Hi, in my gameserver i have add the skill of base (200 201) !
So, okay it work perfectly so i add the packet "ski 200 201" when the character is connect and i will can change in my database mysql the skills.
So i change the skill 200 201 + [database mysql] !
I can see the skill but when i click on the skill, nothing work !
but the button SPACE and Z work perfectly !
The packet than i have for the skill ->>>
" su 1 673062 3 2266 866 6 11 4401 0 0 1 76 36 0 0 " [it's an exampl]
" su [Player=1] [PlayerID] [Enemie=3] [EnemieID] [SkillID] [CoolDown] [CharacterAnim] [SkillEffect] [0 ?] [0 ?] [Death=1] [I don't know] [Damage] [-HP mob] [0=Warrior; 1=Jagger; 2=Mage] "
What is the problem please ?
Thank you
The problem Is That You do not say at the Beginning That You use Waat sources.
You answered "learn php" on my post.
I answer "learn c + +" on your post.
And do not lie, you alter the files Waat.
You do not create emulator in vb.net.
Stop taking people for idiots.
You criticize others vidéo on YouTube.
And all you do is download the files from this site.
And you sell them by saying that thou hast created !!
Ski packet:
ski <primary_attack> <secundary_attack> <skill0> <skill1>...
And for handle it
u_s <cast_id> <enemy_type> <enemy_id>
After sending the packets will be fine :P
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01
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the mode like 2770011004
The Red Numbers == Monster Mech
277 = NightDevil
public static byte Disguise(int charid, Int64 mode, int maxhp, int hp)
{
return new byte { 0x3c, 0x00, 0xf9, 0x03, ((byte)(charid)), ((byte)(charid >> 8)), ((byte)(charid >> 16)), ((byte)(charid >> 24)), 0x03, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, ((byte)(mode)), ((byte)(mode >> 8)), ((byte)(mode >> 16)), ((byte)(mode >> 24)), 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,...
skill packet 11/28/2007 - Conquer Online 2 - 2 Replies When using a skill(cure).how is the target sent in the packet?
BB 7F 17 00=accid 5A 79 17 00=target
20 00 FE 03 FE 94 7D 07 BB 7F 17 00 77 05 F3 93 E7 C3 7A 02 15 00 00 00 03 13 21 C9 00 00 00 00
20 00 FE 03 F5 60 7E 07 BB 7F 17 00 77 05 F3 93 E7 C3 7A 02 15 00 00 00 03 13 21 C2 00 00 00 00
i dont see the target id in the packet?somthing to do with asc2hex?
::EDIT::i hope this aint the answer but, does it have to be xor,added and a bunch of other stuff?