Quote:
Originally Posted by Amaratha
If you used VLTEd, what nodes did you change and to what values, to move the camera?
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Frist time i changed them to 0. to see all the axes Y Z W X and i took some settings from drift mode(carbon) but 1 axis cant fiind it (like our friend said: you cannot modify the directx component it self to change the trajectory of the camera) (i could add drift mode in nfsw if i could do that. anyways i made an alternative.)
If you want the settings...try this
1.camera_info/default/bumper/angle 0=0,1=0 (set both to 0,that should zoom out to normal view)
2.camera_info/default/close/angle 0=10,1=11.13 (this one should bring down a bit the camera view) i prefer this setting because the car seem bigger than before.
3.camera_info/default/far/angle/ 0=10,1=11.13 (same thing will happen with the far camera)
4.camera_info/default/hood/angle/ 0=0,1=0 (also zoom out to the original position)
These 4 address i gave you are from the camera while you driving...
Now about the camera preview (idle/afk) camera
1.camera_info/default/0x1b9f4e8a value 0.5
2.camera_info/default/0x3cf54505 X=3,Y=-1,Z=1
3.camera_info/default/0xc6e3c4eb X=4,Y=-4,Z=1.5
try these settings and tell me if you like it. (i like it) now im trying to figure out to change the trajectory/effects of the camera. (while crashing/smashing/jumping) but for this i believe im gonna need a 3d program and unlocked files of nfsw.
Don't forget to upload an screenshot with the camera changed!!