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[Release][v2.0] NosUnpack

Discussion on [Release][v2.0] NosUnpack within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Arrow [Release][v2.0] NosUnpack

NosUnpack v2.0

Info:
This tool allows you to open almost all .NOS files and extract resources from them (like images and text)

Features:
  • Opens .NOS archives
  • Displays images, map grids and text
  • Exports selected image or text
  • Exports all resources from archive [It will freeze the program, but it's working! Just wait!]
  • You can toggle if you want or don't want checkerboard background

List of working archives:
  • NStpeData [Textures for effects]
  • NStpuData [UI textures]
  • NStpData [Textures for maps]
  • NSipData [Items', buffs', avatars' and skills' icons]
  • NS4BbData [Big images]
  • NSmpData [Monster sprites]
  • NSppData [Player-related sprites]
  • NStcData [Map Grid (1cell=1px)]
  • NScliData [constring.dat]
  • NSlangData [_code_lang_list (ztsXXXe)]
  • NSetcData [Word list for Memory & TabooStr.lst]
  • NSgtdData [Items, quests, skills, mobs etc. data]

Not supported and not openable yet:
  • NSpnData [Player-related sprite info]
  • NSmnData [Mobs-related sprite info]

All other archives can be opened, but won't display any data except filelist.


TODO:
  • Save binary files
  • Support of all archives (3d, datas)
  • Import resource to replace it.
  • Save edited archive
  • More and better error handling

Gallery:
NosUnpack

Download:
Check the attachments

Scan v2.0:
ZIP -
Only EXE -

Special thanks to:
  • @ - for NosPack and NosImg, which I'm kind of continuing.
  • @ - for public pp/mp structure
  • Cryless (Systemx64/OMG) - for string and 4Bb structure
  • @ - for helping and testing
  • @ - for testing


If you found any bugs, crashes or have some ideas, just write here or PM me!
Attached Files
File Type: zip NosUnpack v1.0.zip (5.98 MB, 327 views)
File Type: zip NosUnpack v2.0.zip (5.99 MB, 2608 views)
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Old 07/05/2016, 17:01   #2
 
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Thank you very much, its so useful o
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Old 07/05/2016, 19:14   #3
 
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Dude, well done!
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Old 07/06/2016, 01:55   #4


 
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Quote:
Originally Posted by Bejine View Post
Will be very useful for us, thanks
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Old 07/08/2016, 14:33   #5
 
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It remembers me a little bit of my old NArchiverEditor tool.


Anyway, nice work
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Old 07/08/2016, 15:15   #6
 
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v2.0

Version 2.0 is here!

Changes:
- A bit more error handling and small bugfixes (like "Type:" not updating correctly)
- Txt files support! (cli, lang, etc, gtd)
- Smaller second list for mp/pp
- Multiple encodings for string files which you can choose (if there is some missing, tell me)
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Old 07/08/2016, 17:08   #7
 
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Thanks for this nice tool
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Old 07/08/2016, 18:10   #8
 
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Quote:
Originally Posted by Bejine View Post
[SIZE="7"][B]

TODO:[LIST][*]Save binary files[*]Support of all archives (3d, datas)
sku)!
Wait there 3D Files? Thought everything is made in Grids & pngs
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Old 07/08/2016, 22:53   #9
 
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yeah lol, maps are 3d
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Old 07/09/2016, 14:39   #10
 
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Quote:
Originally Posted by Bejine View Post
yeah lol, maps are 3d
also smt. else or just the maps, if only the character models would be .obj files i would kiss entwells feet.
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Old 07/09/2016, 21:32   #11



 
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Nice, but one easy thing to change. If you click open and close the OpenFileDialog, just set the caption of the label to the old name of the opened file.
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Old 07/15/2016, 19:09   #12
 
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Finally! Thanks man!

Missing for me multi-selecting, "Export ALL selected" and export only first images (from sprites)
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Old 07/20/2016, 09:23   #13
 
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Is it possible to edit stuff like character models and play with it or is it just a tool for p servers ?
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Old 07/20/2016, 11:30   #14
 
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There is no player model. All things related to player are sprites in NSppDataXX. But yes, it is possible if you know how to do it. However, it's not possible with my tool yet.
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Old 07/20/2016, 18:13   #15
 
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New features in developing ?
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