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NFS World Offline Developement Thread
Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.
12/19/2016, 23:10
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#2026
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elite*gold: 0
Join Date: Jul 2015
Posts: 7
Received Thanks: 1
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Yo guys. With server version 1.9 I noticed that some new perf. parts appeared in the shop - Tear 100% custom engine, Tear 100% custom turbo, and Tear 100% custom brakes (there are also 98/50/25%), but there's no transmission, suspension, and tires. Is there a reason to this? Are there custom 100% transmission, suspension and tires at all, and will they be featured in the next update? Or is there a way to get them now?
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12/19/2016, 23:49
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#2027
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Join Date: Dec 2011
Posts: 170
Received Thanks: 81
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Custom parts were never officially released by EA.
t0_custom_brakes_pro_uncommonrarity 0-0-50 (tear)
t0_custom_brakes_race_commonrarity 0-0-99 (tear)
t0_custom_brakes_street_greyrarity 0-0-100 (tear)
t0_custom_brakes_uber_rarerarity 0-0-25 (tear)
t0_custom_engine_pro_uncommonrarity 50-0-0 (tear)
t0_custom_engine_race_commonrarity 99-0-0 (tear)
t0_custom_engine_street_greyrarity 100-0-0 (tear)
t0_custom_engine_street_uncommonrarity 5-5-0 (royal Purple Engine)
t0_custom_engine_uber_rarerarity 25-0-0 (tear)
t0_custom_forcedinduction_pro_uncommonrarity 0-50-0 (tear)
t0_custom_forcedinduction_race_commonrarity 0-99-0 (tear)
t0_custom_forcedinduction_street_greyrarity 0-100-0 (tear)
t0_custom_forcedinduction_uber_rarerarity 0-25-0 (tear)
performanceparts attributes can be changed in NFSVlted.
t0_gearhead_* = Beige series (NORMAL)
t0_pistonhead_* = Green series (TOP SPEED)
t0_rails_* = Red Series (HANDLING
t0_smokeshow_* = Blue Series (ACCELERATION)
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12/20/2016, 16:07
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#2028
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elite*gold: 0
Join Date: Oct 2015
Posts: 384
Received Thanks: 140
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Quote:
Originally Posted by geonfsmw
Felicitari pt video frate.
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*** ai pus sa ai imagine jos acolo la fiecare coment il pui?
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12/20/2016, 16:40
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#2029
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elite*gold: 0
Join Date: Dec 2016
Posts: 32
Received Thanks: 10
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Really I miss it
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12/23/2016, 12:12
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#2030
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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@
The address seems too random to be a static one, you need to find a pointer for it if it's not static. (I might actually be wrong here, so look up if nfsw.exe base value + address is persistent between sessions) However, performance values aren't something of much importance to me so I won't be able to help you with it, sorry. Nice job though, keep trying!
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12/24/2016, 12:58
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#2031
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elite*gold: 0
Join Date: Dec 2011
Posts: 170
Received Thanks: 81
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OK
I tried it in other ways. Now I do not use the IDA. Already only to find Any connection between those multiple functions. Try it as an attempt to mislead without IDA
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12/28/2016, 00:25
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#2032
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elite*gold: 0
Join Date: Jul 2015
Posts: 7
Received Thanks: 1
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Hey people! I was wondering if there's a way to make bodykits for Aston Martin DBS Volante available for a regular DBS? Because they're basically the same car, but Volante is a convertible while the other is a coupe. It's also weird how the convertible does have the bodykits, and the coupe doesn't...
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12/29/2016, 01:38
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#2033
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elite*gold: 0
Join Date: Dec 2014
Posts: 92
Received Thanks: 29
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Quote:
Originally Posted by Tony McCrea
Hey people! I was wondering if there's a way to make bodykits for Aston Martin DBS Volante available for a regular DBS? Because they're basically the same car, but Volante is a convertible while the other is a coupe. It's also weird how the convertible does have the bodykits, and the coupe doesn't...
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Look the answer here dude :
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01/05/2017, 13:04
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#2034
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elite*gold: 0
Join Date: Jul 2015
Posts: 289
Received Thanks: 309
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I used to watch this guys NFSW car reviews all the time back in the day. If you haven't watched The Teenage Transporter before, watch this review of the Veyron. If you have, watch this while you eat some memberberry pie!
(A preview of the video would have been nice...)
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01/05/2017, 21:38
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#2035
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elite*gold: 0
Join Date: Dec 2011
Posts: 170
Received Thanks: 81
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someone has direct contact to the user drago.gxr?
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01/18/2017, 11:11
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#2036
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elite*gold: 0
Join Date: Dec 2015
Posts: 74
Received Thanks: 3
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can somone tell me how to delete map "All Tracks V3" on server 1.9 and post normal map because All Tracks V3 has some crashes when you launch some races so is it posible?
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01/18/2017, 15:29
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#2037
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elite*gold: 0
Join Date: Nov 2015
Posts: 256
Received Thanks: 67
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@ ... why you don't read my posts ?!
I've already answered ...
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01/19/2017, 17:10
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#2038
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elite*gold: 0
Join Date: Dec 2015
Posts: 74
Received Thanks: 3
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how to achive achivements by my self
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01/19/2017, 17:18
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#2039
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elite*gold: 0
Join Date: Nov 2015
Posts: 256
Received Thanks: 67
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Quote:
Originally Posted by randy kaka
how to achive achivements by my self
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@ you can't at this stage of the offline version
or maybe we need mod the game !
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01/20/2017, 16:12
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#2040
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elite*gold: 0
Join Date: Dec 2015
Posts: 74
Received Thanks: 3
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any good drift mod for offline?
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