Quote:
Originally Posted by xSensitivex
Please remove shit like "Message received" or the Other shit that shown in Emulator.
And best answer for a Problem that i ever saw. Its dont care the port when he use 127.0.0.1
@ctyjason2
Look in the Config if ip and port is the same as that what is in the Login Server config
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IN WORLD server
<appSettings>
<add key="language" value="en" />
<add key="ClientSettingsProvider.ServiceUri" value="" />
<add key="WorldPort" value="1337" />
<add key="WorldIp" value="127.0.0.1" />
<add key="SceneOnCreate" value="true" />
</appSettings>
IN LOGIN server
<appSettings>
<add key="LoginPort" value="4001" />
<add key="language" value="en" />
<add key="LoginIp" value="127.0.0.1" />
<add key="ClientSettingsProvider.ServiceUri" value="" />
</appSettings>
<Servers>
<server Name="S3-test" WorldPort="1337" WorldIp="127.0.0.1" channelAmount="3" />
</Servers>
The world port are same (1337) in Login and world server
================================================== =============================
WORLD SERVER VERSION 1.0.2.0 by OpenNos Team
================================================== =============================
[INFO] 22:13:31 -- Database has been initialized.
[INFO] 22:13:33 -- 511 Maps Loaded !
[INFO] 22:13:33 -- Server is started successfully.
[INFO] 22:14:00 -- A new client is connected. ClientId =1
[DEBUG] 22:14:00 -- Packet arrived, packet: 34982 20964
[DEBUG] 22:14:00 -- Client arrived, SessionId: 20964
And nothing happened