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NFS World - Offline Server

Discussion on NFS World - Offline Server within the Need for Speed World forum part of the Other Online Games category.

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Old 07/29/2015, 01:06   #3886
 
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Originally Posted by bmg- View Post
Eh just tryed it...selling cars is still a bit buggy i think...coz after i sold a couple of cars ,it bugged my last purchased car ...mixed it with na infiniti so i sold the infiniti and it solved my last purchased car bug. But now when i select it for driving ,when i go to safehouse again it will auto change to a diferente car.

All those editions in the car dealer are dope. All the tracks are not available yet (the normal tracks and the hidden tracks) ...there is still no Valentines Day vinyls either.

Im not sure if i move to the v1.7 or keep playing in the 1.0 tho.
Selling car now literally reads cars one by one, I'm sorry but that is just impossible. Make sure you used ServerEditor to import persona and make sure NFS:W isn't modded. Try with default personas you'll see they work.
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Old 07/29/2015, 01:20   #3887
 
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Originally Posted by berkay2578 View Post
Selling car now literally reads cars one by one, I'm sorry but that is just impossible. Make sure you used ServerEditor to import persona and make sure NFS:W isn't modded. Try with default personas you'll see they work.
Mm i do have the nfsw file modded with either cosmic nitro for all or lighter traffic and cops.. And the persona i did imported it ,sort of ^^,

This isnt a game breaking bug tho..its just a bit annoying that if i choose my nissan 370z roadster and go to freeroam or events or whatever and then if i feel like changing skills or parts ,soon as i enter the safehouse it will auto change to another car :|

What is missing tho are the complete oficial tracks to show in the map and maybe also add the hidden ones and the Valentines vinyls (i had it in my original save but now its gone...some of the vinyls in valentines are pretty usefull).
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Old 07/29/2015, 01:35   #3888
 
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i cant buy car in new version
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Old 07/29/2015, 01:38   #3889
 
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bmg if you want the official tracks here it is
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Old 07/29/2015, 01:53   #3890
 
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how do you get the 918 and str8 dodge into the game.. The one I downloaded doesn't haev them in it
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Old 07/29/2015, 01:59   #3891
 
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Originally Posted by deep333 View Post
bmg if you want the official tracks here it is
Does it have all oficial tracks + the hidden tracks ? (the file is smaller than the one i have thats why im asking)
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Old 07/29/2015, 02:05   #3892
 
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Hi, how to import my profile? I have bought a ton of cars and have changed a lot of them too. I'm using a previous version of server (1.6). When I'm adding my profile to the new version (1.7) I only see the cars, what I bought when the game was available online (my downloaded save).
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Old 07/29/2015, 02:09   #3893
 
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Originally Posted by sketi69 View Post
Hi, how to import my profile? I have bought a ton of cars and have changed a lot of them too. I'm using a previous version of server (1.6). When I'm adding my profile to the new version (1.7) I only see the cars, what I bought when the game was available online (my downloaded save).
Import the carslot file found in \www\nfsw\Engine.svc\personas\22418201.
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Old 07/29/2015, 02:10   #3894
 
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Originally Posted by bmg- View Post
Does it have all oficial tracks + the hidden tracks ? (the file is smaller than the one i have thats why im asking)
Includes only the official ones that they used to rotate every week but if you want with hidden ones you can use the one in the development thread..
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Old 07/29/2015, 02:24   #3895
 
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Originally Posted by deep333 View Post
Includes only the official ones that they used to rotate every week but if you want with hidden ones you can use the one in the development thread..
But thats the thing ,i have it and it only shows the last rotation tracks and the hidden tracks.
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Old 07/29/2015, 02:57   #3896
 
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Great job. Thank you, as far as I could see everything works.
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Old 07/29/2015, 03:01   #3897
 
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Well i created a new folder of the server with 1.7 and only thing i did was load my driver with the editor...nd that bug in wich im using the last purchased car when going to safe house it still auto changes...

Guess im keeping with 1.0 for now.
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Old 07/29/2015, 03:15   #3898
 
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Originally Posted by geonfsmw View Post
Bro, I'm very calm, but before you, was many people with same question, i don't think you are PRO with "some cars files". If you don't know, game require more files than CARS folders, we need attributes.bin which contains performance for cars, GlobalC.lzc from older version who have these cars when put in game by EA, before EA decided to remove these cars for unknown reason. If you know, GlobalC.lzc is responsable for management/show cars in game(free-roam, garage, race, etc).
Yeah, I know that. I know all about Changing car ID's Physical Profile Hash, and basecar Id's. Those are easy. And I know what GlobalC.lzc.. I never said I was "PRO" I just said I know quite a few things of the offline mode.
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Old 07/29/2015, 03:40   #3899
 
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Alright, for something more positive.

Really like the new update, Berkay. You definitely made a great improvement with 1.7, and I'm glad you've been putting all the time and effort into making the offline server better and better.

The only issue that seems to be present for me at the moment is switching personas causes the powerups to stop working. Any way to fix this without exiting the game? Otherwise, this gets a 9.5 out of 10 from me.
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Old 07/29/2015, 04:01   #3900
 
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Originally Posted by Bugabuga2 View Post
Yeah, I know that. I know all about Changing car ID's Physical Profile Hash, and basecar Id's. Those are easy. And I know what GlobalC.lzc.. I never said I was "PRO" I just said I know quite a few things of the offline mode.
Base car IDs doesn't matter, we don't need him, but physics Hash ID is more important. For example can i replace any car in my carslots.xml with physics hash id of 918 RSR, but without files for this car, game not work and crashed. Once I replaced physics hash id, the new car has no connection with the old car, performance car will give by physics hash id, which is unique for every cars. When you change Base car id's, nothing change in game, you have the same car with same performance. Only matters is physics hash id.
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