Hi. Looking for some info on metin2 packet encryption. What i know so far is that it uses Authenticated Diffie Hellman key exchange, but not what's used underneath. Any hits, could anyone point me in the right direction?
Diffie Hellman is not used anymore for the latest metin2 clients/servers (gf). However, since you're asking how this Key-Exchange implementation is/was implemented into the clients, I suggest you to take a look into the leaked source code of the metin2 client/server and the .
well, that's your job. Go ahead and analyze the client and find out what's currently being used.
I could tell you right away, but that'd ruin the surprise that's coming this year ;).
By whom? What's it called and where can i find out more about it?
1.) by me and a friend of mine.
2.) it's called "Andromeda" atm.
3.) you won't be able to find it since it's still in development. However, it will be released this year.
Will be looking out for that. Could you just help me out with this one thing tho? All i want to know is how the keys are exchanged and what cipher is then used. (GF servers)
Metin2 Diffie Hellman Class, Packet Encryption 04/09/2018 - Metin2 - 1 Replies Hello guys, lets think there is a static p, g, q values for Diffie hellman.
Server sends to client 256 bytes data and client process it and sends new data with 256 bytes to server:
size_t DH2KeyAgreement::Prepare(void* buffer, size_t* length) {
#ifdef __THEMIDA__
VM_START
#endif
Packet Encryption 06/16/2013 - AutoIt - 13 Replies English:
Hey,
I am thinking about creating a packet-bot for a browsergame. First i will try it in AutoIt. I Know it ins't that fsat. But i mainly "speak" AutoIt.
My first question is: How much faster are other languages? How much is AutoIt slower?
My main problem is, the encryption of the packets, send by the website/flash game. I found nothing about it. Can some1 help me pls?
Greets
Packet encryption 02/20/2013 - DarkOrbit - 37 Replies Hi guys, i know that some of you know the packet encryption mechanism used by DarkOrbit, so I was wondering if you might share it.
I am trying to figure it out but with no luck whatsoever :/ ...
I know that they use RC4 to encrypt their data, but i can't find the key. I have an idea, that they are sending the key over the connection, where the unique ID = 9098 , but i am not sure. the code decrypted by SWF Decompiler is so hard to understand ...
Any ideas here?
Thanks.
BOI Packet Encryption 09/28/2011 - Battle of the Immortals - 13 Replies I've made some research about the packet encryption used in this game and I thought I'd share them.
BOI uses a simple XOR-Algorithm. Each byte of a packet is being XORed with the value of the previous byte. The first byte of every packet indicates its length. Furthermore the first byte of the very first packet sent after the connection was established is being XORed with the value 0xCD.
Example:
Let's say the client sends this packet right after connecting to the server.
0x06 0xA7 0x57...
Packet Encryption 02/22/2007 - General Coding - 4 Replies so heute mal nichts zu tun also hab ich mal nach einem opfer ausschau gehalten und stieß dabei auf steam
steam ist wie vermutlich jeder weiß eine online platform zum kaufen und spielen von spielen
einige dinge die ich mir ueberlegt hab:
steam bruter
no-recoil hack fuer cs
ein steam bruter gab es soweit ich weiß noch nicht und koennte sich als sehr nuetzlich erweisen natuerlich sollte er interface unabhaengig sein und rein auf packet basis arbeiten
keke wireshark angeschmissen...