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[OPEN SOURCE PROJECT] NosOpen
Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.
04/25/2017, 17:35
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#1576
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elite*gold: 0
Join Date: Aug 2014
Posts: 40
Received Thanks: 24
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If you have a problem with LoD.
Just do it the same way as you see in this video.
I had the same problem until I tried doing it the same way.
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04/25/2017, 19:50
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#1577
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elite*gold: 0
Join Date: Jun 2011
Posts: 5
Received Thanks: 1
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Quote:
Originally Posted by ゆうじ
Did you follow my tutorial?
If yes, you didnt pay attention at all.
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Thanks, this tutorial is far better.
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04/26/2017, 15:44
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#1578
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elite*gold: 0
Join Date: Mar 2010
Posts: 291
Received Thanks: 17
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I keep getting the error "Too much connections" after a relogin.
I mean, 1st login goes normal, if I logout to channel selection, I get disconnected with error "Connection to the server lost" and on LoginServer says "Too much connections", and it won't let me login again, even if i logout completely.
What's wrong with the new released version?
Does anyone has the same error? solutions?
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04/26/2017, 16:12
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#1579
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elite*gold: 0
Join Date: Jan 2011
Posts: 326
Received Thanks: 26
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lod is bug
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04/26/2017, 17:18
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#1580
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Join Date: Mar 2010
Posts: 291
Received Thanks: 17
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I heard there is a limitation IP somewhere so it can be used only on localhost and not on VPS .. mmm maybe that's what related my error. anyone from opennos team can confirm that?
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04/26/2017, 20:23
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#1581
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elite*gold: 0
Join Date: Sep 2010
Posts: 1,013
Received Thanks: 167
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Quote:
Originally Posted by blacksystem1990
I heard there is a limitation IP somewhere so it can be used only on localhost and not on VPS .. mmm maybe that's what related my error. anyone from opennos team can confirm that?
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People using it on VPS often so its not that problem, i already set up a VPS with the serverfiles, and it worked
Quote:
Originally Posted by blacksystem1990
I keep getting the error "Too much connections" after a relogin.
I mean, 1st login goes normal, if I logout to channel selection, I get disconnected with error "Connection to the server lost" and on LoginServer says "Too much connections", and it won't let me login again, even if i logout completely.
What's wrong with the new released version?
Does anyone has the same error? solutions?
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I have the same error on my PC, still not found any fix for it :/
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04/29/2017, 08:08
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#1582
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elite*gold: 0
Join Date: Jul 2011
Posts: 32
Received Thanks: 0
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I can enter the game normally, but on leaving i can't login again..
All ports its open... Somebody help me?
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04/30/2017, 21:31
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#1583
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elite*gold: 0
Join Date: Jan 2017
Posts: 9
Received Thanks: 1
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Hi,
Channel crash without any error,players can still play inside,yes strange ?
After that all if some player during an logout or he get crash,he can't connect anymor,yes of course channel is down.
So why the hek channel crash without any reason or error and players can still play inside ? i'm really confused right now guys .. @
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04/30/2017, 21:33
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#1584
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elite*gold: 0
Join Date: May 2009
Posts: 1,005
Received Thanks: 1,019
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Quote:
Originally Posted by iFuckSelena
Hi,
Channel crash without any error,players can still play inside,yes strange ?
After that all if some player during an logout or he get crash,he can't connect anymor,yes of course channel is down.
So why the hek channel crash without any reason or error and players can still play inside ? i'm really confused right now guys .. @ 
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Because channel isn't crash, your webapi seems to be crash or in a infinite loop
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04/30/2017, 21:59
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#1585
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elite*gold: 0
Join Date: Jan 2017
Posts: 9
Received Thanks: 1
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Quote:
Originally Posted by 0Lucifer0
Because channel isn't crash, your webapi seems to be crash or in a infinite loop
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Thank's for this quickly reponse!
One more thing can you give me more detail about this webapi,thank's.
edit  k you mean the server communication.
Ps. The CPU is increasing like the hell 500mb to 3gb per channel it's normal ? (Even with 1 ch or 10 ch same problem) @
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04/30/2017, 22:13
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#1586
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elite*gold: 0
Join Date: May 2009
Posts: 1,005
Received Thanks: 1,019
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Quote:
Originally Posted by iFuckSelena
Thank's for this quickly reponse!
One more thing can you give me more detail about this webapi,thank's.
edit  k you mean the server communication.
Ps. The CPU is increasing like the hell 500mb to 3gb per channel it's normal ? (Even with 1 ch or 10 ch same problem) @ 
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Thats called a memory leak. We fix things when we discover them. Just open an issue on GitHub if you found anything and have any idea on how to reproduce
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05/01/2017, 20:40
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#1587
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elite*gold: 0
Join Date: Jan 2017
Posts: 9
Received Thanks: 1
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Quote:
Originally Posted by 0Lucifer0
Thats called a memory leak. We fix things when we discover them. Just open an issue on GitHub if you found anything and have any idea on how to reproduce 
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Can you give your advice about how much powerfull need to be an VPS or whatever..for the new files ?
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05/02/2017, 16:37
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#1588
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elite*gold: 0
Join Date: Jan 2017
Posts: 68
Received Thanks: 1
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Can i use Mysql Server 2016 Express instead of Developer Edition?
because i dont find any way to download developer edition for free..
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05/02/2017, 23:04
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#1589
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elite*gold: 0
Join Date: Sep 2010
Posts: 1,013
Received Thanks: 167
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Quote:
Originally Posted by DerDrahtzieher
Can i use Mysql Server 2016 Express instead of Developer Edition?
because i dont find any way to download developer edition for free..
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SQL Server 2016 Dev?
Thats so easy to find honestly ,just get a microsoft account and get it from the Page

select Developer, then login with your account, and then select in Product Type
"Servers" and select "SQL Server 2016 Developer with Service Pack 1"
around 2,6GB ISO ^^
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05/10/2017, 09:09
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#1590
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elite*gold: 0
Join Date: Dec 2012
Posts: 2,728
Received Thanks: 934
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Quote:
Originally Posted by [ON]Ciapa
@ 
I'm casually working on a Timespace Builder too rn during free time, so no need to hurry. There might even be a first preview at the beginning of the next week or so. Database-Backed of course for easy integration to Server and to get data like Map Grid with Blocked Zones, Item/Monster Names etc.
Might release it to interested peeps once the preview is done.
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@ 
Since there was no preview released by Ciapa I wanted to ask:
Should I continue setting up my tool for beeing able to use by ON or did you finish your tool, so there's no need anymore?
Im mostly finished, just some small Details are left to be "ON ready".
Greetz.
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