Metin2 Handshake Packets? 06/29/2014 - Metin2 - 9 Replies Hello guys i want to make a clientless metin2 bot.So i dediced to start from somewhere.
I can pass first handshake packet but im stucking in handshake mid packet.
Example:
-> (Server sends)
-< (Client sends)
-> ff 50 fa 5c 0f 06 3e 33 05 64 00 00 00
handshake retry limit 02/17/2013 - Metin2 Private Server - 3 Replies In auth syserr i found this problem
my 13000,13001,11002,15000 port are down.how can i fix
Server Side Handshake Packet 08/14/2012 - SRO Coding Corner - 4 Replies Hello,
I am trying to make some kind of gateway server for silkroad. It's not exactly a gateway server, a part of it. It will work until 0xA101 (Serverlist packet.)
I know the structure of gateway packets. But thanks to drew, i've never been busy with handshake (0x5000) packet. But now i have to find out how its made. I know the structure (thanks to lesderid, see: LoginServer PDoc - By lesderid). But i do not know what i should write for following:
Initial Blowfish Key
Security...
Client Handshake Problem 05/16/2010 - CO2 Private Server - 9 Replies I'm having a problem with the Client Handshake and the ClientKeyPacket.
Login is fine, when I recieve the game connection I send the ServerKeyPacket:
byte Junk1 = new byte;
byte Junk2 = new byte;
Xio.Random.NextBytes(Junk1);
Xio.Random.NextBytes(Junk2);
COPacket P = new COPacket(68 + p.Length + g.Length + pub_key.Length);
P.WriteBytes(Junk1);