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Working on a Graphic Extension for Metin2
Discussion on Working on a Graphic Extension for Metin2 within the Metin2 forum part of the Popular Games category.
01/17/2021, 20:47
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#61
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elite*gold: 135
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01/17/2021, 21:28
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#62
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elite*gold: 405
Join Date: Dec 2007
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Do you plan to update the models and animations?
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01/17/2021, 21:37
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#63
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elite*gold: 135
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Quote:
Originally Posted by Mi4uric3
Do you plan to update the models and animations?
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After release i'll do it step by step. First i'll hire a few people to redraw mob/character textures with pbr & higher quality, that will give them good looking. Then i'll try to change models and animations
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01/17/2021, 22:47
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#64
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elite*gold: 405
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Do I understand your approach correctly, that you:
1. Start the Metin2 client process
2. Inject your extension into the process like a hack
3. Redirect the calls to the graphic system to the Unreal Engine instead?
If so, and since Metin2 clients are, or were back in the days, compiled into a 32 bit executable, there is a limit of 2-3 GB user mode memory for the process, won't there be out of memory problems with the additional Unreal Engine, new textures and models loaded into the same process?
Or do you spin up a 2nd process for the graphic extension with some sort of IPC between the two processes?
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01/17/2021, 23:01
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#65
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elite*gold: 135
Join Date: May 2014
Posts: 318
Received Thanks: 1,218
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Quote:
Originally Posted by Mi4uric3
Do I understand your approach correctly, that you:
1. Start the Metin2 client process
2. Inject your extension into the process like a hack
3. Redirect the calls to the graphic system to the Unreal Engine instead?
If so, and since Metin2 clients are, or were back in the days, compiled into a 32 bit executable, there is a limit of 2-3 GB user mode memory for the process, won't there be out of memory problems with the additional Unreal Engine, new textures and models loaded into the same process?
Or do you spin up a 2nd process for the graphic extension with some sort of IPC between the two processes?
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It is 2nd process like you said last one, so there is 64 bit binary, memory wont be problem
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02/15/2021, 08:10
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#66
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Any new informations?
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02/16/2021, 22:55
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#67
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elite*gold: 135
Join Date: May 2014
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Quote:
Originally Posted by soul1993
Any new informations?
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I took a break :/ My leg doesn't feel good :S
 this last video from 2 weeks ago. I will continue after break. And this is  higher quality screenshot.
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02/16/2021, 23:08
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#68
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elite*gold: 70
Join Date: Apr 2015
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Gameforge hates you
... btw this looks amazing
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03/02/2021, 19:42
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#69
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elite*gold: 0
Join Date: Feb 2021
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Any new informations?
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03/04/2021, 11:26
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#70
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Im hyped!! **** lalaker you so long on it. And now you kill it hardly. I want to see this changes up to every server i play. Great!
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03/05/2021, 03:01
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#71
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elite*gold: 0
Join Date: Feb 2021
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can you sell this to gameforge please xd ? I want a better looking metin without getting banned
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03/05/2021, 12:48
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#72
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elite*gold: 135
Join Date: May 2014
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Quote:
Originally Posted by dovahkiin06
Any new informations?
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I'm resting :/ I worked 3 months nonstop for moving to dx11 and then moving to unreal engine, my brain needs a rest :S
Quote:
Originally Posted by keepmt2zockaa
Im hyped!! Damn lalaker you so long on it. And now you kill it hardly. I want to see this changes up to every server i play. Great!
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<3
Quote:
Originally Posted by aKindOfMagic
can you sell this to gameforge please xd ? I want a better looking metin without getting banned
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Gameforge will allow it anyway, otherwise they will the one who lose players for no reason xD
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03/08/2021, 15:22
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#73
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Join Date: Jan 2021
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thank you for your effort to give this a more modern look, i hope we can get this on official server, if not, i hope it's easy to mod.
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03/09/2021, 00:32
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#74
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elite*gold: 135
Join Date: May 2014
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Quote:
Originally Posted by nickster076
thank you for your effort to give this a more modern look, i hope we can get this on official server, if not, i hope it's easy to mod.
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It is currently working on official servers, if gameforge doesn't block it, you can use it without problem. Probably they won't do that because they will get more players too.
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03/09/2021, 11:08
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#75
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elite*gold: 0
Join Date: Jan 2021
Posts: 2
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Ah alright thats cool, now you have me impatient ahah , but fine whenever it's ready 
Give that leg some rest you're doing gods work.
oftopic (waithack has some trouble with big groups of mobs and dc with big radius)
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