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socket_bind: bind: Address already in use
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Are you using a auto-restart script? That would explain the above error.
The core is started every minute and ends immediately because there is already an instance running. This isn't too bad, just kind of ugly.
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HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
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Check your PONG settings in the auth/game binary and your client.
This might fix your problem.