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NFS World Offline Developement Thread

Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.

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Old 11/09/2015, 22:09   #1201
 
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Browse to where your NFSW game files are located (most likely will be in C:/Program Data/Electronic Arts/Need For Speed World), then, in your game files, go to Data/GLOBAL.
Back up and replace your attributes.bin.
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Old 11/13/2015, 14:28   #1202
 
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Hey guys! Im Moses and im working on a "MODFIX" that fixes the wheels offsets in unreleased BodyKits... when i finish, i will post a link for Download... Here some examples:













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Old 11/13/2015, 19:03   #1203
 
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Looks interesting. I'm looking forward to see more of that...
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Old 11/14/2015, 09:54   #1204

 
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Awesome Job done on the Corvette
My favourite
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Old 11/14/2015, 16:08   #1205
 
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Moiks497
COOOOOOL
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Old 11/14/2015, 17:54   #1206
 
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Quote:
Originally Posted by Moiks497 View Post
Hey guys! Im Moses and im working on a "MODFIX" that fixes the wheels offsets in unreleased BodyKits...
Can you please teach me how to adjust the offset of the body kit?
I really hate the offset on mx-5 body kit
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Old 11/15/2015, 13:51   #1207
 
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Smile

Quote:
Originally Posted by tyui1234 View Post
Can you please teach me how to adjust the offset of the body kit?
I really hate the offset on mx-5 body kit
Im already fixed this


If you want do see how the cars are looking now: heres a vídeo

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Old 11/15/2015, 15:54   #1208
 
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to be honnest i don't like it!you just ruin the game!
just an opinion no offence!
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Old 11/25/2015, 11:49   #1209
 
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Guys, i found 4 new hoods for the Dodge Challenger Concept:

- Verge
- Glint
- Omni
- Prime

Can anyone add this hoods in the catalog files?
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Old 11/28/2015, 01:02   #1210
 
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1.8 Beta has been released:

Server structures have been changed. Any mods that were developed until now needs to be redone. Have fun guys!
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Old 11/29/2015, 01:01   #1211
 
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Thank you berkay!! Awesome work!

I sure hope those who modded the earlier releases will come back and remake their work for this new release! There is much I'd like to reuse in this newest version. I will start working the all original map event unless InnZumNiak is going to mod it for this release!?

In any event I am enjoying my early Christmas gift! Thanks again berkay!!
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Old 11/29/2015, 08:42   #1212
 
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This mod adds all performance parts in game. We still need all skill parts, and, i think it's all - we get all content in game for using (or not?).

New performance and skill parts don't take a money - maybe Berkay do some tools for Economy module configuring? (Not the source code, of course)
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Old 11/29/2015, 11:41   #1213
 
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Quote:
Originally Posted by Hypercycle View Post


This mod adds all performance parts in game. We still need all skill parts, and, i think it's all - we get all content in game for using (or not?).

New performance and skill parts don't take a money - maybe Berkay do some tools for Economy module configuring? (Not the source code, of course)
In the next version, I'll add steps on how to configure mods for the new structure. For now, I'll add this myself
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Old 11/29/2015, 11:58   #1214
 
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Originally Posted by berkay2578 View Post
In the next version, I'll add steps on how to configure mods for the new structure. For now, I'll add this myself
Ok, thanks!

i manually changed 300 productids of perf.parts and it works, why i do this
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Old 11/29/2015, 14:55   #1215
 
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Originally Posted by Hypercycle View Post
Ok, thanks!

i manually changed 300 productids of perf.parts and it works, why i do this
use TextPad and regex replace: <productid>(.*)</productid> -> <productid>SRV-PERF\i</productid> next time
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