe give me just 1 buff as example ?
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Old 10/04/2018, 17:33   #6


 
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Originally Posted by 0Lucifer0 View Post
again the same answer like 1 year before .....

i need just an example for an already defined buff in source and db...

i searched already everything in source like the hp/mp buff of swordi sp3 (type , data and this other stuff) but find nothing
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Old 10/04/2018, 17:55   #7
 
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Well, in the github link Lucifer sent you there are examples.

How to find a buff's effects:

- Find the cardId in the Card table

- Find the corresponding CardId in the BCards table

For example, card 72(morale) has the following data: Type 17, SubType 11, FirstData 1, IsLevelScaled true.




Now, go to the BCardType enum, and find the corresponding data, I will continue with the Morale example:

Gallery 1

once you have that data, go to the BCards file (Basically the file from Lucifer's link), and code the effect:




P.S: This is only one example of implementation and it is very dirty, just did this for the sake of the example.

greets,
Elendan.
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Old 10/04/2018, 18:47   #8


 
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Quote:
Originally Posted by erixor View Post
Well, in the github link Lucifer sent you there are examples.

How to find a buff's effects:

- Find the cardId in the Card table

- Find the corresponding CardId in the BCards table

For example, card 72(morale) has the following data: Type 17, SubType 11, FirstData 1, IsLevelScaled true.




Now, go to the BCardType enum, and find the corresponding data, I will continue with the Morale example:

Gallery 1

once you have that data, go to the BCards file (Basically the file from Lucifer's link), and code the effect:




P.S: This is only one example of implementation and it is very dirty, just did this for the sake of the example.

greets,
Elendan.
thats what i searched for , realy thank u ^-^

#edit...
ok i still dont understand this kind of source i just wait for public skill releases ....

#edit2
i think i found it out how this whole thing works ...
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Old 10/04/2018, 20:55   #9
 
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You don’t have to change the db... the dB is parsed and the data are coming from bcard.dat and card.dat. You realize I have you the file with all example of buff and you still not happy... Erixor just did screenshot this file for you...so before complaining just click on the link to look at what’s in here
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Old 10/04/2018, 21:23   #10


 
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Quote:
Originally Posted by 0Lucifer0 View Post
You don’t have to change the db... the dB is parsed and the data are coming from bcard.dat and card.dat. You realize I have you the file with all example of buff and you still not happy... Erixor just did screenshot this file for you...so before complaining just click on the link to look at what’s in here
the problem is not the link/source itself , the problem is that there is 0 definition of anything or some hints ....
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Old 10/04/2018, 21:37   #11
 
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Because there is only examples in it nothing else.... => same file
You don’t need anything else than this file which has like 50 examples...
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Old 10/05/2018, 12:22   #12


 
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Quote:
Originally Posted by 0Lucifer0 View Post
Because there is only examples in it nothing else.... => same file
You don’t need anything else than this file which has like 50 examples...
now i know it but before the "tutorial" i haven´t understand that ...
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Old 10/28/2018, 18:29   #13


 
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#push
new problem GetCard doesnt exist and i dont know how this normaly works .... so how i can get the cardid ?
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Old 10/28/2018, 23:31   #14
 
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public static Card GetCard(short? cardId) => _cards.FirstOrDefault(s => s.CardId == cardId);
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Old 11/02/2018, 18:05   #15
 
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Quote:
Originally Posted by erixor View Post
public static Card GetCard(short? cardId) => _cards.FirstOrDefault(s => s.CardId == cardId);
when i paste in ServerManager.cs i have 1 error : The name '_cards' does not exist in the current context

can someone help me ?
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