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NFS World Offline Developement Thread
Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.
09/14/2016, 14:41
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#1996
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NFS-VltEd v3.1 has been released
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09/18/2016, 02:38
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#1997
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I have just pushed the addonmanager to  . Here's how it looks right now: (IT IS A VERY EARLY DEVELOPMENT SNAPSHOT, IT WILL CHANGE JUST LIKE HOW THE OFFLINE SERVER LAUNCHER HAS CHANGED)
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09/18/2016, 13:57
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#1998
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Quote:
Originally Posted by berkay2578
I have just pushed the addonmanager to  . Here's how it looks right now: (IT IS A VERY EARLY DEVELOPMENT SNAPSHOT, IT WILL CHANGE JUST LIKE HOW THE OFFLINE SERVER LAUNCHER HAS CHANGED)
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Looks awesome! Nice work!
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09/18/2016, 14:05
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#1999
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@
Hey man, I was wondering if I could request some features for the Offline Server (for your consideration). You know I'm crazy and will be progressing level by level so I think these features may come in useful.
Is it possible to have cash and speedboost as a seperate option in the server editor? Currently they're both together and it would be nice to turn off speedboost rewards altogether.
This one may be a stretch, but could we possibly have the ability to edit the amount of cash or speedboost we could get as a potential drop too?
Also, is it possible to give us the ability to edit our rewards from Treasure Hunter? It would be cool to set our own cash or speedboost reward.
Thats all man. I don't know how I could possibly help you with anything but please let me know of I can.
Thanks dude!
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09/18/2016, 17:28
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#2000
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Quote:
Originally Posted by berkay2578
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Dude,this stuff in addon description is awesome XD
I don`t know where did you got it)
I bet all russians here are laughing))
P.S. Thanks for your great work
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09/18/2016, 19:50
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#2001
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Can only reply what the others said. Go on with that, you're great man.
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09/19/2016, 01:02
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#2002
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Updated the github repo with this latest update:
Quote:
Originally Posted by Benno4
@
Hey man, I was wondering if I could request some features for the Offline Server (for your consideration). You know I'm crazy and will be progressing level by level so I think these features may come in useful.
Is it possible to have cash and speedboost as a seperate option in the server editor? Currently they're both together and it would be nice to turn off speedboost rewards altogether.
This one may be a stretch, but could we possibly have the ability to edit the amount of cash or speedboost we could get as a potential drop too?
Also, is it possible to give us the ability to edit our rewards from Treasure Hunter? It would be cool to set our own cash or speedboost reward.
Thats all man. I don't know how I could possibly help you with anything but please let me know of I can.
Thanks dude!
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I mean, in the future when I actually add working economy and stuff, sure yeah. Though, that might take some time; as I have not yet added in arbitration classes.
Quote:
Originally Posted by MinoRacer
Dude,this stuff in addon description is awesome XD
I don`t know where did you got it)
I bet all russians here are laughing))
P.S. Thanks for your great work 
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That's just some random russian gibberish mate  I think it says something about gods and lightnings but my russian isn't that great.
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09/28/2016, 15:10
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#2003
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I saw a video some people can buy the special effect(ex. snowflake) on their car at the aftermarket shop, anyone where can i find that mod?
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10/09/2016, 10:36
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#2004
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Quote:
Originally Posted by NVR105
I saw a video some people can buy the special effect(ex. snowflake) on their car at the aftermarket shop, anyone where can i find that mod?
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Vitaleks had this effect, and also driver woman, police flashers by any cars and so on.
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10/09/2016, 17:30
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#2005
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Quote:
Originally Posted by NVR105
I saw a video some people can buy the special effect(ex. snowflake) on their car at the aftermarket shop, anyone where can i find that mod?

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10/16/2016, 03:13
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#2006
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Okay, I'm quite curious if these is the right sited or I was tricked about it, if this is it, let's use it, if not atleast I can say I tried...
https://github.com/electronicarts/EASTL
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10/16/2016, 03:27
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#2007
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@  that's mostly just downloads for the source of EAWebkit, nothing too special. EASTL appears to be code they use for a bunch of projects to avoid writing the same stuff over and over again.
Would be cool to know what happened to the source of the actual game; did they just get rid of it, or does someone still have it?
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10/16/2016, 03:31
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#2008
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@  So I "pulled out the wrong fish" thinking it was the source code of EAGL?
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10/16/2016, 04:59
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#2009
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EAGL? Not sure what that is; as far as I can tell, that site simply has nothing too important, just the source code for different versions of EAWebkit, and a few other random libraries.
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10/16/2016, 07:44
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#2010
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Quote:
Originally Posted by leorblx
@  that's mostly just downloads for the source of EAWebkit, nothing too special. EASTL appears to be code they use for a bunch of projects to avoid writing the same stuff over and over again.
Would be cool to know what happened to the source of the actual game; did they just get rid of it, or does someone still have it?
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From a programmer's perspective it's interesting, even though it took almost a decade to release it. (Dig a bit deeper, you'll find more breadcrumbs on what I'm saying)
Cause it's another standard C library that's optimized for a specific purpose. Like the ISO, Bloodhound, or Micros[s]ha[/s]ft's stl implementation, even though it took nearly a decade to release it.
The GPL page... well, that's old. People have thought asked the same question.
Quote:
Originally Posted by leorblx
EAGL? Not sure what that is; as far as I can tell, that site simply has nothing too important, just the source code for different versions of EAWebkit, and a few other random libraries.
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EAGL = EA Graphics Library = a graphics library that traces it's root to Distinctive Studios. A quarter century ago.
And probably it's technologically related to the first few Test Drive games.. though that's a long shot.
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