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NFS World - Offline Server
Discussion on NFS World - Offline Server within the Need for Speed World forum part of the Other Online Games category.
01/27/2016, 21:25
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#6421
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Quote:
Originally Posted by fabx24
berkay2578 i have a question: nfsw can be use on tunngle for playing lan?
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You're asking it again... jesus christ dude, do you NOT get bored from asking that?
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01/27/2016, 21:27
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#6422
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NFS World Offline
I get an server error fatal error code 13. Why is that is it because the game is in beta or my Internet?
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01/27/2016, 22:09
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#6423
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ok ok i stop ask this i ask in this forum only when nfsw coming online ok?
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01/27/2016, 22:55
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#6424
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Quote:
Originally Posted by fabx24
ok ok i stop ask this i ask in this forum only when nfsw coming online ok?
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not any time soon so you can stop asking now
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01/28/2016, 00:28
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#6425
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Quote:
Originally Posted by fabx24
ok ok i stop ask this i ask in this forum only when nfsw coming online ok?
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What realdealx said.
Just hang around any active NFS or MMO fan or modding site, gain some modding experience, and when such a feature is ready, expect it to spread very quickly by word of mouth.
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01/28/2016, 01:01
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#6426
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Quote:
Originally Posted by berkay2578
Need for Speed World: Offline Server
Version v1.8Beta Update3 Hotfix3
"There is no real end for NFSW until we say so."
Introduction
They, even me, said it was impossible. Well, it turns out that it's possible and it can be done. Please welcome the first ever public custom server for NFS: World.
To those willing to help, the code resides in . For now, though, do not touch the code-behind. It's still not even 'basic' and is being re-shaped almost daily. Feel free to edit the design though, the faster the better.
About
It's a pretty straight-forward tool but since it's in beta it requires many dependencies. These include: Java, Python2, Windows. We try our best to bring you the best experience but remember that it will take time.
How to use
Read the "readme.html" in the archive. It tells you everything you need to know.
Bugs- If you use parts from your inventory, they will not be removed from your inventory. You have to sell them to get rid of them!
- Card packs, insurance and amplifiers don't work and can't be bought.
- When broken, TH Streak will reset itself after server is restarted if it wasn't completed in a single run.
Troubleshooting- Make sure your firewall is disabled.
- Make sure your antivirus is disabled.
- Make sure you did NOT change anything in the server.
- Make sure you have installed Java 8 Update 66 or up.
- Make sure you have reinstalled Python if you used versions before 1.8. (Also make sure to delete C:\Python27 before installing Python)
- Make sure you have installed Python following the link in the readme. Then, made sure to follow instructions on the README.
- Make sure you did NOT touch Python after installing it.
- Make sure you are NOT using an operating system that's from 2001 and had its last update 7 years ago. (aka Windows XP) ->
- If you can't get past this:
"Attempting to connect XMPPHOST. #X
Failed, retrying"
Uninstall Python, delete C:\Python27, and then install Python using the links and instructions on the README.
- If nothing helps, here's a magnet link of NFSW(thx to GMZ):
magnet:?xt=urn:btih:2DC6F0736F982FB2...F30C4208BA20EB
Changelog
Release 28/07/2015 4:40PM GMT+3 ||GOT HOTFIXED ON 5:26PM GMT+3 - 28719 d/ls- Not uploading the source since you can still read the code with a decompiler, saves b/w.
- SERVEREDITOR ONLY SUPPORTS THE 1613 BUILD!
- The famous 'Out of Memory', '-1 Car Index', 'Cant sell car' problems should be fixed. I did all I could.
- 'BASIC' 3 driver support is added.
- Changing drivers support is added.
- ServerEditor and XMPPHost modified to support multiple drivers.
- To use powerups after you changed drivers: Go to freeroam, come back to safehouse and go back to freeroam. REMEMBER IT'S ONLY A BASIC MODULE!
- Adding car slots support is added. (Car Dealer -> Purchase Cars -> Buy Car Slot)
- Car repair support is added.
- Code has been optimized to run on even lower hw. (eg: you can host it in a Raspberry Pi Series 1 now. HYPE.)
- Every freaking car that's in-game has been added to the shop. (BAMBIE <3)
- You will, besides the original special cars, find 'special' car models.
- Reverted back to Jetty M2. [Stability]
- Kim Jong-Un sadly left our crew for private reasons. You will be missed dearly. <3 :'(
- On the other hand Kim Kardashian has joined the crew!
- XMPP approval function removed.[plzdontsueme]
- Pressing "L" in-game will activate the cop light function while using any car.
- Cop lights will activate only if the car has them. [eg: megablocks mustang, silvia s15]
- Otherwise there will only be blinking lights.
- Server optimizations and new log system.
- ||--||
- ServerEditor optimized & fixed.
- ServerEditor now runs on .net 3.5 CP. [XP and shit.]
- It will auto-close server when NFS:W is closed.
- It won't let user open NFS:W until server is up.
- It will now wait for the server to open properly before letting the user to start NFS:World.
- Fixed a bug in File Modder, where it would always save to default carslots instead of the selected carslots.
- Added "Remove" on right click for the Car Listbox.
- Basket datas minified. [From 5mb to 2.4mb]
- Merged all of the updates community did. (New vinyls, wheels, bodykits etc.)
Release 18/07/2015 9:48AM GMT+3 - 12975d/l - Recompiled, removed Locale.setDefault and moved it to command line. (This could be the reason for all of the Out of Memory stuff)
- ServerEditor will now close the server when nfsw.exe is closed.
- Re-added file modification support, just make sure you follow the formats of the files, please.
- Hell if I know what's the problem, just try this version too and let me know.
Release 17/07/2015 5:00PM GMT+3- Couldn't add the UDP classes from Nilzao's release as I just didn't have the time for it. They will be added no worries.
- Catalog files updated to the latest one, including Pagani Zonda F Roadster.
- All achievements are added and "badge-set" support is added.
- I'll eventually add actually "achieving" them.
- I added an example hidden achievement called "XKR Speed Hunter". There are 28 more achievements that are hidden. Follow the example to add them.
- I addded all the community-done stuff 'till the date 14/07/2015. I'm currently on vacation so can't d/l the new ones.
- Out of memory bug fixed. DAMN YOU JAVA!
- Code is optimized from ground-up.
- Uses byte[] instead of String for response.
- LoginAnnouncements done and an example donation link is added, go crazy(?).
- FileUtil taken care of, no more shitty functions to read files.
- YAY and shit.
- Sell cars are added back and works without a problem.
- New ServerEditor incoorporated.
- Support for carslots.xml only for now. Others will come.
- New Readme.html.
- All around new stuff.
- Look around in the code for the other changes, I'm kind of a too *distracted* to remember the other changes.
Release 07/07/2015 00:50AM GMT+2 - 7320d/l - Every part is added to shop/inventory. Thanks to edin1989's help.
- Performance Parts -> Inventory
- A/M, Skill -> Shop
- Every basket data for the cars in the car dealer is added. Thanks to zsomboor's help.
- Added ServerLauncher, maybe now people will be able to play without crashes.
- Fixed bug in ServerEditor.
- CATALOG FILES FOR CAR DEALER AREN'T UPDATED!
Release 04/07/2015 10:25AM GMT+2 - 2249d/l - Basket+Commerce systems fully implemented, anything will work. (except some SB cars I didn't add to the car dealer, I'll leave those to you guys.)
- A/M shop fully works and installs parts on-spot.
- Performance shop fully works and installs parts on-spot.
- Skill shop fully works and installs skills on-spot.
- Paint shop fully works and can repaint each part individually.
- Vinyl shop works, supports upto the default 31 layers.
- Fixed(added?) ability to change cars. No longer resets when you go back to safehouse etc.
- Fixed missing VinylCategory, you'll be able to edit vinyls now.
- I even added the special ban hammer vinyl.
- Added a function that automatically changes new car ID from 1 to 10k.
- Please load a persona that you used before the Car Dealer update to fully live the experience without bugs.
- Removed the need of ".txt" files from /basket.
- Source files updated, edit it, make it yours, I don't give a fuck AS LONG AS YOU GIVE PROPER CREDITS.
- NEW VERSION: 1.0 BETA.
Release 01/07/2015 00:23GMT+2 ::FIXED 01/07/2015 07:30GMT+2 - 2224d/l - ServerEditor v1.8
- Now supports editing in-game time.
- Now checks whether or not cars/carslots file is valid so that player doesn't end up in the infamous "select your first car" dialog.
- Now supports .xml extension on files cars and carslots(compability patch for ExCeed).
- Exception handlers everywhere, so that player know that who's the one that fucked up.
- Basket Data imported.
- Currently only IGC cars can be bought. All other basket activity will crash the server and possibly corrupt your carslots.
- You cannot sell cars, yet.
- Pursuits are fixed. Player can know evade or get busted.
- Default personaID changed.(something for upcoming releases)
- Catalog data updated to the version 01/07/2015. (Stirling Moss IGC etc.) [grr]
Release 28.06.2015 04:41GMT+2 - 760d/l - Removed all buggy code from last release.(Really really sorry about this, I don't know what was in my mind)
- Timeout times set to proper times, you should have less fatal13 or fatal5 now.
- ServerEditor now runs on .net framework 3.5. Should work on XP.
- Disabled special effects editor in ServerEditor, needs some improvements.(some people reported no track at golf course)
- Source updated to v1.2.0, for people that want to debug EA's server.
- and some other stuff I forgot. We are working on basket system now so expect that.
Release 28.06.2015 00:14GMT+2 [BUGGY BUILD, DOWNLOAD NEW ONE]- Added ServerEditor.
- Server edited to work with ServerEditor.
- Powerups edited to 110.
- Added special effects.(Christmas etc. Use ServerEditor to change.)
- Minor bug fixes.
DO NOT SHARE THIS SERVER TO OTHER PLACES WITHOUT GIVING PROPER CREDITS AND LINKING THE DOWNLOAD LINK TO HERE! PEOPLE THAT MAKE MONEY OFF OF MY WORK WILL JUST CAUSE ME TO DELETE AND STOP WORKING ON THIS PROJECT ONCE AND FOR ALL, DON'T BE A BITCH.
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01/28/2016, 07:45
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#6427
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Quote:
Originally Posted by OldRider
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whats point in this?
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01/28/2016, 18:39
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#6428
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Quote:
Originally Posted by realdealx
whats point in this?
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Self-promotion I suppose. Quoting the entire opening post was rather unnecessary if I might say so.
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01/28/2016, 19:26
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#6429
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don't stop this project! you & your team are the best!
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01/28/2016, 20:22
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#6430
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is Virus Trjgen
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01/28/2016, 21:33
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#6431
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Quote:
Originally Posted by Schmuckatelli
Self-promotion I suppose. Quoting the entire opening post was rather unnecessary if I might say so.
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Probably hit the wrong button to reply and ended up quoting the whole thing, but yeah, shameless self-promotion.
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01/29/2016, 00:54
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#6432
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i love this project keep up the good work guys we all cant wait for 1.9 to come out more stable and better with more support!
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01/29/2016, 18:17
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#6433
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Possibly, the near-final form of the Persona tab:
By the way, these are pushed into the too. If you want to give a hand, go ahead and do so. Send them as a Pull request later on.
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01/29/2016, 19:24
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#6434
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Wow, that looks nice, but mybe you could change the colors to a bit more black and white look. You know what I mean?
But so far, great thing.
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01/30/2016, 06:40
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#6435
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Quote:
Originally Posted by berkay2578
Possibly, the near-final form of the Persona tab:
By the way, these are pushed into the too. If you want to give a hand, go ahead and do so. Send them as a Pull request later on.
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This is going to be awesome.
Question, and I am sure it has been asked before. Is it possible to have the ability to create/start a new driver from scratch?
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