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[OPEN SOURCE PROJECT] NosOpen

Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.

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Old 08/18/2016, 17:44   #961
 
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You cant Its cliendside texture so You need to replace your texture by winters one
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Old 08/18/2016, 19:33   #962
 
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Quote:
Originally Posted by unknownforces View Post
@
How to change nosville to easter/snow/etc?
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Old 08/18/2016, 19:47   #963
 
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Luci?
I will ask this thing because its weird. xD
Import Console: my name's jeff.. What?
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Old 08/18/2016, 20:02   #964
 
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I checked it already, the link is dead :/
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Old 08/18/2016, 20:11   #965
 
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I checked it already, the link is dead :/
both links are working fine



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Old 08/18/2016, 20:28   #966
 
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I checked it already, the link is dead :/
Mega has just some bugs with the redirecting from epvp.
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Old 08/19/2016, 08:12   #967
 
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Sorry for another question
I tried to parse the data from Hong Kong client
those Chinese name became garbled text in database, is that i have to edit the string conversion on the importfactory.cs?

also is that all the .txt, .dat and the packet.txt must be collected from the same client?
since i cannot parse the .txt, .dat from Hong Kong client with a packet.txt from DE server successfully


Thank You so much!(I'm from Hong Kong)
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Old 08/19/2016, 11:56   #968
 
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I think Hong Kong client is like korean one so It Will not work cause It use the old crypto and not the sha512. For the database parsing i think we made a mistake somewhere It should be utf8 add an issue
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Old 08/19/2016, 19:59   #969
 
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Originally Posted by 0Lucifer0 View Post
The only thing that Is not in for the moment is vehicle
Code:
if (player.*** == FEMALE)
{
  morphto(vehicule.morph+1);
}
else
{
  morphto(vehicule.morph);
}
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Old 08/19/2016, 20:15   #970
 
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there is no morph id for vehicle in item.dat... we all know that femal morph is just +1 that's not the question... if you find a way to get morph of vehicle by item vnum in item.dat i'm interested.
by the way your code is ugly i suppose morphto is a static function? so you use oriented object language like a procedural one.
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Old 08/19/2016, 20:42   #971
 
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Quote:
Originally Posted by 0Lucifer0 View Post
there is no morph id for vehicle in item.dat... we all know that femal morph is just +1 that's not the question... if you find a way to get morph of vehicle by item vnum in item.dat i'm interested.
by the way your code is ugly i suppose morphto is a static function? so you use oriented object language like a procedural one.
it's not my code it's only an example for all can "understand".

You can't find morph in item.dat but it's inside an other file.
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Old 08/19/2016, 20:58   #972
 
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Quote:
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it's not my code it's only an example for all can "understand".

You can't find morph in item.dat but it's inside an other file.
yes inside the monster.dat but there is no way to link them.
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Old 08/21/2016, 21:28   #973
 
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What it is $Godmode?
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Old 08/21/2016, 22:59   #974
 
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$GodMode its to be invincibility and do like 700000000 dmg idk how to explain the name its explaining godmode -.- a very nice command
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Old 08/23/2016, 15:39   #975
 
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Can someone explain me what sha512 is? and how i use it.
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