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[C++/Source] Gildenlager
Discussion on [C++/Source] Gildenlager within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
06/16/2015, 16:51
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#196
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Quote:
Originally Posted by TiRez
@redryan:
You have to remove the "is_gm_owner" from alle querys and also in the arguments (just a few lines below the querys). Then it should work.
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You have to do that
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06/16/2015, 18:50
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#197
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Join Date: Feb 2008
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Wäre der Meinung man passt das Release an und entfernt die Extras die für den Server Spezifisch umgesetzt wurden bsp. "is_gm_owner".
Dann wird hier auch nicht mehr rumgeheult.
Gruss
Sphinx
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06/18/2015, 11:56
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#198
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Join Date: Aug 2011
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Received Thanks: 7
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input_auth.cpp: In member function 'int CInputAuth::auth_OpenID(const char*, const char*, char*)':
input_auth.cpp:395: warning: unused variable 'last'
compile input_db.cpp
In file included from input_db.cpp:13:
shop_manager.h:40:7: warning: no newline at end of file
input_db.cpp:2926:13: warning: no newline at end of file
input_db.cpp: In member function 'void CInputDB::GuildSafebox(BYTE, DWORD, const char*)':
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 8 has type 'long int'
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 9 has type 'long int'
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 10 has type 'long int'
input_db.cpp:2843: warning: too few arguments for format
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 8 has type 'long int'
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 9 has type 'long int'
input_db.cpp:2843: warning: format '%u' expects type 'unsigned int', but argument 10 has type 'long int'
input_db.cpp:2843: warning: too few arguments for format
compile input_login.cpp
compile input_main.cpp
In file included from input_main.cpp:16:
shop_manager.h:40:7: warning: no newline at end of file
input_main.cpp: In member function 'int CInputMain::Chat(CHARACTER*, const char*, size_t)':
input_main.cpp:766: warning: unused variable 'len_global'
input_main.cpp: In member function 'void CInputMain::GuildSafebox(CHARACTER*, BYTE, const char*)':
input_main.cpp:3088: error: 'HEADER_CG_GUILD_SAFEBOX_OPEN' was not declared in this scope
input_main.cpp:3092: error: 'HEADER_CG_GUILD_SAFEBOX_CHECKIN' was not declared in this scope
input_main.cpp:3101: error: 'HEADER_CG_GUILD_SAFEBOX_CHECKOUT' was not declared in this scope
input_main.cpp:3106: error: 'HEADER_CG_GUILD_SAFEBOX_ITEM_MOVE' was not declared in this scope
input_main.cpp:3111: error: 'HEADER_CG_GUILD_SAFEBOX_GIVE_GOLD' was not declared in this scope
input_main.cpp:3116: error: 'HEADER_CG_GUILD_SAFEBOX_GET_GOLD' was not declared in this scope
input_main.cpp: In member function 'virtual int CInputMain::Analyze(DESC*, BYTE, const char*)':
input_main.cpp:3406: error: 'HEADER_CG_GUILD_SAFEBOX_OPEN' was not declared in this scope
input_main.cpp:3407: error: 'HEADER_CG_GUILD_SAFEBOX_CHECKIN' was not declared in this scope
input_main.cpp:3408: error: 'HEADER_CG_GUILD_SAFEBOX_CHECKOUT' was not declared in this scope
input_main.cpp:3409: error: 'HEADER_CG_GUILD_SAFEBOX_ITEM_MOVE' was not declared in this scope
input_main.cpp:3410: error: 'HEADER_CG_GUILD_SAFEBOX_GIVE_GOLD' was not declared in this scope
input_main.cpp:3411: error: 'HEADER_CG_GUILD_SAFEBOX_GET_GOLD' was not declared in this scope
gmake: *** [OBJDIR/input_main.o] Error 1
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07/07/2015, 12:38
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#199
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elite*gold: 0
Join Date: Dec 2012
Posts: 17
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I have a problem:
-> SS
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07/08/2015, 12:02
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#200
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Join Date: Sep 2012
Posts: 184
Received Thanks: 20
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Kann mir da einer helfen beim einfügen
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07/21/2015, 17:41
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#201
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Join Date: Jul 2014
Posts: 47
Received Thanks: 76
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After reboot, the items in the storage is disappear.
The items is exist in item table wih GUILD_SAFEBOX window, so not that's the problem.
db syserr:
Code:
Jul 18 04:18:14.338901 :: CGuildSafeboxManager::FlushItems: flush 0
Jul 18 04:18:14.339081 :: CGuildSafeboxManager::FlushSafeboxes: flush 0
Code:
Jul 22 13:13:01.674322 :: CGuildSafebox::LoadItems [0] for channel 1 127.0.0.1
How can i solve this?
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08/22/2015, 18:28
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#202
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elite*gold: 0
Join Date: Mar 2010
Posts: 14
Received Thanks: 1
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when a open guild safebox my game crash, my skills disappear and i have to restart the game.
i dont have erros in client, server and my source´s they compiled well.
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08/22/2015, 18:56
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#203
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elite*gold: 125
Join Date: Aug 2012
Posts: 641
Received Thanks: 2,461
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Please, just read the **** Thread. If you do it like i said there shouldnt be problems.
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08/23/2015, 02:56
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#204
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Join Date: Mar 2010
Posts: 14
Received Thanks: 1
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i fixed but now i have this error in the client
i dont know wats happen
i do every thing right
error
--------------------------------------------------------------------
when i click in npc to open guild safe box.
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08/25/2015, 19:22
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#205
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Join Date: Mar 2010
Posts: 14
Received Thanks: 1
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bump
BUG FIXED.
but now when i put itens in guild safebox and reboot server the itens disappear.
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09/14/2015, 12:33
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#206
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Join Date: Aug 2011
Posts: 28
Received Thanks: 7
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Quote:
Originally Posted by Sєηтιηαℓz
Heyho,
Ich fange zurzeit an mit dem Source zu arbeiten und habe nun auch dein Tutorial befolgt - bekomme aber folgende Fehler:
DB:
PHP Code:
In file included from Main.cpp:20: GuildSafeboxManager.h:67: error: 'GUILD_SAFEBOX_PASSWORD_MAX_LEN' was not declared in this scope GuildSafeboxManager.h:70: error: 'GUILD_SAFEBOX_MAX_NUM' was not declared in this scope GuildSafeboxManager.h:71: error: 'GUILD_SAFEBOX_MAX_NUM' was not declared in this scope GuildSafeboxManager.h: In member function 'void CGuildSafebox::SetPassword(const char*)': GuildSafeboxManager.h:36: error: 'm_szPassword' was not declared in this scope GuildSafeboxManager.h: In member function 'const char* CGuildSafebox::GetPassword()': GuildSafeboxManager.h:37: error: 'm_szPassword' was not declared in this scope GuildSafeboxManager.h: In member function 'bool CGuildSafebox::CheckPassword(const char*) const': GuildSafeboxManager.h:38: error: 'm_szPassword' was not declared in this scope GuildSafeboxManager.h: In member function 'const TPlayerItem* CGuildSafebox::GetItem(BYTE) const': GuildSafeboxManager.h:59: error: 'm_pItems' was not declared in this scope Makefile:58: recipe for target '.obj/Main.o' failed gmake: *** [.obj/Main.o] Error 1
Kind regards
Senti
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HELP PLZ?
My
../db/src/stdafx.h
\/
PHP Code:
#ifndef __INC_METiN_II_DBSERV_STDAFX_H__ #define __INC_METiN_II_DBSERV_STDAFX_H__
#include "../../libthecore/include/stdafx.h"
#ifndef __WIN32__ #include <semaphore.h> #else #define isdigit iswdigit #define isspace iswspace #endif
#include "../../common/service.h" #include "../../common/length.h" #include "../../common/tables.h" #include "../../common/singleton.h" #include "../../common/utils.h" #include "../../common/stl.h"
#endif
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10/11/2015, 15:43
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#207
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elite*gold: 0
Join Date: May 2015
Posts: 16
Received Thanks: 8
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I've got problem.
Game syserr:
Code:
SYSERR: Oct 10 23:18:34 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:35 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:35 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:39 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:39 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:44 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:44 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:45 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:46 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:46 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:47 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:47 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:48 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:48 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:49 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:49 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:50 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:50 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:51 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:51 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
Syslog
Code:
Oct 10 23:18:38 :: Click Quest : MatchingQuest
Oct 10 23:18:38 :: QUEST Setting flag QUEST_CHAT_TEMP_QUEST.__status 0
Oct 10 23:18:38 :: [QUESTION 1;GM: Ogranicz|2;GM: Check|3;Rozwiąż gildię |4;Stworz Gildie|5;Ranking mojej gildii|6;Ranking ogólny|7;Moja gildia|8;GM: Priv Emp|9;GM:Daj bonus gildii|10;Gildenlager öffnen|11;Zamknij]
Oct 10 23:18:38 :: m_strScript [QUESTION 1;GM: Ogranicz|2;GM: Check|3;Rozwiąż gildię |4;Stworz Gildie|5;Ranking mojej gildii|6;Ranking ogólny|7;Moja gildia|8;GM: Priv Emp|9;GM:Daj bonus gildii|10;Gildenlager öffnen|11;Zamknij] size 201
SYSERR: Oct 10 23:18:39 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
SYSERR: Oct 10 23:18:39 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: Ninja)
Oct 10 23:18:40 :: Packet Analyze [Header 29][bufferLeft 3]
Oct 10 23:18:40 :: CInputMain::Analyze() ==> Header [29]
Oct 10 23:18:40 :: QUEST ScriptAnswer pid 922 answer 9
Oct 10 23:18:40 :: QUEST Setting flag guild_safebox.__status 0
Oct 10 23:18:40 :: CGuildSafeBox::OpenSafebox: Request loading from DB
Oct 10 23:18:40 :: m_strScript [COLOR r;1|g;0.90196078431373|b;0.72941176470588]Strażnik Wsi:[COLOR r;0.76862745098039|g;0.76862745098039|b;0.76862745098039][ENTER]Gerne doch, hier ist das Lager.[ENTER]Wünsche einen schönen Tag![ENTER][ENTER][DONE] size 223
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10/22/2015, 02:47
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#208
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elite*gold: 0
Join Date: May 2013
Posts: 391
Received Thanks: 92
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Code:
compile guild_safebox.cpp
guild_safebox.cpp: In member function 'void CGuildSafeBox::LoadItem(TPlayerItem*, DWORD)':
guild_safebox.cpp:55: warning: comparison between signed and unsigned integer expressions
guild_safebox.cpp: In member function 'void CGuildSafeBox::GiveGold(CHARACTER*, DWORD)':
guild_safebox.cpp:330: warning: comparison between signed and unsigned integer expressions
guild_safebox.cpp: In member function 'void CGuildSafeBox::__ClientPacket(BYTE, const void*, size_t, CHARACTER*)':
guild_safebox.cpp:488: error: 'HEADER_GC_GUILD_SAFEBOX' was not declared in this scope
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10/22/2015, 12:40
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#209
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elite*gold: 0
Join Date: Jul 2014
Posts: 47
Received Thanks: 76
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Quote:
Originally Posted by kimameixede
bump
BUG FIXED.
but now when i put itens in guild safebox and reboot server the itens disappear.
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Me too. This system's load function doesn't work at server start.
Just use this:
Coded with Python, but works as well this. (Or better.)
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10/22/2015, 21:01
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#210
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elite*gold: 0
Join Date: Jan 2013
Posts: 1,818
Received Thanks: 336
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Hey, mal eine Frage..
Und zwar, sobald man das Gildenlager öffnet funktioniert auch alles. Jedoch wenn ich auf die Logs gehe, wird der Gildenlagerboard im Vordergrund verschoben und der Logboard ist hinter dem Gildenlagerboard (wo man die Items rein tut). Kann mir da einer helfen es so umzustellen, dass wenn man auf die Logs geht, das das Fenster vor dem Board ist ?
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