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[Release]metin2_patch_dance
Discussion on [Release]metin2_patch_dance within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
11/02/2012, 22:28
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#61
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Quote:
Originally Posted by .KingDarkness
PHP Code:
EMOTION_DANCE_1 : "icon/action/dance1.tga",
EMOTION_DANCE_2 : "icon/action/dance2.tga",
EMOTION_DANCE_3 : "icon/action/dance3.tga",
EMOTION_DANCE_4 : "icon/action/dance4.tga",
EMOTION_DANCE_5 : "icon/action/dance5.tga",
EMOTION_DANCE_6 : "icon/action/dance6.tga",
##############################
chr.MOTION_DANCE_1 : "dance_1.msa",
chr.MOTION_DANCE_2 : "dance_2.msa",
chr.MOTION_DANCE_3 : "dance_3.msa",
chr.MOTION_DANCE_4 : "dance_4.msa",
chr.MOTION_DANCE_5 : "dance_5.msa",
chr.MOTION_DANCE_6 : "dance_6.msa",
###############################
EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"},
EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"},
EMOTION_DANCE_3 : {"name": locale.EMOTION_DANCE_3, "command":"/dance3"},
EMOTION_DANCE_4 : {"name": locale.EMOTION_DANCE_4, "command":"/dance4"},
EMOTION_DANCE_5 : {"name": locale.EMOTION_DANCE_5, "command":"/dance5"},
EMOTION_DANCE_6 : {"name": locale.EMOTION_DANCE_6, "command":"/dance6"},
##############################
EMOTION_DANCE_1 = 13
EMOTION_DANCE_2 = 14
EMOTION_DANCE_3 = 15
EMOTION_DANCE_4 = 16
EMOTION_DANCE_5 = 17
EMOTION_DANCE_6 = 18
Müsste doch so richtig sein in der emotion.py ? ö.ö
Error: 
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you must edited bin and game file for command dance6
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11/02/2012, 22:54
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#62
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Quote:
Originally Posted by ShyLu
war epvp mal anders ? .. aber wie gesagt DE hat somit sich das Spiel versaut weil dieses Lied einfach nur Hirntod macht ... und jetzt auch noch so ein assi tanz reinzubringen ? ist ja mal total Fail ich dachte das es ein Süßasiatischen STyle haben soll und nicht so nen assi tanz oO
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Psy ist nun mal Koreaner und da ist es doch relativ Sinnvoll wenn die koreanische Firma Ymir etwas von Koreanern einbaut ...
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11/03/2012, 02:11
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#63
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Quote:
Originally Posted by Adasaurus
you must edited bin and game file for command dance6
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Mal so ne Frage... wie bearbeitet man die bin? Bzw. was genau ist die "bin" ? Bin noch relativ neu in dem Gebiet also nicht wundern..
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11/03/2012, 02:18
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#64
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das spiel ist seid der erstel pserver online ist <-< aber das mir Gangnam Style ist Genial
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11/03/2012, 08:21
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#65
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Quote:
Originally Posted by .KingDarkness
PHP Code:
EMOTION_DANCE_1 : "icon/action/dance1.tga",
EMOTION_DANCE_2 : "icon/action/dance2.tga",
EMOTION_DANCE_3 : "icon/action/dance3.tga",
EMOTION_DANCE_4 : "icon/action/dance4.tga",
EMOTION_DANCE_5 : "icon/action/dance5.tga",
EMOTION_DANCE_6 : "icon/action/dance6.tga",
##############################
chr.MOTION_DANCE_1 : "dance_1.msa",
chr.MOTION_DANCE_2 : "dance_2.msa",
chr.MOTION_DANCE_3 : "dance_3.msa",
chr.MOTION_DANCE_4 : "dance_4.msa",
chr.MOTION_DANCE_5 : "dance_5.msa",
chr.MOTION_DANCE_6 : "dance_6.msa",
###############################
EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"},
EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"},
EMOTION_DANCE_3 : {"name": locale.EMOTION_DANCE_3, "command":"/dance3"},
EMOTION_DANCE_4 : {"name": locale.EMOTION_DANCE_4, "command":"/dance4"},
EMOTION_DANCE_5 : {"name": locale.EMOTION_DANCE_5, "command":"/dance5"},
EMOTION_DANCE_6 : {"name": locale.EMOTION_DANCE_6, "command":"/dance6"},
##############################
EMOTION_DANCE_1 = 13
EMOTION_DANCE_2 = 14
EMOTION_DANCE_3 = 15
EMOTION_DANCE_4 = 16
EMOTION_DANCE_5 = 17
EMOTION_DANCE_6 = 18
Müsste doch so richtig sein in der emotion.py ? ö.ö
Error: 
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Ich habe den gleichen Fehler
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11/03/2012, 15:45
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#66
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der tanz ist hammer
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11/03/2012, 18:43
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#67
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Kann nichtmal jemand ein How-To erstellen wie man diesen Tanz etc. bei einem Privat Server ( Falls möglich ) einbaut ?
Achja wenn es geht auf Deutsch und nicht auf Fach-Chinesisch ..
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11/03/2012, 18:49
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#68
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Jemand erklären, wie man ein Sechstel Tanz hinzufügen?
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11/03/2012, 22:17
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#69
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Und wie geht das nun mit dem einfügen ? ..
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11/04/2012, 00:00
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#70
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Ich dachte Passy hat mit sein ... Animationen den Durchbruch zum Hirntod des Clients geführt, aber das die YMIR es kranker hinbekommt. Ohman. O.O
Ja ich bin ein Feind des Tanzes, weil ich feier den Sound nicht, die Bewegungen erinnern mich Zuckungen und joar.
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11/04/2012, 00:33
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#71
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Das ganze ist Clientside möglich ...
So wie es jemand hier im Thread vor gehabt hat wird es nicht gehen
da benötigst du bestimmte Modds im bin game u.s.w.
Mfg xXDemonenXx
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11/04/2012, 00:37
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#72
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Quote:
Originally Posted by .KingDarkness
PHP Code:
EMOTION_DANCE_1 : "icon/action/dance1.tga",
EMOTION_DANCE_2 : "icon/action/dance2.tga",
EMOTION_DANCE_3 : "icon/action/dance3.tga",
EMOTION_DANCE_4 : "icon/action/dance4.tga",
EMOTION_DANCE_5 : "icon/action/dance5.tga",
EMOTION_DANCE_6 : "icon/action/dance6.tga",
##############################
chr.MOTION_DANCE_1 : "dance_1.msa",
chr.MOTION_DANCE_2 : "dance_2.msa",
chr.MOTION_DANCE_3 : "dance_3.msa",
chr.MOTION_DANCE_4 : "dance_4.msa",
chr.MOTION_DANCE_5 : "dance_5.msa",
chr.MOTION_DANCE_6 : "dance_6.msa",
###############################
EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"},
EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"},
EMOTION_DANCE_3 : {"name": locale.EMOTION_DANCE_3, "command":"/dance3"},
EMOTION_DANCE_4 : {"name": locale.EMOTION_DANCE_4, "command":"/dance4"},
EMOTION_DANCE_5 : {"name": locale.EMOTION_DANCE_5, "command":"/dance5"},
EMOTION_DANCE_6 : {"name": locale.EMOTION_DANCE_6, "command":"/dance6"},
##############################
EMOTION_DANCE_1 = 13
EMOTION_DANCE_2 = 14
EMOTION_DANCE_3 = 15
EMOTION_DANCE_4 = 16
EMOTION_DANCE_5 = 17
EMOTION_DANCE_6 = 18
Müsste doch so richtig sein in der emotion.py ? ö.ö
Error: 
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Selbes Problem.
MSAs wurden auch alle richtig bearbeitet.
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11/04/2012, 00:44
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#73
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xXDemonenXx - Können Sie uns erklären, wie Sie als ein Sechstel Gangnam Tanz hinzugefügt?
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11/04/2012, 01:23
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#74
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Quote:
Originally Posted by .KingDarkness
PHP Code:
EMOTION_DANCE_1 : "icon/action/dance1.tga", EMOTION_DANCE_2 : "icon/action/dance2.tga", EMOTION_DANCE_3 : "icon/action/dance3.tga", EMOTION_DANCE_4 : "icon/action/dance4.tga", EMOTION_DANCE_5 : "icon/action/dance5.tga", EMOTION_DANCE_6 : "icon/action/dance6.tga", ############################## chr.MOTION_DANCE_1 : "dance_1.msa", chr.MOTION_DANCE_2 : "dance_2.msa", chr.MOTION_DANCE_3 : "dance_3.msa", chr.MOTION_DANCE_4 : "dance_4.msa", chr.MOTION_DANCE_5 : "dance_5.msa", chr.MOTION_DANCE_6 : "dance_6.msa", ############################### EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"}, EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"}, EMOTION_DANCE_3 : {"name": locale.EMOTION_DANCE_3, "command":"/dance3"}, EMOTION_DANCE_4 : {"name": locale.EMOTION_DANCE_4, "command":"/dance4"}, EMOTION_DANCE_5 : {"name": locale.EMOTION_DANCE_5, "command":"/dance5"}, EMOTION_DANCE_6 : {"name": locale.EMOTION_DANCE_6, "command":"/dance6"}, ############################## EMOTION_DANCE_1 = 13 EMOTION_DANCE_2 = 14 EMOTION_DANCE_3 = 15 EMOTION_DANCE_4 = 16 EMOTION_DANCE_5 = 17 EMOTION_DANCE_6 = 18
Müsste doch so richtig sein in der emotion.py ? ö.ö
Error: 
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chr.EMOTION_DANCE_6 is a py constant present in the latest metin2client.bin and its value is 331.
Code:
chr_todict={
"MOTION_NONE": 0,
"MOTION_SPAWN": 25,
"MOTION_WAIT": 1,
"MOTION_WALK": 2,
"MOTION_RUN": 3,
"MOTION_CHANGE_WEAPON": 4,
"MOTION_DAMAGE": 5,
"MOTION_DAMAGE_FLYING": 6,
"MOTION_STAND_UP": 7,
"MOTION_DAMAGE_BACK": 8,
"MOTION_DAMAGE_FLYING_BACK": 9,
"MOTION_STAND_UP_BACK": 10,
"MOTION_DEAD": 11,
"MOTION_DEAD_BACK": 12,
"MOTION_NORMAL_ATTACK": 13,
"MOTION_COMBO_ATTACK_1": 14,
"MOTION_COMBO_ATTACK_2": 15,
"MOTION_COMBO_ATTACK_3": 16,
"MOTION_COMBO_ATTACK_4": 17,
"MOTION_COMBO_ATTACK_5": 18,
"MOTION_COMBO_ATTACK_6": 19,
"MOTION_COMBO_ATTACK_7": 20,
"MOTION_COMBO_ATTACK_8": 21,
"MOTION_INTRO_WAIT": 22,
"MOTION_INTRO_SELECTED": 23,
"MOTION_INTRO_NOT_SELECTED": 24,
"MOTION_FISHING_THROW": 26,
"MOTION_FISHING_WAIT": 27,
"MOTION_FISHING_STOP": 28,
"MOTION_FISHING_REACT": 29,
"MOTION_FISHING_CATCH": 30,
"MOTION_FISHING_FAIL": 31,
"MOTION_STOP": 32,
"MOTION_SKILL": 50,
"MOTION_CLAP": 306,
"MOTION_DANCE_1": 326,
"MOTION_DANCE_2": 327,
"MOTION_DANCE_3": 328,
"MOTION_DANCE_4": 329,
"MOTION_DANCE_5": 330,
"MOTION_DANCE_6": 331,
"MOTION_CONGRATULATION": 343,
"MOTION_FORGIVE": 344,
"MOTION_ANGRY": 345,
"MOTION_ATTRACTIVE": 346,
"MOTION_SAD": 347,
"MOTION_SHY": 348,
"MOTION_CHEERUP": 349,
"MOTION_BANTER": 350,
"MOTION_JOY": 351,
"MOTION_CHEERS_1": 307,
"MOTION_CHEERS_2": 308,
"MOTION_KISS_WITH_WARRIOR": 309,
"MOTION_KISS_WITH_ASSASSIN": 310,
"MOTION_KISS_WITH_SURA": 311,
"MOTION_KISS_WITH_SHAMAN": 312,
"MOTION_FRENCH_KISS_WITH_WARRIOR": 313,
"MOTION_FRENCH_KISS_WITH_ASSASSIN": 314,
"MOTION_FRENCH_KISS_WITH_SURA": 315,
"MOTION_FRENCH_KISS_WITH_SHAMAN": 316,
"MOTION_SLAP_HIT_WITH_WARRIOR": 317,
"MOTION_SLAP_HIT_WITH_ASSASSIN": 318,
"MOTION_SLAP_HIT_WITH_SURA": 319,
"MOTION_SLAP_HIT_WITH_SHAMAN": 320,
"MOTION_SLAP_HURT_WITH_WARRIOR": 321,
"MOTION_SLAP_HURT_WITH_ASSASSIN": 322,
"MOTION_SLAP_HURT_WITH_SURA": 323,
"MOTION_SLAP_HURT_WITH_SHAMAN": 324,
"MOTION_DIG": 325,
"MOTION_MODE_RESERVED": 0,
"MOTION_MODE_GENERAL": 1,
"MOTION_MODE_ONEHAND_SWORD": 2,
"MOTION_MODE_TWOHAND_SWORD": 3,
"MOTION_MODE_DUALHAND_SWORD": 4,
"MOTION_MODE_BOW": 5,
"MOTION_MODE_FAN": 6,
"MOTION_MODE_BELL": 7,
"MOTION_MODE_FISHING": 8,
"MOTION_MODE_HORSE": 9,
"MOTION_MODE_HORSE_ONEHAND_SWORD": 10,
"MOTION_MODE_HORSE_TWOHAND_SWORD": 11,
"MOTION_MODE_HORSE_DUALHAND_SWORD": 12,
"MOTION_MODE_HORSE_BOW": 13,
"MOTION_MODE_HORSE_FAN": 14,
"MOTION_MODE_HORSE_BELL": 15,
"MOTION_MODE_WEDDING_DRESS": 16,
}
It's not necessary edit the launcher, you can do this: (emotion.py)
Code:
chr.MOTION_DANCE_6=331
The only problems is that the command "/dance6" is missing into "game" (elf)
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11/04/2012, 10:28
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#75
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Allerdings haben einige Leute ein Sechstel Tanz Gangnam aufgenommen und leider niemand will dieses Wissen zu teilen.
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