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[Release][v2.0] NosUnpack
Discussion on [Release][v2.0] NosUnpack within the Nostale forum part of the MMORPGs category.
07/05/2016, 16:40
#1
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[Release][v2.0] NosUnpack
NosUnpack v2.0
Info:
This tool allows you to open almost all .NOS files and extract resources from them (like images and text)
Features: Opens .NOS archives
Displays images, map grids and text
Exports selected image or text
Exports all resources from archive [It will freeze the program, but it's working! Just wait!]
You can toggle if you want or don't want checkerboard background
List of working archives: NStpeData [Textures for effects ]
NStpuData [UI textures ]
NStpData [Textures for maps ]
NSipData [Items', buffs', avatars' and skills' icons ]
NS4BbData [Big images ]
NSmpData [Monster sprites ]
NSppData [Player-related sprites ]
NStcData [Map Grid (1cell=1px) ]
NScliData [constring.dat ]
NSlangData [_code_lang_list (ztsXXXe) ]
NSetcData [Word list for Memory & TabooStr.lst ]
NSgtdData [Items, quests, skills, mobs etc. data ]
Not supported and not openable yet : NSpnData [Player-related sprite info ]
NSmnData [Mobs-related sprite info ]
All other archives can be opened, but won't display any data except filelist.
TODO: Save binary files
Support of all archives (3d, datas)
Import resource to replace it.
Save edited archive
More and better error handling
Gallery:
NosUnpack
Image galleries require a modern browser with JavaScript enabled. Please make sure that your browser is up to date and/or enable JavaScript to view this gallery.
Download:
Check the attachments
Scan v2.0:
ZIP -
Only EXE -
Special thanks to: @ - for NosPack and NosImg, which I'm kind of continuing. @ - for public pp/mp structure
Cryless (Systemx64/OMG) - for string and 4Bb structure
@ - for helping and testing @ - for testing
If you found any bugs, crashes or have some ideas, just write here or PM me!
Attached Files
NosUnpack v1.0.zip
(5.98 MB, 327 views)
NosUnpack v2.0.zip
(5.99 MB, 2608 views)
07/05/2016, 17:01
#2
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Thank you very much, its so useful
o
07/05/2016, 19:14
#3
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Dude, well done!
07/06/2016, 01:55
#4
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Join Date: Dec 2012
Posts: 2,728
Received Thanks: 934
Quote:
Originally Posted by
Bejine
NosUnpack
Info:
This tool allows you to open almost all .NOS files and extract resources from them (like images and text)
Features: Opens .NOS archives
Displays images and map grids
Exports selected image
Exports all images from archive [It will freeze the program, but it's working! Just wait!]
You can toggle if you want or don't want checkerboard background
List of working archives: NStpeData [Textures for effects ]
NStpuData [UI textures ]
NStpData [Textures for maps ]
NSipData [Items', buffs', avatars' and skills' icons ]
NS4BbData [Big images ]
NSmpData [Monster sprites ]
NSppData [Player-related sprites ]
NStcData [Map grid converted to 1px=1cell images ]
Not supported and not openable yet : NScliData
NSlangData
NSetcData
NSgtdData
NSpnData
NSmnData
All other archives can be opened, but won't display any data except filelist.
TODO: Save binary files
Support of all archives (text, 3d, datas)
Import resource to replace it.
Save edited archive
More and better error handling
Gallery:
NosUnpack
Image galleries require a modern browser with JavaScript enabled. Please make sure that your browser is up to date and/or enable JavaScript to view this gallery.
Download:
Check the attachments
Scan:
ZIP -
Only EXE -
Special thanks to: @ - for NosPack and NosImg, which I'm kind of continuing. @ - for public 4Bb&pp/mp structure
@ - for helping and testing @ - for testing
If you found any bugs, crashes or have some ideas, just write here or PM me (
PW można po
pol sku )!
Will be very useful for us, thanks
07/08/2016, 14:33
#5
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Posts: 766
Received Thanks: 645
It remembers me a little bit of my old NArchiverEditor tool.
Anyway, nice work
07/08/2016, 15:15
#6
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v2.0
Version 2.0 is here!
Changes:
- A bit more error handling and small bugfixes (like "Type:" not updating correctly)
- Txt files support! (cli, lang, etc, gtd)
- Smaller second list for mp/pp
- Multiple encodings for string files which you can choose (if there is some missing, tell me)
07/08/2016, 17:08
#7
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Thanks for this nice tool
07/08/2016, 18:10
#8
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Quote:
Originally Posted by
Bejine
[SIZE="7"][B]
TODO: [LIST][*]Save binary files[*]Support of all archives (3d, datas)
sku )!
Wait there 3D Files? Thought everything is made in Grids & pngs
07/08/2016, 22:53
#9
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yeah lol, maps are 3d
07/09/2016, 14:39
#10
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Quote:
Originally Posted by
Bejine
yeah lol, maps are 3d
also smt. else or just the maps, if only the character models would be .obj files i would kiss entwells feet.
07/09/2016, 21:32
#11
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Nice, but one easy thing to change. If you click open and close the OpenFileDialog, just set the caption of the label to the old name of the opened file.
07/15/2016, 19:09
#12
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Finally! Thanks man!
Missing for me multi-selecting, "Export ALL selected" and export only first images (from sprites)
07/20/2016, 09:23
#13
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Is it possible to edit stuff like character models and play with it or is it just a tool for p servers ?
07/20/2016, 11:30
#14
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There is no player model. All things related to player are sprites in NSppDataXX. But yes, it is possible if you know how to do it. However, it's not possible with my tool yet.
07/20/2016, 18:13
#15
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New features in developing ?
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Updates:
~ Completely coded in vb6!
New Pic:
http://img257.imageshack.us/img257/3329/newhr0.jpg
NOTE: You need microsoft frame network to run this, im not really positive where to get it...sorry :P. Just google it and you should be able to find the download.
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