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[Tutorial] Reduce Crash Client bug: ???? ???? ???? ????
Discussion on [Tutorial] Reduce Crash Client bug: ???? ???? ???? ???? within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
01/04/2013, 00:32
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#61
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i try but again same problem with ???? ???? ???? ????
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01/04/2013, 01:09
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#62
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Strange , it's maybe an item or armor or mob the problem.
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01/04/2013, 01:25
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#63
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Quote:
Originally Posted by DarknessMt2-Roxas
Strange , it's maybe an item or armor or mob the problem.
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You all know that Metin2 creates a kind of Virtual box when it starts or?
And that virtualbox is limited to 512mb ram in 32bit.
If the Client exceeds that limit for the mt2 process it kills itself (just test it if you dont believe it.)
There are 2 ways of "fixing" it.
---> Increase the limit ---> possible until about 800mb
or
---> rewrite the way how all textures are load.
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01/04/2013, 01:35
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#64
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With my method i have delete all problem with this bug so..
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01/04/2013, 01:35
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#65
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Quote:
Originally Posted by DarknessMt2-Roxas
With my method i have delete all problem with this bug so..
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On 64 bit systems yes.
But on 32bit systems the error still appears.
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01/04/2013, 01:53
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#66
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Quote:
Originally Posted by xCPx
You all know that Metin2 creates a kind of Virtual box when it starts or?
And that virtualbox is limited to 512mb ram in 32bit.
If the Client exceeds that limit for the mt2 process it kills itself (just test it if you dont believe it.)
There are 2 ways of "fixing" it.
---> Increase the limit ---> possible until about 800mb
or
---> rewrite the way how all textures are load.
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thx...yea i use 32 bit windows,and server is run in 512mb...
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01/04/2013, 01:55
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#67
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Yea on my server i dont have any problems (win7 64 bit)
But other users with Vista 32 bit or Win7 32 have still the same problem....
Cpx is right
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01/04/2013, 02:37
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#68
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Okay but in win xp 32bit i have nothing bug, so it's juste 2 system (seven,vista) in 32bits who bug.
I search an other path to fix it.
Cordialy
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01/04/2013, 02:42
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#69
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ya because metin is made for old systems like xp
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01/04/2013, 03:03
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#70
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If i found with PE Editor the final method , i post it
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01/04/2013, 04:46
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#71
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gut
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01/04/2013, 08:45
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#72
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Quote:
Originally Posted by ebert.tonna
Daumen HOCH !!! Du hast es verstanden! Endlich mal einer
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mal erlich das weis doch mittlerweile jeder der in e*PvP ab und zu Das Forum durchgestöbert hat, aber leider macht das ja kaum jemand!
allein durch die Sufu findet man genug, aber ich reg mich jetzt nicht auf, ich denke nur an den Diskussionsbereich in der Kategorie Mt2-P Server
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01/04/2013, 21:32
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#73
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ist leider für 32 Bit Systeme immer noch nichtgeknackt, für 64 Bit Systeme gibs ja eine Lösung, das ist das ganze Problem.
den habsch behoben
GRANNY: r:/granny/rt/granny_tri_topology.cpp(268): Illegal value for FromBytesPerIndex (0)
den hier nicht:
GRANNY: r:/granny/rt/granny_memory.cpp(142): Unable to allocate 465183 bytes (465148 requested by r:/granny/rt/granny_oodle1_compression.cpp:246).
Und egal was du mit IDA machst, es klappt irgendwie nicht richtig.
k.A eventuell kann Alessa helfen. ich kanns auch nicht wirklich testen muss mir erst 32 BIT Windows nach installieren zum Testen.
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01/04/2013, 22:07
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#74
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Ich hab 32 bit, bei mir tritt allerdings der Fehler seltsamerweise sowieso gar nicht erst auf.. Er war früher mal da, aber irgendwie kommt er nicht mehr.
Ich habe per PN jemandem eine Dif geschickt zum Testen. Wenn die klappt, dann müsste, so wie xCPx es vorgeschlagen hat, das Limit für die Speicherzuweisung auf 800mb raufgehen. Ich denke und hoffe mal nicht, dass einer die 800mb knackt..^^ Ich jedenfalls komme mittlerweile nicht einmal mehr an die 512 ran. Vermutlich kriege ich deswegen keinen Fehler.
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01/04/2013, 22:33
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#75
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Könntest du die Diff hier ebenfalls releasen?
lg
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